Difference between revisions of "MegaPage"

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===Optimisations (3)===
 
===Optimisations (3)===
  
* Improved performance on high player count servers. Work is still ongoing.
+
* A smoother gameplay experience thanks to optimisations in CPU, GPU, and RAM utilisation.
* Improved performance on maps utilizing ships.
+
* Reduced the game’s file size.
* Solved another instance of performance degradation.
+
* Fewer instances of memory leaks. Work is ongoing on this front.
  
===Gameplay Additions (1)===
 
  
* Players from one faction will now no longer see the spawn section distances of the other faction. This is relevant to the naval game modes.
+
===Features & Improvements (7)===
  
===Bug Fixes (5)===
+
* You can now report other players through the ‘P’ menu.
 +
* Updated localisation thanks to the assistance of our beloved community. Translations are still ongoing.
 +
::» Chinese - Lengka, Aimee
 +
::» Czech - Dry, Kermit Froggson, Mollie, MaggMark and Schnitzel
 +
::» Danish - Jona and FishFish
 +
::» Dutch - Trainboy and Strator
 +
::» French - Teonino, Scapin and Thegame
 +
::» German - DasGesundeBrot, Piccabo and Van Baden
 +
::» Greek - Turtles
 +
::» Italian - Carlous Rex, Frog Arsonist, Dusty
 +
::» Japanese - Gooba
 +
::» Korean - SNG and Rooftop Korean
 +
::» Polish - Miloszig, TheJacob, M4F1N, Krupiz and Espada
 +
::» Portuguese - Figurante, OCurta, Kooldan and Dekictl
 +
::» Romanian - Alexaroth
 +
::» Russian - Wilhelm, Anna, Turkmenbashy, Tengen and Yavik
 +
::» Spanish - SirTosky, Ruddy, Fale, Airok, Plasticwolf, Major Lorenzo and Andres
 +
::» Swedish - Uni
 +
::» Turkish - Crontz and MrShark
 +
* A community feat unlock for individuals who join a regiment.
 +
* A community feat unlock for individuals who join the wider community on the official Discord.
 +
* Introduced additional feats and rewards for outstanding contributions to the Holdfast community. Join us on discord.gg/holdfastgame to get involved.
 +
* Reorganised the game settings for easier access and introduced controller deadzone visibility.
 +
* Introduced support for additional characters to improve localisation.
  
* Solved a reoccurring exception when using the surgeon healing ability.
+
 
* Solved a reoccurring exception when using AMD FSR.
+
===Graphical (2)===
* Solved a reoccurring exception when the squad join notification popup is showing.
+
 
* Experimental fix to address long distance player banner flickering.
+
* New loading screens for maps that previously featured outdated graphics.
* Experimental fix for reoccurring exception when entering an officer's or sergeant's line.
+
* Upgraded FSR 3.0.
 +
 
 +
 
 +
===Bug Fixes (7)===
 +
* Solved several exceptions on the client-side.
 +
* Solved issues with the admin kill log panel.
 +
* Solved an issue where the join squad notification was overlaying the kill feed.
 +
* Experimental fix towards an issue which sometimes causes the firearm to stop responding to mouse movement.
 +
* Experimental fix towards an issue where sometimes a player would temporarily spawn with a backpack they haven’t equipped.
 +
* Experimental fix towards an issue which sometimes caused overhead banners to flash.
 +
* Solved an exploit which allowed players to change size, colour and other rich-text functions in custom player names. We’ve quite enjoyed what the community has done with this unintended feature, so we’ve decided to retain functionality for colour edits in regiment names.

Revision as of 11:56, 3 April 2025

2.23

Optimisations (3)

  • A smoother gameplay experience thanks to optimisations in CPU, GPU, and RAM utilisation.
  • Reduced the game’s file size.
  • Fewer instances of memory leaks. Work is ongoing on this front.


Features & Improvements (7)

  • You can now report other players through the ‘P’ menu.
  • Updated localisation thanks to the assistance of our beloved community. Translations are still ongoing.
» Chinese - Lengka, Aimee
» Czech - Dry, Kermit Froggson, Mollie, MaggMark and Schnitzel
» Danish - Jona and FishFish
» Dutch - Trainboy and Strator
» French - Teonino, Scapin and Thegame
» German - DasGesundeBrot, Piccabo and Van Baden
» Greek - Turtles
» Italian - Carlous Rex, Frog Arsonist, Dusty
» Japanese - Gooba
» Korean - SNG and Rooftop Korean
» Polish - Miloszig, TheJacob, M4F1N, Krupiz and Espada
» Portuguese - Figurante, OCurta, Kooldan and Dekictl
» Romanian - Alexaroth
» Russian - Wilhelm, Anna, Turkmenbashy, Tengen and Yavik
» Spanish - SirTosky, Ruddy, Fale, Airok, Plasticwolf, Major Lorenzo and Andres
» Swedish - Uni
» Turkish - Crontz and MrShark
  • A community feat unlock for individuals who join a regiment.
  • A community feat unlock for individuals who join the wider community on the official Discord.
  • Introduced additional feats and rewards for outstanding contributions to the Holdfast community. Join us on discord.gg/holdfastgame to get involved.
  • Reorganised the game settings for easier access and introduced controller deadzone visibility.
  • Introduced support for additional characters to improve localisation.


Graphical (2)

  • New loading screens for maps that previously featured outdated graphics.
  • Upgraded FSR 3.0.


Bug Fixes (7)

  • Solved several exceptions on the client-side.
  • Solved issues with the admin kill log panel.
  • Solved an issue where the join squad notification was overlaying the kill feed.
  • Experimental fix towards an issue which sometimes causes the firearm to stop responding to mouse movement.
  • Experimental fix towards an issue where sometimes a player would temporarily spawn with a backpack they haven’t equipped.
  • Experimental fix towards an issue which sometimes caused overhead banners to flash.
  • Solved an exploit which allowed players to change size, colour and other rich-text functions in custom player names. We’ve quite enjoyed what the community has done with this unintended feature, so we’ve decided to retain functionality for colour edits in regiment names.