Difference between revisions of "MegaPage"
Jump to navigation
Jump to search
| Line 1: | Line 1: | ||
==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.00.0]== | ==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.00.0]== | ||
| − | === | + | ===Server Config (5)=== |
| − | * | + | * Added 3 new server config global rotation commands: |
| − | * | + | * artillery_spawn_sections_enabled <value> (default true) |
| + | :» Sets whether dynamic artillery come with cannoneer spawn sections or not | ||
| + | :» Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps. | ||
| + | *grenade_abilities_enabled <value> (default true) | ||
| + | :» Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round | ||
| + | *grenades_damage_artillery <value> (default true) | ||
| + | :» Sets whether grenades and satchels can damage artillery | ||
| + | *Disabled usage of grenades and satchels during all charge (if all charge artillery damage is blocked) | ||
| + | *If a dynamic artillery section is overridden to None, its spawn section will now also be disabled | ||
| − | === | + | ===Bug Fixes (8)=== |
| − | * | + | * Experimental fix for an issue where custom music notes where cancelling other game sounds |
| − | + | * Experimental fix to improve server stability | |
| − | + | * Blocked friendly explosion damage on ships, including carpenter satchel explosions | |
| − | + | * Corrected a few uniforms to be shilling unlocks | |
| − | + | * Fixed capture points being broken on mod maps | |
| − | + | * Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu | |
| − | + | * Fixed modded uniforms breaking the spawn menu on map rotation | |
| − | + | * Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | * | ||
| − | |||
| − | |||
| − | * | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | * | ||
| − | |||
| − | |||
| − | |||
| − | * | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | * | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | * | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
Revision as of 08:58, 17 June 2026
5.00.0
Server Config (5)
- Added 3 new server config global rotation commands:
- artillery_spawn_sections_enabled <value> (default true)
- » Sets whether dynamic artillery come with cannoneer spawn sections or not
- » Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
- grenade_abilities_enabled <value> (default true)
- » Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round
- grenades_damage_artillery <value> (default true)
- » Sets whether grenades and satchels can damage artillery
- Disabled usage of grenades and satchels during all charge (if all charge artillery damage is blocked)
- If a dynamic artillery section is overridden to None, its spawn section will now also be disabled
Bug Fixes (8)
- Experimental fix for an issue where custom music notes where cancelling other game sounds
- Experimental fix to improve server stability
- Blocked friendly explosion damage on ships, including carpenter satchel explosions
- Corrected a few uniforms to be shilling unlocks
- Fixed capture points being broken on mod maps
- Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu
- Fixed modded uniforms breaking the spawn menu on map rotation
- Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class