Difference between revisions of "MegaPage"

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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 2.23]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 3.00.5]==
  
===Optimisations (3)===
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===All Platforms===
 +
====Features & Improvements (5)====
 +
* Ping is now also taken into account when sorting servers.
 +
* Opening P menu while aiming at a player will now highlight that player's menu entry.
 +
* On-Screen Keyboard
 +
:» Added support very long texts.
 +
:» Added hold functionality for moving text cursor, space and backspace.
 +
:» Added ' \ ' and ' | ' keys.
  
* Multiple additions targeting RAM optimisations.
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====Bug Fixes (18)====
* FSR 1.0 is now enabled by default instead of FSR 3.0 on Potato and Very Low settings, as the latter is quite heavy on lower-end machines.  
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* Made barracks Player ID fields read-only.
* Updated the list of devices that determine which preset the game launches with on first launch.
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* Fixed more instances of lost controller navigation when in the regiment registry.
 +
* Fixed a rare exception that can occur when spectating players.
 +
* Fixed the aim sensitivity multiplier being applied for longer than intended when using WW1 Rifles or WW1 Trench Guns.
 +
* Fixed players getting maimed if they are shot while under the effects of a standard bearer buff.
 +
* Fixed jittering free flight camera especially while rotating.
 +
* Fixed microphone echo not playing back local microphone immediately when the property is changed to On or Always On.
 +
* Fixed horses not being saved correctly between sessions.
 +
* Fixed pressing 'ESC' to close the chat box also opening the Pause Menu.
 +
* Fixed multiple issues where a click was registered when pressing the DualSense's touchpad.
 +
* Fixed players in free flight or spectating not hearing VOIP through loudhailers if they have not spawned first.
 +
* Fixed brightness not being applied on game start.
 +
* Fixed rare startup issue if splash screen video failed to play.
 +
* Server Browser:
 +
:» Fixed multiple issues with row selection and navigation behaving inconsistently.
 +
:» Fixed issue where server rows would sometimes get duplicated.
 +
:» Fixed an issue where server row information would not update consistently.
 +
:» Fixed an issue were some servers would not get pinged.
 +
:» Added experimental fix for rare exception after returning to the server browser.
  
===Bug Fixes (21)===
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===Steam & Steam Deck===
  
* Solved an issue where using the in-game report a player function disconnects you from the server.  
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====Bug Fixes (1)====
* Solved an issue with ivy clipping on Fort Winston.
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* Removed 'Crossplay' toggle from options menu.
* Solved an issue with fire particle effects on Convoy.
+
 
* Solved an issue where a spawn point on Black Forest
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===Xbox Series===
* Solved an issue where people could get stuck behind a fence in Aspern.
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'''Version: 3.0.0.22''' - You can check your installed version here: ''Holdfast Game Tile>Game Card>Manage>Version''
* Solved an issue where loading the Caribbean map would crash the game.
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* Solved an issue with props floating on Sacred Valley.
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====Bug Fixes (4)====
* Solved an issue with enemy name tags being visible sometimes at long distances.
+
* Pings are now displayed in the server browser.
* Experimental fix towards an issue where conquest capture points wouldn’t display.
+
* Fixed motion blur and depth of field settings not saving.
* Solved an issue with kills by canister not showing properly in the death screen.
+
* Removed 'Join' button from regiment discord pop-up (this doesn't affect the join regiment QR code).
* Solved an issue where you couldn’t crouch while using the surrender animation.
+
* Fixed a loose navigation when booting the game if an error popup shows.
* Solved an issue which intermittently caused performance to degrade.
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* Solved an issue which caused movement to appear jittery.
+
===PS5===
* Solved an issue which would sometimes cause the server to freeze.
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'''Version: 3.000.007''' - You can check your installed version here: ''Holdfast Game Tile>Information>Version''
* Solved an issue on Aspern where interacting with an object would cause the player’s animations to break.
+
 
* Solved an issue with multiple misplaced objects on Charleville.
+
====Bug Fixes (2)====
* Solved an issue where the kill distance is no longer shown on the death screen.
+
* Fixed motion blur and depth of field settings not saving.
* Solved an issue where the enemy soldier’s rank colour wouldn’t show properly in the death screen.
+
* Removed 'Join' button from regiment discord pop-up (this doesn't affect the join regiment QR code).
* Solved an issue where the post-processing dropdown setting would disappear after disabling post-processing.
+
 
* Solved an issue with missing icons in the kill-log when using weapon overrides.
+
==Known Issues==
* Solved an issue where cavalrymen would be unable to strike or interact with objects after their horse was killed by an enemy player.
+
* Searching for a regiment that does not exist and then clearing the search can cause loss of controller navigation in the regiment registry.
* Solved an issue where orders and missions would break when using the German, Russian and other localised languages.
+
* Text fields with very long texts can cause the contents to become offset which sometimes causes the text field to appear empty even when it is not.
* Solved an issue with score elements overlapping when playing on Steam Deck.
 
* Solved multiple client-side errors. Work on this front is ongoing.
 

Latest revision as of 14:07, 8 August 2025

3.00.5

All Platforms

Features & Improvements (5)

  • Ping is now also taken into account when sorting servers.
  • Opening P menu while aiming at a player will now highlight that player's menu entry.
  • On-Screen Keyboard
» Added support very long texts.
» Added hold functionality for moving text cursor, space and backspace.
» Added ' \ ' and ' | ' keys.

Bug Fixes (18)

  • Made barracks Player ID fields read-only.
  • Fixed more instances of lost controller navigation when in the regiment registry.
  • Fixed a rare exception that can occur when spectating players.
  • Fixed the aim sensitivity multiplier being applied for longer than intended when using WW1 Rifles or WW1 Trench Guns.
  • Fixed players getting maimed if they are shot while under the effects of a standard bearer buff.
  • Fixed jittering free flight camera especially while rotating.
  • Fixed microphone echo not playing back local microphone immediately when the property is changed to On or Always On.
  • Fixed horses not being saved correctly between sessions.
  • Fixed pressing 'ESC' to close the chat box also opening the Pause Menu.
  • Fixed multiple issues where a click was registered when pressing the DualSense's touchpad.
  • Fixed players in free flight or spectating not hearing VOIP through loudhailers if they have not spawned first.
  • Fixed brightness not being applied on game start.
  • Fixed rare startup issue if splash screen video failed to play.
  • Server Browser:
» Fixed multiple issues with row selection and navigation behaving inconsistently.
» Fixed issue where server rows would sometimes get duplicated.
» Fixed an issue where server row information would not update consistently.
» Fixed an issue were some servers would not get pinged.
» Added experimental fix for rare exception after returning to the server browser.

Steam & Steam Deck

Bug Fixes (1)

  • Removed 'Crossplay' toggle from options menu.

Xbox Series

Version: 3.0.0.22 - You can check your installed version here: Holdfast Game Tile>Game Card>Manage>Version

Bug Fixes (4)

  • Pings are now displayed in the server browser.
  • Fixed motion blur and depth of field settings not saving.
  • Removed 'Join' button from regiment discord pop-up (this doesn't affect the join regiment QR code).
  • Fixed a loose navigation when booting the game if an error popup shows.

PS5

Version: 3.000.007 - You can check your installed version here: Holdfast Game Tile>Information>Version

Bug Fixes (2)

  • Fixed motion blur and depth of field settings not saving.
  • Removed 'Join' button from regiment discord pop-up (this doesn't affect the join regiment QR code).

Known Issues

  • Searching for a regiment that does not exist and then clearing the search can cause loss of controller navigation in the regiment registry.
  • Text fields with very long texts can cause the contents to become offset which sometimes causes the text field to appear empty even when it is not.