Difference between revisions of "Server Configuration Enums"

From Holdfast: Nations At War
Jump to navigation Jump to search
Line 152: Line 152:
 
|}
 
|}
  
===Attacking or Defending (Faction)===
+
===Attacking or Defending===
 
Define if the command should apply for the attacking or defending factions.
 
Define if the command should apply for the attacking or defending factions.
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 15:33, 14 June 2019

Player Properties Enums

Class

Defines a type of player class.

Command Input Result
ArmyInfantryOfficer Infantry Officer
ArmyLineInfantry Line Infantry
ArmyLineInfantry2 Line Infantry 92nd, Vistula or Friekorps
Grenadier Grenadier
Guard Guard
LightInfantry Light Infantry
Rifleman Rifleman
FlagBearer Flag Bearer
Drummer Drummer
Fifer Fifer
Bagpiper Bagpiper (Only available for the British Empire)
Surgeon Surgeon
Carpenter Carpenter
Cannoneer Cannoneer
Rocketeer Rocketeer (Only available for the British Empire)
NavalCaptain Captain
NavalMarine Marine
NavalSailor Sailor
NavalSailor2 Adept Sailor
CoastGuard Coast Guard
Customs Customs
Violinist Violinist

Weapon

Defines a player weapon.

Command Input Resulting Weapon
Pistol Pistol
Blunderbuss Blunderbuss
Musket Musket
BakerRifle Baker Rifle
Unarmed Fists
Sabre Sabre
Cutlass Cutlass
SabreBriquet French & Prussian Rifleman Sword
BakerRifleBayonet British Rifleman Sword
Pike Pike = Boarding Pike
BearingFlag Flag

Firearm

Handheld weapons that go boom.

Command Input Result
Unarmed (Ammoboxes Only) General Ammobox which replenishes ammunition for all firearms
Pistol Pistol
Blunderbuss Blunderbuss
Musket Musket
BakerRifle Baker Rifle (A non-bayonetted Charleville musket model represents the French and Prussian rifle)

Faction

Defines a game faction.

Command Input Resulting Faction
British British Empire
French French Empire
Prussian Kingdom of Prussia

Attacking or Defending

Define if the command should apply for the attacking or defending factions.

Command Input Result
Attacking The attacking faction
Defending The defending faction

Spawnable Objects Enums

Artillery

Command Input Object Description
SwivelGun Swivel Gun
CannonFieldGun9Pdr 9-Pdr Field Gun
CannonFieldGun9PDRMoveable Moveable 9-Pdr Field Gun
Cannon4PDR 4-Pdr Long Gun
Cannon6PDR 6-Pdr Long Gun
Mortar Mortar
Rocket Rocket Launcher
CannonAmmoboxSmall Ammobox For Round Shot & Grape Shot (S)
CannonAmmoboxSmallMoveable Moveable Ammobox For Round Shot & Grape Shot (S)
CannonAmmoboxLarge Ammobox For Round Shot & Grape Shot (L)
CannonAmmoboxLargeMoveable Moveable Ammobox For Round Shot & Grape Shot (L)
RocketAmmoboxMoveable Moveable Stack For Rockets

Props

Command Input Object Description
Chair1 Chair
Chair2 Chair
Chair3 Chair
Chair4 Chair
Bench Bench
Lantern1 Lantern
Lantern2 Lantern
LanternHanging Hanging Lantern
Piano1 Piano
Piano2 Piano
Outhouse Outhouse
TentSmall1 Small Tent
TentSmall2 Small Tent
TentSmall3 Small Tent
TentLarge1 Large Tent
TentLarge2 Large Tent
Campfire Campfire
InfantrySpikes Infantry Spikes
Sandbags Sandbags
Gabion Gabion
ChevauxDeFrise Chevaux De Frise
LadderShort Short Ladder
LadderLong Long Ladder
FlagBritish Non-Capturable British Flag
FlagFrench Non-Capturable French Flag
FlagPrussian Non-Capturable Prussian Flag
PalisadeSimple Palisade Wall
PalisadeShootHole Palisade Wall With Shooting Hole
PalisadeGate Palisade Gate
PlatformLong Long Platform
PlatformShort Short Platform
TargetDummy Train Shooting At A Distance
ShipCollision Ships Collide With This
ShipRamp A Ramp For Ships

Misc

Command Input Object Description
Lanternbox Box Filled With Lanterns
LanternboxMoveable Non-Moveable Box Filled With Lanterns
Spyglassbox Box Filled With Spyglasses
SpyglassboxMoveable Non-Moveable Box Filed With Spyglasses

Naval Specific Enums

ShipType

Defines a ship's type.

Command Input Description
Frigate50gun 50-Gun Frigate
Brigsloop13gun 13-Gun Brig-Sloop
Schooner8gun 8-Gun Schooner
Schooner2gun 2-Gun Schooner
Rocketboat Rocketboat
Gunboat Gunboat