MegaPage
Jump to navigation
Jump to search
2.23
Optimisations (3)
- A smoother gameplay experience thanks to optimisations in CPU, GPU, and RAM utilisation.
- Reduced the game’s file size.
- Fewer instances of memory leaks. Work is ongoing on this front.
Features & Improvements (7)
- You can now report other players through the ‘P’ menu.
- Updated localisation thanks to the assistance of our beloved community. Translations are still ongoing.
- » Chinese - Lengka, Aimee
- » Czech - Dry, Kermit Froggson, Mollie, MaggMark and Schnitzel
- » Danish - Jona and FishFish
- » Dutch - Trainboy and Strator
- » French - Teonino, Scapin and Thegame
- » German - DasGesundeBrot, Piccabo and Van Baden
- » Greek - Turtles
- » Italian - Carlous Rex, Frog Arsonist, Dusty
- » Japanese - Gooba
- » Korean - SNG and Rooftop Korean
- » Polish - Miloszig, TheJacob, M4F1N, Krupiz and Espada
- » Portuguese - Figurante, OCurta, Kooldan and Dekictl
- » Romanian - Alexaroth
- » Russian - Wilhelm, Anna, Turkmenbashy, Tengen and Yavik
- » Spanish - SirTosky, Ruddy, Fale, Airok, Plasticwolf, Major Lorenzo and Andres
- » Swedish - Uni
- » Turkish - Crontz and MrShark
- A community feat unlock for individuals who join a regiment.
- A community feat unlock for individuals who join the wider community on the official Discord.
- Introduced additional feats and rewards for outstanding contributions to the Holdfast community. Join us on discord.gg/holdfastgame to get involved.
- Reorganised the game settings for easier access and introduced controller deadzone visibility.
- Introduced support for additional characters to improve localisation.
Graphical (2)
- New loading screens for maps that previously featured outdated graphics.
- Upgraded FSR 3.0.
Bug Fixes (7)
- Solved several exceptions on the client-side.
- Solved issues with the admin kill log panel.
- Solved an issue where the join squad notification was overlaying the kill feed.
- Experimental fix towards an issue which sometimes causes the firearm to stop responding to mouse movement.
- Experimental fix towards an issue where sometimes a player would temporarily spawn with a backpack they haven’t equipped.
- Experimental fix towards an issue which sometimes caused overhead banners to flash.
- Solved an exploit which allowed players to change size, colour and other rich-text functions in custom player names. We’ve quite enjoyed what the community has done with this unintended feature, so we’ve decided to retain functionality for colour edits in regiment names.