Difference between revisions of "MegaPage"

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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 3.00]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.10.0]==
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===Improvements (1)===
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* Added sound effect for the sipping tea gesture.
  
===Features & Improvements (15)===
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===Bug Fixes (18)===
* Updated the behaviour of the orbit camera.
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* Fixed client performance issues on Age Of Sail.
* The melee-mode switch indicator will now be shown while playing with keyboard and mouse.
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* Fixed the new ability keybinds conflicting with modified keybinds on controllers.
* Improved controller aim assist.
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* Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
* Aim assist will now be active during melee combat.
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* Fixed a server-side crash that occurred when a player dropped an object.
* Created a new game property: Melee Aim Assist.
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* Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
* Added platform icons to the server browser, scoreboard and P menu.
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* Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
* Added a new discord linking panel.
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* Fixed some American Revolution uniforms not being shilling unlocks.
* Loading tips that do not apply to controller users will now no longer show (E.g. tips stating how to equip the lantern or spyglass).
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* Fixed incorrect labels being shown in the American Revolution event armory.
* Added a cursor when scrolling the pause menu. Should help when playing on certain monitors.
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* Fixed charge, rally and break rank orders not making surrounding players react with cheers.
* Aim assist will now be active through Musket and Flintlock Pistol Smoke (It will still be blocked through frontlines smoke grenade/shells).
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* Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
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* Fixed capture points being broken on mod maps.
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* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
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* Fixed modded uniforms breaking the spawn menu on map rotation.
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* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
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* Experimental fix for servers not showing up in the server browser.
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* Experimental fix for an issue affecting melee timings.
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* Experimental fix for custom music notes cancelling other game sounds.
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* Experimental fix to improve server stability.
  
===Bug Fixes (24)===
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===Server Config (5)===
* Fixed hotkey for howitzer fine adjustment not changing when using controller.
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* Added 3 new server config global rotation commands:
* Fixed regiment history hotkey being registered even if the regiment registry is closed.
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:» artillery_spawn_sections_enabled <value> (default true)
* Fixed reload indicator not showing when swapping to melee mode after you died in melee mode.
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:(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
* Fixed interacting with beds putting players in a limbo state, requiring respawn.
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:Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
* Fixed players getting stuck in a limbo state when they respawn while assisting with moveable cannon and ladders.
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:» grenade_abilities_enabled <value> (default true)
* Fixed the flag sprites being missing from the death screen panel.
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:(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
* Fixed being able to switch weapons while melee striking.
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:» grenades_damage_artillery <value> (default true)
* Fixed the set sail minimap gameplay hint not showing a bind when playing with controller.
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:(Sets whether grenades and satchels can damage artillery)
* Fixed player name tags sometimes disappearing if smoke is in the way.
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*Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
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*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled

Latest revision as of 07:42, 18 June 2026

5.10.0

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config (5)

  • Added 3 new server config global rotation commands:
» artillery_spawn_sections_enabled <value> (default true)
(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
» grenade_abilities_enabled <value> (default true)
(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
» grenades_damage_artillery <value> (default true)
(Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled