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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 5.10.0]==
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===Improvements (1)===
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* Added sound effect for the sipping tea gesture.
  
==[https://steamcommunity.com/games/589290/announcements/detail/6136773236746953332 2.14]==
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===Bug Fixes (18)===
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* Fixed client performance issues on Age Of Sail.
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* Fixed the new ability keybinds conflicting with modified keybinds on controllers.
 +
* Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
 +
* Fixed a server-side crash that occurred when a player dropped an object.
 +
* Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
 +
* Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
 +
* Fixed some American Revolution uniforms not being shilling unlocks.
 +
* Fixed incorrect labels being shown in the American Revolution event armory.
 +
* Fixed charge, rally and break rank orders not making surrounding players react with cheers.
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* Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
 +
* Fixed capture points being broken on mod maps.
 +
* Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
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* Fixed modded uniforms breaking the spawn menu on map rotation.
 +
* Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
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* Experimental fix for servers not showing up in the server browser.
 +
* Experimental fix for an issue affecting melee timings.
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* Experimental fix for custom music notes cancelling other game sounds.
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* Experimental fix to improve server stability.
  
===Features & Improvements (11)===
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===Server Config (5)===
* Napoleon’s Rise DLC! Explore Napoleon’s rise to power through this cosmetic content dedicated to the Emperor himself Napoleon.
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* Added 3 new server config global rotation commands:
Unlock Napoleon's very own uniform for the Infantry Officer class.
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artillery_spawn_sections_enabled <value> (default true)
:»  Unlock Napoleon's very own horse, Marengo.
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:(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
:»  Unlock the French Empire's French Republican Infantry uniform for the Line Infantry class.
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:Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
:»  Unlock the French Empire's Guides a Pied de Bonaparte uniform for the Light Infantry class.
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grenade_abilities_enabled <value> (default true)
:»  Unlock the French Empire's Guard Chasseur-a-Cheval uniform for the Hussar class.
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:(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
:»  Unlock the First Consul Napoleon head.
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grenades_damage_artillery <value> (default true)
:»  Unlock the Emperor Napoleon head.
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:(Sets whether grenades and satchels can damage artillery)
:»  Unlock the Authority Stance gesture animation.
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*Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
:»  Unlock the Gentleman's Stroll gesture animation.
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*If a dynamic artillery section is overridden to None, its spawn section will now also be disabled
:»  Unlock the Lead Charge gesture animation.
 
:»  Unlock the Napoleon's Loyalist medal to display on your playercard.
 
:»  Unlock the Pharaohs & Kings banner for your playercard.
 
:»  Unlock the Le Tondu portrait for your playercard.
 
:»  Unlock The Emperor title for your playercard.
 
* The Holdfast OST! With great pomp and circumstance the Holdfast original soundtrack ‘The Plight of War’ presents to you a plethora of epic renditions of some all-time classics to uplift spirits and set the tone as you charge forward to glory.
 
:» Featuring iconic songs spanning from the Napoleonic Wars to The Great War this soundtrack brings forth over 20 tracks (including instrumentals).
 
:» A music player is available both in the main menu and in-game so that you’ll never be without the choirs of war.
 
* A new map featuring never-before-seen environments! Fight in the streets of Empire with this update’s release.
 
* A new rendering pipeline! Introducing DLSS, FSR 2.0 alongside improved graphical fidelity.
 
* Major game engine upgrade. Exposes our development team to new tools to further optimise the game.
 
* Medal indicating the individual's soldier rank now shows in player names.
 
* The ‘Holdfast Nations At War - Beta’ dedicated application accessible through your Steam library. You no longer have to switch between branches to partake in public testing events.
 
* Improved Holdfast’s audio-scape. Player movement sounds representative of the equipment an individual is carrying, new aiming sounds and many more.
 
Additional audio master volumes are now present.
 
* A steam whistle is now present on WW1 Gunboats.
 
* The exclusive_modded_uniforms can now be set to be attacker, defender or faction-specific.
 
* Introduced several regiment banners as per the community’s requests.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
===Quality of Life===
 
* Administrators are now once again able to view a player’s Steam ID in the playerlogin.txt file.
 
* Administrators are now once more able to view a player’s Steam ID when issuing the rc playerlist command.
 
* The ''rc playerlist <playerID>'' output now gets automatically copied to the clipboard.
 
* Carpenters now spawn with the Blunderbuss by default.
 
* Reopening a class category in the Barracks now keeps your last class selected.
 
* The ‘P’ menu will stop automatically sorting players if the panel viewing admin commands or volume sliders is expanded.
 
* Introduced a new advanced setting category in the game’s video settings. This is now complemented with a warning advising players that adjusting these specific settings may cause game instability.
 
* The game chat now fades out when another player types a message in chat improving readability.
 
* Players in free roam are now able to continue using the camera when the match comes to an end.
 
* The administrator heal function accessible from the P menu now shows the player’s current health and maximum health.
 
* The default value of the administrator heal function accessible from the P menu will now automatically represent the value needed to fully heal the player.
 
:» Note that you’re still able to heal players above 100.
 
 
 
===Optimisation===
 
* Performed optimisations in some cases causing increased map loading times.
 
* Optimised the existing main menu scene to improve game launch times.
 
* Introduced an experimental lite version of the new main menu featuring faster load times for lower-end machines.
 
Use the ''-hddmode'' game launch parameter to access. The setting will be made available in-game once it passes stability testing.
 
:» Steam Deck automatically defaults to this menu.
 
* Increase the default Texture Streaming Budget to 3 Gigs.
 
 
 
===Graphical===
 
* Redesigned interaction icons that show on artillery pieces, carriable flags and other interactables.
 
* Redesigned the horse kill icon indicator.
 
* Redesigned the line officer indicator icons.
 
 
 
===Bug Fixes===
 
* Solved an issue which caused the server to hang during gameplay.
 
* Solved an issue which caused players to get stuck when spawning.
 
* Solved multiple code exceptions.
 
* Solved a bug which was causing explosive barrels to feature excessive knockback range.
 
* Solved an issue with moveable field guns on modded maps not recoiling.
 
* Solved an issue that prevented admins present in the whitelist from joining a full server. This still features a limit of 5.
 
* Solved an issue with the wind minimap indicator not always updating correctly.
 
* Solved an issue where VoIP wasn’t audible in free roam and spectate unless the player spawns.
 
* Solved multiple issues with the local player score bar on the end-of-match panel.
 
* Solved an issue with the daily bonus XP modifier.
 
* Solved an issue when high-latency players attempted to interact with a cannon.
 
* Solved an issue where the chosen primary weapon selection for the Carpenter class wouldn’t save.
 
* Solved an issue with weapon class overrides not working as intended when the Sergeant class is involved.
 
* Solved an issue with spawn section class overrides when joining a server while a new map was loading.
 
* Solved an error that was being outputted when the Mods Download button was pressed before the mod list became populated.
 
* Solved an issue when hovering over the leaderboard buttons.
 
* Solved an issue with the icon header in the Regiment Rank Editor displaying incorrectly.
 
* Solved an edge case with the spawn menu UI showing while playing on high latency.
 
* Solved a bug that showed a message to accept the next regiment enlistee after denying an enlistment.
 
* Experimental fix for an exception that occurred on modded servers when trying to spectate before spawning in.
 
* Solved a bug which prevented the header for the server intro message from showing.
 
* Solved an issue with the spawn menu camp being invisible if you stop spectating an individual before spawning for the first time.
 
* Solved an issue with interaction icon indicators being visibly inconsistent.
 

Latest revision as of 07:42, 18 June 2026

5.10.0

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config (5)

  • Added 3 new server config global rotation commands:
» artillery_spawn_sections_enabled <value> (default true)
(Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
» grenade_abilities_enabled <value> (default true)
(Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
» grenades_damage_artillery <value> (default true)
(Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled