Difference between revisions of "Game Modes"
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| Coastal Siege || Naval Siege || Allows for an aquatic-based siege. | | Coastal Siege || Naval Siege || Allows for an aquatic-based siege. | ||
|- | |- | ||
− | | Naval Assault || Naval Events || Allows for two sides of ships to engage each other. | + | | Naval Assault || Naval Events || Allows for two sides of ships to engage each other. No ship respawns. |
|- | |- | ||
| Naval Battlefield || Arcade Style || Regular respawns allow for arcade-style gameplay. | | Naval Battlefield || Arcade Style || Regular respawns allow for arcade-style gameplay. | ||
|- | |- | ||
| Melee Arena || Melee || Melee only in constrained maps for fast matches. | | Melee Arena || Melee || Melee only in constrained maps for fast matches. | ||
+ | |- | ||
+ | | Offensive || Linear Point Capturing || Adds capturable points that need to be taken in a specific order by both teams | ||
+ | |- | ||
+ | | Invasion || Linear Siege || Adds capturable points that need to be taken in a specific order by an attacker | ||
|} | |} | ||
== Gamemode Usable Maps == | == Gamemode Usable Maps == | ||
− | This list shows maps that can played on it's gamemode. | + | This list shows maps that can played on it's gamemode. (pre-2.0 list) |
{| class="wikitable | {| class="wikitable | ||
|- | |- | ||
Line 52: | Line 56: | ||
|- | |- | ||
| Melee Arena || Canyon, Castle Arena, Fort Arena, Garrison Arena, Palisade Arena, Sacred Arena, Watchtower Arena | | Melee Arena || Canyon, Castle Arena, Fort Arena, Garrison Arena, Palisade Arena, Sacred Arena, Watchtower Arena | ||
+ | |- | ||
+ | |Invasion | ||
+ | | | ||
+ | |- | ||
+ | |Offensive | ||
+ | | | ||
|} | |} |
Latest revision as of 19:55, 17 February 2023
Gamemodes
There are currently nine gamemodes in Holdfast: NaW. They are Army Battlefield, Army Assault, Army Deathmatch, Army Conquest, Army Siege, Naval Battlefield, Coastal Siege, Naval Assault, and Melee Arena.
Each gamemode has specific features that makes it unique, and certain maps are only useable in some gamemodes.
Gamemode Features
Each gamemode has a specific use/features.
Gamemode | Usage | Features |
---|---|---|
Army Siege | Siege | Adds in capturable points that will result in a game victory. |
Army Conquest | Point Capturing | Adds in capturable points that will add points, and add ticking points that lead to game victory. |
Army Battlefield | Arcade Style | Allows players to respawn regularly and wear each other side down. |
Army Assault | Linebattle | Typically one respawn and is typically the go-to mode for Linebattle events. |
Army Deathmatch | Deathmatch | Allows deathmatch playstyle. |
Coastal Siege | Naval Siege | Allows for an aquatic-based siege. |
Naval Assault | Naval Events | Allows for two sides of ships to engage each other. No ship respawns. |
Naval Battlefield | Arcade Style | Regular respawns allow for arcade-style gameplay. |
Melee Arena | Melee | Melee only in constrained maps for fast matches. |
Offensive | Linear Point Capturing | Adds capturable points that need to be taken in a specific order by both teams |
Invasion | Linear Siege | Adds capturable points that need to be taken in a specific order by an attacker |
Gamemode Usable Maps
This list shows maps that can played on it's gamemode. (pre-2.0 list)
Gamemode | Usable Maps |
---|---|
Army Battlefield | Arendan River, Black Forest, Camp Salamanca, Canyon, Causeways, Cross Hills, Desert Ruins, Dutch Canals, Ernest Ridge, Fort Christina, Fort Pierre, Fort Salettes, Fort Schwarz, Fort Winston, King George, LamarshFen, Linburg, Sharpton, Spanish Farm, Ancient Plains, Desert Plains, Desert Plains (Small), Grassy Plains 1-3, Snowy Plains (Small), Snowy Plains 1-5, Tahir Desert, Training Grounds, South Sea Castle |
Army Assault | Arendan River, Black Forest, Camp Salamanca, Canyon, Causeways, Cross Hills, Desert Ruins, Dutch Canals, Ernest Ridge, Fort Christina, Fort Pierre, Fort Salettes, Fort Schwarz, Fort Winston, King George, LamarshFen, Linburg, Sharpton, Spanish Farm, Ancient Plains, Desert Plains, Desert Plains (Small), Grassy Plains 1-3, Snowy Plains (Small), Snowy Plains 1-5, Tahir Desert, Training Grounds, South Sea Castle |
Army Siege | Arendan River, Fort Christina, Fort Pierre, Fort Salettes, Fort Schwarz, Fort Winston, Highlands, Sharpton |
Army Conquest | Arendan River, Black Forest, Camp Salamanca, Canyon, Causeways, Cross Hills, Desert Ruins, Dutch Canals, Ernest Ridge, Fort Christina, Fort Pierre, Fort Salettes, Fort Schwarz, Fort Winston, King George, LamarshFen, Linburg, Sharpton, Spanish Farm, Ancient Plains, Desert Plains, Desert Plains (Small), Grassy Plains 1-3, Snowy Plains (Small), Snowy Plains 1-5, Tahir Desert, Training Grounds |
Army Deathmatch | Arendan River, Black Forest, Camp Salamanca, Canyon, Causeways, Cross Hills, Desert Ruins, Dutch Canals, Ernest Ridge, Fort Christina, Fort Pierre, Fort Salettes, Fort Schwarz, Fort Winston, King George, LamarshFen, Linburg, Sharpton, Spanish Farm, Ancient Plains, Desert Plains, Desert Plains (Small), Grassy Plains 1-3, Snowy Plains (Small), Snowy Plains 1-5, Tahir Desert, Training Grounds, South Sea Castle |
Naval Battlefield | Caribbean, Harouti Islands, Martello Tower, Open Waters |
Naval Assault | Caribbean, Harouti Islands, Martello Tower, Open Waters |
Coastal Siege | Balamor Bay, Fort Imperial, Martello Tower, South Sea Castle |
Melee Arena | Canyon, Castle Arena, Fort Arena, Garrison Arena, Palisade Arena, Sacred Arena, Watchtower Arena |
Invasion | |
Offensive |