Difference between revisions of "MegaPage"

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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 2.32]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.10.0]==
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===Improvements (1)===
 +
* Added sound effect for the sipping tea gesture.
  
===Features & Improvements (15)===
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===Bug Fixes (18)===
* Players will now receive squad camp notifications if their squad camp is destroyed or not set up.
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* Fixed client performance issues on Age Of Sail.
* On spawn, players will now get notified to join a random spawn camp, if one exists.
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* Fixed the new ability keybinds conflicting with modified keybinds on controllers.
* Players will now receive a one-time notification to open the controls panel when spawning in.
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* Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
* Added gameplay hint when switching combat modes while holding a firearm. This can be disabled via the 'Reload Indicator' game option.
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* Fixed a server-side crash that occurred when a player dropped an object.
* Added a separate game option for controller invert camera Y.
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* Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
* Aim sensitivity will now kick in faster when aiming.
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* Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
* Pressing 'Esc' or 'Cancel' while spectating will now open the pause menu instead of directly taking you to the faction selection screen.
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* Fixed some American Revolution uniforms not being shilling unlocks.
* Adjusted the collider of the frontlines squad camp tables.
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* Fixed incorrect labels being shown in the American Revolution event armory.
* Improved responsiveness of the store page grid.
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* Fixed charge, rally and break rank orders not making surrounding players react with cheers.
* Restructured game options menu.
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* Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
* Updated method of viewing regiments using controller to increase responsiveness.
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* Fixed capture points being broken on mod maps.
* Character preview camera (Barracks and Spawn Menu) will no longer read inputs if the on-screen keyboard is showing.
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* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
* Improved the experience when using the regiment registry banner colour pickers when using controllers.
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* Fixed modded uniforms breaking the spawn menu on map rotation.
* Increased opacity of regiment registry popups.
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* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
* Mouse input is now disabled while using a controller. This fixes an issue when using controllers that have an integrated touch pad (DualSense, DualShock 4).
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* Experimental fix for servers not showing up in the server browser.
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* Experimental fix for an issue affecting melee timings.
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* Experimental fix for custom music notes cancelling other game sounds.
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* Experimental fix to improve server stability.
  
===Gameplay (2)===
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===Server Config (5)===
* Reduced squad camp ability cooldown to 2 minutes.
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* Added 3 new server config global rotation commands:
* Updated the classes that are allowed to spawn on squad camps:
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:» artillery_spawn_sections_enabled <value> (default true)
:> Light Infantry from 3 to Unlimited
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:(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
:> Rifleman from 0 to 3 [NEW]
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:Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
:> Musician from 2 to 3
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:» grenade_abilities_enabled <value> (default true)
:> Flag Bearer from 1 to 2
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:(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
:> Surgeon from 1 to 2
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:» grenades_damage_artillery <value> (default true)
:> Carpenter from 1 to 2
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:(Sets whether grenades and satchels can damage artillery)
:> Sergeant from 1 to 2
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*Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
 
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*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled
===Bug Fixes (23)===
 
* Fixed exception that caused mod maps with capture points to fail to load.
 
* Fixed several instances of outdated player data being displayed (regiment data, daily orders, order progress).
 
* Fixed cases where certain barracks items would not immediately refresh upon purchasing DLC.
 
* Blocked players will now not receive any communication from the players that blocked them.
 
* Fixed an issue with music player tracks not being able to be removed from the playlist on controller.
 
* Trimmed excessively long regiment tags, ranks and name formats when displaying player names.
 
* Ensured that regiment tags and ranks can only be displayed once in a regiment name format.
 
* Ensured that the player name is always displayed even if it's not included in the regiment name format.
 
* The player name will now be easily distinguishable in a regiment name format by adding spaces when necessary.
 
* Fixed corpses not being affected by the corpse lifetime property.
 
* Fixed a XP exploit using the surgeon class.
 
* Fixed missing kill log sprite icons when killing mounted cavalry.
 
* Fixed players being able to navigate to disabled menu tabs using controllers.
 
* Fixed leaderboards background inconsistencies.
 
* Fixed an UI issue when joining in the middle of the round end phase.
 
* Fixed several controller navigation issues while in the Regiment Registry.
 
* Fixed regiment name format preview not changing when updating the format text field.
 
* Fixed multiple instances where pressing certain controller buttons would remove navigation from the on-screen keyboard.
 
* Fixed store diamond notification not hiding when navigating to the store using controller in the main menu.
 
* Fixed being able to map vote while the pause menu is opened.
 
* Fixed character animation stuttering when scrolling through the regiment registry members.
 
* Fixed an exception that occurred if the healing target disconnects.
 
* Fixed flipped head rewards for regiment and discord feats.
 

Latest revision as of 07:42, 18 June 2026

5.10.0

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config (5)

  • Added 3 new server config global rotation commands:
» artillery_spawn_sections_enabled <value> (default true)
(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
» grenade_abilities_enabled <value> (default true)
(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
» grenades_damage_artillery <value> (default true)
(Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled