Difference between revisions of "MegaPage"

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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.00.0]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.10.0]==
 +
===Improvements (1)===
 +
* Added sound effect for the sipping tea gesture.
 +
 
 +
===Bug Fixes (18)===
 +
* Fixed client performance issues on Age Of Sail.
 +
* Fixed the new ability keybinds conflicting with modified keybinds on controllers.
 +
* Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
 +
* Fixed a server-side crash that occurred when a player dropped an object.
 +
* Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
 +
* Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
 +
* Fixed some American Revolution uniforms not being shilling unlocks.
 +
* Fixed incorrect labels being shown in the American Revolution event armory.
 +
* Fixed charge, rally and break rank orders not making surrounding players react with cheers.
 +
* Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
 +
* Fixed capture points being broken on mod maps.
 +
* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
 +
* Fixed modded uniforms breaking the spawn menu on map rotation.
 +
* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
 +
* Experimental fix for servers not showing up in the server browser.
 +
* Experimental fix for an issue affecting melee timings.
 +
* Experimental fix for custom music notes cancelling other game sounds.
 +
* Experimental fix to improve server stability.
  
 
===Server Config (5)===
 
===Server Config (5)===
 
* Added 3 new server config global rotation commands:
 
* Added 3 new server config global rotation commands:
 
:» artillery_spawn_sections_enabled <value> (default true)
 
:» artillery_spawn_sections_enabled <value> (default true)
:» Sets whether dynamic artillery come with cannoneer spawn sections or not
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:(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
:» Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
+
:Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
 
:» grenade_abilities_enabled <value> (default true)
 
:» grenade_abilities_enabled <value> (default true)
:» Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round
+
:(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
 
:» grenades_damage_artillery <value> (default true)
 
:» grenades_damage_artillery <value> (default true)
:» Sets whether grenades and satchels can damage artillery
+
:(Sets whether grenades and satchels can damage artillery)
*Disabled usage of grenades and satchels during all charge (if all charge artillery damage is blocked)
+
*Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
 
*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled
 
*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled
 
===Bug Fixes (8)===
 
* Experimental fix for an issue where custom music notes where cancelling other game sounds
 
* Experimental fix to improve server stability
 
* Blocked friendly explosion damage on ships, including carpenter satchel explosions
 
* Corrected a few uniforms to be shilling unlocks
 
* Fixed capture points being broken on mod maps
 
* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu
 
* Fixed modded uniforms breaking the spawn menu on map rotation
 
* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class
 

Latest revision as of 07:42, 18 June 2026

5.10.0

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config (5)

  • Added 3 new server config global rotation commands:
» artillery_spawn_sections_enabled <value> (default true)
(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
» grenade_abilities_enabled <value> (default true)
(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
» grenades_damage_artillery <value> (default true)
(Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled