Difference between revisions of "MegaPage"

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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 3.00]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.10.0]==
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===Improvements (1)===
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* Added sound effect for the sipping tea gesture.
  
===Features & Improvements (12)===
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===Bug Fixes (18)===
* Updated AMD FSR from 3.1.0 to 3.1.4. This significantly decreases ghosting and trailing when up-scaling using AMD FSR 3.
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* Fixed client performance issues on Age Of Sail.
* Added Discord linking via code challenge. You can access this feature through the "Field Camp" on the bottom right. This will allow console players to obtain the Discord join reward. PC players: Make sure to relink you accounts! The legacy way of linking, requiring Discord to run in the background, will be removed in the future.
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* Fixed the new ability keybinds conflicting with modified keybinds on controllers.
* Friendly player name tags will now be visible through (gunpowder and grenade) smoke.  
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* Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
* The melee-mode switch indicator will now show while playing with keyboard and mouse. This can be disabled via the 'Reload Hint' game option.
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* Fixed a server-side crash that occurred when a player dropped an object.
* Improved controller aim assist.
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* Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
* Added controller melee aim assist. This can be disabled using the 'Melee Aim Assist' game option.
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* Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
* Added server platform icons to the server browser.
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* Fixed some American Revolution uniforms not being shilling unlocks.
* Added player platform icons to the in-game scoreboard and round players menu.
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* Fixed incorrect labels being shown in the American Revolution event armory.
* Improved error handling and reporting on the splash screen. If you still have trouble starting the game make sure to reach out to us!
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* Fixed charge, rally and break rank orders not making surrounding players react with cheers.
* Loading screen tips that don't apply to controller users will now no longer show (e.g. tips stating how to directly equip the lantern or spyglass).
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* Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
* Added a cursor when navigating the in-game pause menu to improve the experience when using low contrast monitors.
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* Fixed capture points being broken on mod maps.
* Updated the behaviour of the orbit camera, It will now behave similarly to the third person camera if it collides with terrain.
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* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
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* Fixed modded uniforms breaking the spawn menu on map rotation.
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* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
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* Experimental fix for servers not showing up in the server browser.
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* Experimental fix for an issue affecting melee timings.
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* Experimental fix for custom music notes cancelling other game sounds.
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* Experimental fix to improve server stability.
  
===Bug Fixes (8)===
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===Server Config (5)===
* Fixed interacting with beds putting players into a limbo state, requiring respawn. Now, you’ll wake up refreshed, not stuck in a dream within a dream.
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* Added 3 new server config global rotation commands:
* Fixed hotkey for howitzer fine adjustment not changing when using controller.
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:» artillery_spawn_sections_enabled <value> (default true)
* Fixed regiment history hotkey being registered even if the regiment registry is closed.
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:(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
* Fixed reload indicator not showing when swapping to melee mode after you died in melee mode.
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:Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
* Fixed players getting stuck in a limbo state when they respawn while assisting with moveable cannon and ladders.
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:» grenade_abilities_enabled <value> (default true)
* Fixed the flag sprites being missing from the death screen panel.
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:(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
* Fixed being able to switch weapons while performing a melee strike.
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:» grenades_damage_artillery <value> (default true)
* Fixed the set sail minimap gameplay hint not showing a bind when playing with controller.
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:(Sets whether grenades and satchels can damage artillery)
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*Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
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*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled

Latest revision as of 07:42, 18 June 2026

5.10.0

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config (5)

  • Added 3 new server config global rotation commands:
» artillery_spawn_sections_enabled <value> (default true)
(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
» grenade_abilities_enabled <value> (default true)
(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
» grenades_damage_artillery <value> (default true)
(Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled