Difference between revisions of "MegaPage"

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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 2.32]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.10.0]==
 +
===Improvements (1)===
 +
* Added sound effect for the sipping tea gesture.
  
===Features & Improvements (14)===
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===Bug Fixes (18)===
* Adjusted aim sensitivity behaviour while aiming.
+
* Fixed client performance issues on Age Of Sail.
* Pressing 'Esc' or 'Cancel' while spectating will now open the pause menu instead of directly taking you to the faction selection screen.
+
* Fixed the new ability keybinds conflicting with modified keybinds on controllers.
* Players will now start receiving squad camp notification if the camp of your current squad is destroyed or not set up.
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* Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
* On Spawn: Player will now get recommended to join a random spawn camp, if one exists.
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* Fixed a server-side crash that occurred when a player dropped an object.
* Player will now receive a one time notification to open the controls panel when spawning in.
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* Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
* Adjusted the emplacement collider for frontlines squad camp tables.
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* Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
* Fixed rewards for regiment and discord feats.
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* Fixed some American Revolution uniforms not being shilling unlocks.
* Improved responsiveness of the store page grid.
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* Fixed incorrect labels being shown in the American Revolution event armory.
* Updated the game panel in the settings.
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* Fixed charge, rally and break rank orders not making surrounding players react with cheers.
* A hit will show when the player switches combat modes while holding a firearm (Can be disabled via the 'Reload Indicator' property).
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* Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
* Created a separate property for controller invert camera Y.
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* Fixed capture points being broken on mod maps.
* Updated method of viewing regiments using controller to significantly reduce the amount of API calls.
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* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
* Character preview camera (Barracks and Spawn Menu) will no longer read inputs if the on screen keyboard is showing.
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* Fixed modded uniforms breaking the spawn menu on map rotation.
* Improved the experience when using the regiment registry banner colour pickers with controllers.
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* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
* Increased opacity of regiment registry popups.
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* Experimental fix for servers not showing up in the server browser.
* Mouse input is now disabled while using controller (This fixes an issue specifically when using DualSense, DualShock 4 or any controller that has an integrated touch pad).
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* Experimental fix for an issue affecting melee timings.
 +
* Experimental fix for custom music notes cancelling other game sounds.
 +
* Experimental fix to improve server stability.
  
===Gameplay (2)===
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===Server Config (5)===
* Reduced default squad camp ability cooldown to 2 minutes.
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* Added 3 new server config global rotation commands:
* Updated squad camp allowed classes.
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:» artillery_spawn_sections_enabled <value> (default true)
  * Light Infantry [3 to Unlimited]
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:(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
  * [NEW] Rifleman [3]
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:Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
  * Musician [2 to 3]
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:» grenade_abilities_enabled <value> (default true)
  * Flag Bearer [1 to 2]
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:(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
  * Surgeon [1 to 2]
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:» grenades_damage_artillery <value> (default true)
  * Carpenter [1 to 2]
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:(Sets whether grenades and satchels can damage artillery)
  * Sergeant [1 to 2]
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*Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
 
+
*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled
===Optimisations (3)===
 
 
 
===Bug Fixes (4)===
 
* Fixed exception that caused mod maps with capture points to fail to load.
 
* Fixed cases where certain barracks items would not immediately refresh upon purchasing DLC.
 
* Blocked players will now not receive any communication from the players that blocked them.
 
* Fixed an issue with music player tracks not being able to be removed from the playlist on controller.
 
* Fixed corpses not being effected by the corpse lifetime property.
 
* Fixed an XP exploit where players can rack up XP by disconnecting from a server while healing themselves as a surgeon and then connecting back in.
 
* Fixed missing kill log sprite icons when killing mounted cavalry with certain artillery ammo.
 
* Fixed players being able to navigate to disabled menu tabs by using controller.
 
* Fixed leaderboard background inconsistencies.
 
* Fixed a UI issue when joining in the middle of the round end phase.
 
* Fixed several controller navigation issues while in the Regiment Registry.
 
* Fixed regiment name format preview not changing when updating the format text field.
 
* Fixed multiple instances where pressing certain controller buttons would remove navigation from the on screen keyboard.
 
* Fixed store diamond notification not hiding when navigating to the store using controller in the main menu.
 
* Fixed being able to map vote while the pause menu is opened.
 
* Fixed character animation stuttering when scrolling through the regiment registry members.
 
 
 
=== Misc (3) ===
 

Latest revision as of 07:42, 18 June 2026

5.10.0

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config (5)

  • Added 3 new server config global rotation commands:
» artillery_spawn_sections_enabled <value> (default true)
(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
» grenade_abilities_enabled <value> (default true)
(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
» grenades_damage_artillery <value> (default true)
(Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled