Difference between revisions of "MegaPage"

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==[https://store.steampowered.com/news/app/589290/view/4584188879514575719 2.23]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.10.0]==
 +
===Improvements (1)===
 +
* Added sound effect for the sipping tea gesture.
  
===Optimisations (3)===
+
===Bug Fixes (18)===
 +
* Fixed client performance issues on Age Of Sail.
 +
* Fixed the new ability keybinds conflicting with modified keybinds on controllers.
 +
* Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
 +
* Fixed a server-side crash that occurred when a player dropped an object.
 +
* Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
 +
* Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
 +
* Fixed some American Revolution uniforms not being shilling unlocks.
 +
* Fixed incorrect labels being shown in the American Revolution event armory.
 +
* Fixed charge, rally and break rank orders not making surrounding players react with cheers.
 +
* Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
 +
* Fixed capture points being broken on mod maps.
 +
* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
 +
* Fixed modded uniforms breaking the spawn menu on map rotation.
 +
* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
 +
* Experimental fix for servers not showing up in the server browser.
 +
* Experimental fix for an issue affecting melee timings.
 +
* Experimental fix for custom music notes cancelling other game sounds.
 +
* Experimental fix to improve server stability.
  
* A smoother gameplay experience thanks to optimisations in CPU, GPU, and RAM utilisation.
+
===Server Config (5)===
* Reduced the game’s file size.
+
* Added 3 new server config global rotation commands:
* Fewer instances of memory leaks. Work is ongoing on this front.
+
artillery_spawn_sections_enabled <value> (default true)
 
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:(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
===Features & Improvements (7)===
+
:Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
 
+
grenade_abilities_enabled <value> (default true)
* You can now report other players through the ‘P’ menu.
+
:(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
* Updated localisation thanks to the assistance of our beloved community. Translations are still ongoing.
+
grenades_damage_artillery <value> (default true)
::» Chinese - Lengka, Aimee
+
:(Sets whether grenades and satchels can damage artillery)
:Czech - Dry, Kermit Froggson, Mollie, MaggMark and Schnitzel
+
*Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
::» Danish - Jona and FishFish
+
*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled
::» Dutch - Trainboy and Strator
 
::» French - Teonino, Scapin and Thegame
 
::» German - DasGesundeBrot, Piccabo and Van Baden
 
::» Greek - Turtles
 
::» Italian - Carlous Rex, Frog Arsonist, Dusty
 
:Japanese - Gooba
 
::» Korean - SNG and Rooftop Korean
 
:Polish - Miloszig, TheJacob, M4F1N, Krupiz and Espada
 
::» Portuguese - Figurante, OCurta, Kooldan and Dekictl
 
::» Romanian - Alexaroth
 
::» Russian - Wilhelm, Anna, Turkmenbashy, Tengen and Yavik
 
::» Spanish - SirTosky, Ruddy, Fale, Airok, Plasticwolf, Major Lorenzo and Andres
 
::» Swedish - Uni
 
::» Turkish - Crontz and MrShark
 
* A community feat unlock for individuals who join a regiment.
 
* A community feat unlock for individuals who join the wider community on the official Discord.
 
* Introduced additional feats and rewards for outstanding contributions to the Holdfast community. Join us on discord.gg/holdfastgame to get involved.
 
* Reorganised the game settings for easier access and introduced controller deadzone visibility.
 
* Introduced support for additional characters to improve localisation.
 
 
 
===Graphical (2)===
 
 
 
* New loading screens for maps that previously featured outdated graphics.
 
* Upgraded FSR 3.0.
 
 
 
===Bug Fixes (7)===
 
* Solved several exceptions on the client-side.
 
* Solved issues with the admin kill log panel.
 
* Solved an issue where the join squad notification was overlaying the kill feed.
 
* Experimental fix towards an issue which sometimes causes the firearm to stop responding to mouse movement.
 
* Experimental fix towards an issue where sometimes a player would temporarily spawn with a backpack they haven’t equipped.
 
* Experimental fix towards an issue which sometimes caused overhead banners to flash.
 
* Solved an exploit which allowed players to change size, colour and other rich-text functions in custom player names. We’ve quite enjoyed what the community has done with this unintended feature, so we’ve decided to retain functionality for colour edits in regiment names.
 

Latest revision as of 07:42, 18 June 2026

5.10.0

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config (5)

  • Added 3 new server config global rotation commands:
» artillery_spawn_sections_enabled <value> (default true)
(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
» grenade_abilities_enabled <value> (default true)
(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
» grenades_damage_artillery <value> (default true)
(Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled