Difference between revisions of "MegaPage"

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==[https://steamcommunity.com/games/589290/announcements 2.19]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 3.00.5]==
  
===Features & Improvements (7)===
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===All Platforms===
 +
====Features & Improvements (5)====
 +
* Ping is now also taken into account when sorting servers.
 +
* Opening P menu while aiming at a player will now highlight that player's menu entry.
 +
* On-Screen Keyboard
 +
:» Added support very long texts.
 +
:» Added hold functionality for moving text cursor, space and backspace.
 +
:» Added ' \ ' and ' | ' keys.
  
* Holdfast now features full controller support thanks to the addition of an on-screen keyboard.
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====Bug Fixes (18)====
* You can now control ship sails when using a controller.
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* Made barracks Player ID fields read-only.
* Introduced a free-roam sensitivity setting for controllers.
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* Fixed more instances of lost controller navigation when in the regiment registry.
* You can now set the controller’s dead zone to a minimum of 0.05.
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* Fixed a rare exception that can occur when spectating players.
* You can now have different ‘Melee Direction Input Type’ settings between controller and keyboard.
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* Fixed the aim sensitivity multiplier being applied for longer than intended when using WW1 Rifles or WW1 Trench Guns.
* Introduced a setting allowing individuals to specifically define the control’s input they want to use disabling auto-detection. Search for ‘Input To Use’ under the game’s settings.
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* Fixed players getting maimed if they are shot while under the effects of a standard bearer buff.
* You can now adjust the game’s UI scale. Search for ‘In-Game UI Scale’ and ‘Menu UI Scale’.
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* Fixed jittering free flight camera especially while rotating.
 +
* Fixed microphone echo not playing back local microphone immediately when the property is changed to On or Always On.
 +
* Fixed horses not being saved correctly between sessions.
 +
* Fixed pressing 'ESC' to close the chat box also opening the Pause Menu.
 +
* Fixed multiple issues where a click was registered when pressing the DualSense's touchpad.
 +
* Fixed players in free flight or spectating not hearing VOIP through loudhailers if they have not spawned first.
 +
* Fixed brightness not being applied on game start.
 +
* Fixed rare startup issue if splash screen video failed to play.
 +
* Server Browser:
 +
:» Fixed multiple issues with row selection and navigation behaving inconsistently.
 +
:» Fixed issue where server rows would sometimes get duplicated.
 +
:» Fixed an issue where server row information would not update consistently.
 +
:» Fixed an issue were some servers would not get pinged.
 +
:» Added experimental fix for rare exception after returning to the server browser.
  
===Gameplay Additions (6)===
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===Steam & Steam Deck===
  
* Adjusted melee camera pitch based on player feedback.
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====Bug Fixes (1)====
* Tackled an issue concerning players commenting experiencing a slight delay when firing.
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* Removed 'Crossplay' toggle from options menu.
* Shortened and made quicker bullet pass-by trails from firearms by enemies based on player feedback.
 
* Performed changes to tackle an issue with FOL being stricter than the Elf Auto Admin mod iteration if you don’t define any of the new built-in commands in the server configuration file.
 
* Adjusted the time it takes for auto-aim to lock off after firing to improve robustness.
 
* Admin reason defaults to no text in the dialogue box rather than ‘None’.
 
  
===Optimisations (1)===
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===Xbox Series===
 +
'''Version: 3.0.0.22''' - You can check your installed version here: ''Holdfast Game Tile>Game Card>Manage>Version''
  
* Tackled issues concerning instances of memory not getting released in between map loads.
+
====Bug Fixes (4)====
 +
* Pings are now displayed in the server browser.
 +
* Fixed motion blur and depth of field settings not saving.
 +
* Removed 'Join' button from regiment discord pop-up (this doesn't affect the join regiment QR code).
 +
* Fixed a loose navigation when booting the game if an error popup shows.
  
===Bug Fixes (29)===
+
===PS5===
 +
'''Version: 3.000.007''' - You can check your installed version here: ''Holdfast Game Tile>Information>Version''
  
* Experimental fix towards an issue where the player’s screen turns black due to upscaling technologies.
+
====Bug Fixes (2)====
* Experimental fix towards an issue which caused drawn tracers through console commands to be mismatched.
+
* Fixed motion blur and depth of field settings not saving.
* Solved an issue which allowed Sapper defences to be built inside one another.
+
* Removed 'Join' button from regiment discord pop-up (this doesn't affect the join regiment QR code).
* Solved an exploit which allowed the Flag Bearer to sit while having a flag equipped.
+
 
* Solved an issue which prevented individuals from spectating other players through the ‘P’.
+
==Known Issues==
* Solved an issue where the main menu appeared broken if you disconnected at the exact same moment the map was rotating.
+
* Searching for a regiment that does not exist and then clearing the search can cause loss of controller navigation in the regiment registry.
* Solved an issue where the map rotation admin chat entries didn’t show the correct rotation index.
+
* Text fields with very long texts can cause the contents to become offset which sometimes causes the text field to appear empty even when it is not.
* Experimental fix towards an issue causing the game not to launch on Steam Deck.
 
* Solved an issue where the mouse and keyboard weren’t working when the Steam Deck was connected to the dock.
 
* Solved an issue where sometimes inputs were not being recognized on the Steam Deck.
 
* Solved an issue where firearm tracers wouldn’t show when spectating other players.
 
* Removed multiple unnecessary logs from the game client.
 
* Experimental fix towards an instance which caused players to get stuck on map load.
 
* Solved an issue which caused the server-disconnect message to no longer show.
 
* Solved an issue where you’d be unable to navigate if a faction becomes full while playing with a controller.
 
* Solved an issue with rockets not being destructible when deployed.
 
* Solved multiple server-side exceptions.
 
* Solved multiple exceptions on the client which occurred infrequently.
 
* Solved an issue where the chat box would close when you respawn.
 
* Solved an issue where the reason for a banned individual wouldn’t show when the player gets disconnected.
 
* Solved an issue where carriable ladders remained highlighted after being placed.
 
* Solved an issue with the delayed all charge not firing until round_spawn_close_timer_seconds has passed.
 
* Experimental fix towards an issue with the Sapper prop states desynching.
 
* Solved an issue with the equipment spawn tab not correctly resetting between map loads.
 
* Solved an issue with the Dark-Night weather preset using the Clear-Night skybox.
 
* Solved an issue where sometimes radials would overlay one another if buttons were pressed in quick succession.
 
* Solved an issue where cancelling the password prompt using a controller loses navigation.
 
* Solved an issue where pressing the ‘Select’ key when the disconnect reason is showing will make you connect to a server instead.
 
* Solved an issue with the firearm trails not looking as intended on lower-quality settings.
 

Latest revision as of 14:07, 8 August 2025

3.00.5

All Platforms

Features & Improvements (5)

  • Ping is now also taken into account when sorting servers.
  • Opening P menu while aiming at a player will now highlight that player's menu entry.
  • On-Screen Keyboard
» Added support very long texts.
» Added hold functionality for moving text cursor, space and backspace.
» Added ' \ ' and ' | ' keys.

Bug Fixes (18)

  • Made barracks Player ID fields read-only.
  • Fixed more instances of lost controller navigation when in the regiment registry.
  • Fixed a rare exception that can occur when spectating players.
  • Fixed the aim sensitivity multiplier being applied for longer than intended when using WW1 Rifles or WW1 Trench Guns.
  • Fixed players getting maimed if they are shot while under the effects of a standard bearer buff.
  • Fixed jittering free flight camera especially while rotating.
  • Fixed microphone echo not playing back local microphone immediately when the property is changed to On or Always On.
  • Fixed horses not being saved correctly between sessions.
  • Fixed pressing 'ESC' to close the chat box also opening the Pause Menu.
  • Fixed multiple issues where a click was registered when pressing the DualSense's touchpad.
  • Fixed players in free flight or spectating not hearing VOIP through loudhailers if they have not spawned first.
  • Fixed brightness not being applied on game start.
  • Fixed rare startup issue if splash screen video failed to play.
  • Server Browser:
» Fixed multiple issues with row selection and navigation behaving inconsistently.
» Fixed issue where server rows would sometimes get duplicated.
» Fixed an issue where server row information would not update consistently.
» Fixed an issue were some servers would not get pinged.
» Added experimental fix for rare exception after returning to the server browser.

Steam & Steam Deck

Bug Fixes (1)

  • Removed 'Crossplay' toggle from options menu.

Xbox Series

Version: 3.0.0.22 - You can check your installed version here: Holdfast Game Tile>Game Card>Manage>Version

Bug Fixes (4)

  • Pings are now displayed in the server browser.
  • Fixed motion blur and depth of field settings not saving.
  • Removed 'Join' button from regiment discord pop-up (this doesn't affect the join regiment QR code).
  • Fixed a loose navigation when booting the game if an error popup shows.

PS5

Version: 3.000.007 - You can check your installed version here: Holdfast Game Tile>Information>Version

Bug Fixes (2)

  • Fixed motion blur and depth of field settings not saving.
  • Removed 'Join' button from regiment discord pop-up (this doesn't affect the join regiment QR code).

Known Issues

  • Searching for a regiment that does not exist and then clearing the search can cause loss of controller navigation in the regiment registry.
  • Text fields with very long texts can cause the contents to become offset which sometimes causes the text field to appear empty even when it is not.