Difference between revisions of "MegaPage"

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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 2.32]==
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==[https://store.steampowered.com/news/app/589290/view/520836408602001442 3.00]==
  
===Features & Improvements (14)===
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===Features & Improvements (12)===
* Adjusted aim sensitivity behaviour while aiming.
+
* Updated AMD FSR from 3.1.0 to 3.1.4. This significantly decreases ghosting and trailing when up-scaling using AMD FSR 3.
* Pressing 'Esc' or 'Cancel' while spectating will now open the pause menu instead of directly taking you to the faction selection screen.
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* Added Discord linking via code challenge. [https://holdfastgame.com/linking-discord Follow this guide to link your account]. This will allow console players to obtain the Discord join reward. PC players: Make sure to relink you accounts! The legacy way of linking, requiring Discord to run in the background, will be removed in the future.
* Players will now start receiving squad camp notification if the camp of your current squad is destroyed or not set up.
+
* Friendly player names will now be visible through gunpowder and grenade smoke.  
* On Spawn: Player will now get recommended to join a random spawn camp, if one exists.
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* The melee-mode switch indicator will now show whilst playing with keyboard and mouse. This can be disabled via the 'Reload Hint' game option.
* Player will now receive a one time notification to open the controls panel when spawning in.
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* Increased controller aim assist "snappiness" factor.
* Adjusted the emplacement collider for frontlines squad camp tables.
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* Added controller melee aim assist. This can be disabled using the 'Melee Aim Assist' game option.
* Fixed rewards for regiment and discord feats.
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* Added server platform icons to the server browser.
* Improved responsiveness of the store page grid.
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* Added player platform icons to the in-game scoreboard and round players menu.
* Updated the game panel in the settings.
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* Improved error handling and reporting on the splash screen. If you still have trouble starting the game make sure to reach out to us!
* A hit will show when the player switches combat modes while holding a firearm (Can be disabled via the 'Reload Indicator' property).
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* Loading screen tips that don't apply to controller users will now no longer show (e.g. tips stating how to equip the lantern or spyglass via a specific hotkey).
* Created a separate property for controller invert camera Y.
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* Added a cursor when navigating the in-game pause menu to improve the experience when using low contrast monitors.
* Updated method of viewing regiments using controller to significantly reduce the amount of API calls.
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* Updated the behaviour of the orbit camera, It will now behave similarly to the third person camera if it collides with terrain.
* Character preview camera (Barracks and Spawn Menu) will no longer read inputs if the on screen keyboard is showing.
 
* Improved the experience when using the regiment registry banner colour pickers with controllers.
 
* Increased opacity of regiment registry popups.
 
* Mouse input is now disabled while using controller (This fixes an issue specifically when using DualSense, DualShock 4 or any controller that has an integrated touch pad).
 
  
===Gameplay (2)===
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===Bug Fixes (8)===
* Reduced default squad camp ability cooldown to 2 minutes.
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* Fixed interacting with beds putting players into a limbo state, requiring respawn. Now, you’ll wake up refreshed, not stuck in a dream within a dream.
* Updated squad camp allowed classes.
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* Fixed hotkey for howitzer fine adjustment not changing when using controller.
  * Light Infantry [3 to Unlimited]
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* Fixed regiment history hotkey being registered even if the regiment registry is closed.
  * [NEW] Rifleman [3]
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* Fixed reload indicator not showing when swapping to melee mode after you died in melee mode.
  * Musician [2 to 3]
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* Fixed players getting stuck in a limbo state when they respawn while assisting with moveable cannon and ladders.
  * Flag Bearer [1 to 2]
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* Fixed the flag sprites being missing from the death screen panel.
  * Surgeon [1 to 2]
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* Fixed being able to switch weapons while performing a melee strike.
  * Carpenter [1 to 2]
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* Fixed the set sail minimap gameplay hint not showing a bind when playing with controller.
  * Sergeant [1 to 2]
 
 
 
===Optimisations (3)===
 
 
 
===Bug Fixes (4)===
 
* Fixed exception that caused mod maps with capture points to fail to load.
 
* Fixed cases where certain barracks items would not immediately refresh upon purchasing DLC.
 
* Blocked players will now not receive any communication from the players that blocked them.
 
* Fixed an issue with music player tracks not being able to be removed from the playlist on controller.
 
* Trimmed excessively long regiment tags, ranks and name formats when displaying player names.
 
* Ensured that regiment tags and ranks can only be displayed once in a regiment name format.
 
* Ensured that the player name is always displayed even if it's not included in the regiment name format.
 
* Fixed corpses not being effected by the corpse lifetime property.
 
* Fixed an XP exploit where players can rack up XP by disconnecting from a server while healing themselves as a surgeon and then connecting back in.
 
* Fixed missing kill log sprite icons when killing mounted cavalry with certain artillery ammo.
 
* Fixed players being able to navigate to disabled menu tabs by using controller.
 
* Fixed leaderboard background inconsistencies.
 
* Fixed a UI issue when joining in the middle of the round end phase.
 
* Fixed several controller navigation issues while in the Regiment Registry.
 
* Fixed regiment name format preview not changing when updating the format text field.
 
* Fixed multiple instances where pressing certain controller buttons would remove navigation from the on screen keyboard.
 
* Fixed store diamond notification not hiding when navigating to the store using controller in the main menu.
 
* Fixed being able to map vote while the pause menu is opened.
 
* Fixed character animation stuttering when scrolling through the regiment registry members.
 
* Fixed an exception that occurred if the healing target disconnected.
 
 
 
=== Misc (3) ===
 

Revision as of 13:44, 3 July 2025

3.00

Features & Improvements (12)

  • Updated AMD FSR from 3.1.0 to 3.1.4. This significantly decreases ghosting and trailing when up-scaling using AMD FSR 3.
  • Added Discord linking via code challenge. Follow this guide to link your account. This will allow console players to obtain the Discord join reward. PC players: Make sure to relink you accounts! The legacy way of linking, requiring Discord to run in the background, will be removed in the future.
  • Friendly player names will now be visible through gunpowder and grenade smoke.
  • The melee-mode switch indicator will now show whilst playing with keyboard and mouse. This can be disabled via the 'Reload Hint' game option.
  • Increased controller aim assist "snappiness" factor.
  • Added controller melee aim assist. This can be disabled using the 'Melee Aim Assist' game option.
  • Added server platform icons to the server browser.
  • Added player platform icons to the in-game scoreboard and round players menu.
  • Improved error handling and reporting on the splash screen. If you still have trouble starting the game make sure to reach out to us!
  • Loading screen tips that don't apply to controller users will now no longer show (e.g. tips stating how to equip the lantern or spyglass via a specific hotkey).
  • Added a cursor when navigating the in-game pause menu to improve the experience when using low contrast monitors.
  • Updated the behaviour of the orbit camera, It will now behave similarly to the third person camera if it collides with terrain.

Bug Fixes (8)

  • Fixed interacting with beds putting players into a limbo state, requiring respawn. Now, you’ll wake up refreshed, not stuck in a dream within a dream.
  • Fixed hotkey for howitzer fine adjustment not changing when using controller.
  • Fixed regiment history hotkey being registered even if the regiment registry is closed.
  • Fixed reload indicator not showing when swapping to melee mode after you died in melee mode.
  • Fixed players getting stuck in a limbo state when they respawn while assisting with moveable cannon and ladders.
  • Fixed the flag sprites being missing from the death screen panel.
  • Fixed being able to switch weapons while performing a melee strike.
  • Fixed the set sail minimap gameplay hint not showing a bind when playing with controller.