Difference between revisions of "MegaPage"

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===Features & Improvements (11)===
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.10.0]==
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===Improvements (1)===
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* Added sound effect for the sipping tea gesture.
  
* Upgraded FSR 2.0 to FSR 3.0 improving its quality.
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===Bug Fixes (18)===
* Upgraded DLSS to 3.5.10 improving its quality.
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* Fixed client performance issues on Age Of Sail.
* Introduce an option allowing players to have the Microphone Echo setting always on.
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* Fixed the new ability keybinds conflicting with modified keybinds on controllers.
* Players are now able to disable upscaling through the game’s video settings.
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* Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
* Players are now provided with the option to disable grass and tree wind movement through the game’s video settings. Go to Grass Movement and switch this to Off if you experience visible blurriness on flora.
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* Fixed a server-side crash that occurred when a player dropped an object.
* Updated the game’s lobby to reduce rare cases of individuals being unable to receive a populated server list.
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* Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
* When selecting any of the game’s input text fields such as when changing a regiment’s description or custom player name the cursor will now appear respective to where you click.
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* Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
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* Fixed some American Revolution uniforms not being shilling unlocks.
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* Fixed incorrect labels being shown in the American Revolution event armory.
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* Fixed charge, rally and break rank orders not making surrounding players react with cheers.
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* Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
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* Fixed capture points being broken on mod maps.
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* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
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* Fixed modded uniforms breaking the spawn menu on map rotation.
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* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
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* Experimental fix for servers not showing up in the server browser.
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* Experimental fix for an issue affecting melee timings.
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* Experimental fix for custom music notes cancelling other game sounds.
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* Experimental fix to improve server stability.
  
 
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===Server Config (5)===
===Gameplay Additions (2)===
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* Added 3 new server config global rotation commands:
 
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:» artillery_spawn_sections_enabled <value> (default true)
* The ladders atop Fort Schwarz are now climbable.
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:(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
* Stationary swivel guns on Spanish Farm are now able to load round shots.
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:Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
 
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:» grenade_abilities_enabled <value> (default true)
 
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:(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
===Graphical (15)===
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:» grenades_damage_artillery <value> (default true)
 
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:(Sets whether grenades and satchels can damage artillery)
* Adjusted the chimney smoke on Glacier.
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*Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
* Improved the resolution quality of the Empire map loading screen.
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*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled
* Adjusted player banner and nameplate visibility.
 
* Adjusted the bush sizes on Aunby Valley.
 
* Updated the in-game store banner to match the existing Napoleon update banner.
 
* Adjusted the sandstorm particle’s looks.
 
 
 
 
 
===Bug Fixes (12)===
 
 
 
* Solved an issue with players getting stuck on map load while using Express VPN.
 
* Solved an issue with players sometimes getting stuck on map load.
 
* Solved an issue with cavalry floating on specific maps.
 
* Improved issues with blurriness players were experiencing.
 
* Improved issues with distant fuzziness players were experiencing.
 
* Solved an issue with fallen trees not looking as intended.
 
* Solved an issue with raindrop particle effects not working.
 
* Solved an issue with the Russian Infantry Officer not looking as intended.
 
* Solved an issue with a small rouge pixel being visible in the kill feed.
 
* Solved an issue with people spawning on roofs on Empire.
 
* Solved an issue with code exceptions appearing when using FSR 3.0.
 
* Solved an issue where you could look underneath the water plane when swimming in first person on land-based maps.
 
* Solved an issue which caused the audio volume to reset when switching from mono to stereo.
 
* Solved an issue where VoIP sometimes stopped functioning if the player switched from mono to stereo.
 
* Solved an issue with grass being present inside the church on Lamarsh Fen.
 
* Solved an issue with terrain clipping through one of the houses on Hills of Tyrol.
 
* Solved an issue with transparency on one of the props in Fort Al Farid.
 
* Solved an issue with water on Hudree Marsh being low resolution.
 
* Solved an issue with one of the trunks on Fort Darial appearing as pink.
 
* Solved an issue with the weapon switching sound always playing while on horseback.
 
* Solved an issue with floating grass on Fort Salettes.
 
* Experimental fix towards an issue which produced a halo underneath players when switching graphics presets.
 
* Experimental fix towards a rare case that prevented players from spawning when clicking the spawn button.
 
* Experimental fix towards an issue with nameplates going invisible when individuals are moving an artillery piece.
 

Latest revision as of 07:42, 18 June 2026

5.10.0

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config (5)

  • Added 3 new server config global rotation commands:
» artillery_spawn_sections_enabled <value> (default true)
(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
» grenade_abilities_enabled <value> (default true)
(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
» grenades_damage_artillery <value> (default true)
(Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled