Difference between revisions of "MegaPage"

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===Features & Improvements (14)===
 
===Features & Improvements (14)===
* Adjusted aim sensitivity behaviour while aiming.
 
* Pressing 'Esc' or 'Cancel' while spectating will now open the pause menu instead of directly taking you to the faction selection screen.
 
 
* Players will now start receiving squad camp notification if the camp of your current squad is destroyed or not set up.
 
* Players will now start receiving squad camp notification if the camp of your current squad is destroyed or not set up.
 
* On Spawn: Player will now get recommended to join a random spawn camp, if one exists.
 
* On Spawn: Player will now get recommended to join a random spawn camp, if one exists.
 
* Player will now receive a one time notification to open the controls panel when spawning in.
 
* Player will now receive a one time notification to open the controls panel when spawning in.
* Adjusted the emplacement collider for frontlines squad camp tables.
+
* Added gameplay hint when the player switching combat modes while holding a firearm (Can be disabled via the 'Reload Indicator' game option).
* Fixed rewards for regiment and discord feats.
+
* Created a separate controls option for controller invert camera Y.
 +
* Aim sensitivity will now kick in faster when aiming.
 +
* Pressing 'Esc' or 'Cancel' while spectating will now open the pause menu instead of directly taking you to the faction selection screen.
 +
* Adjusted the collider of the frontlines squad camp tables.
 +
* Fixed flipped head rewards for regiment and discord feats.
 
* Improved responsiveness of the store page grid.
 
* Improved responsiveness of the store page grid.
* Updated the game panel in the settings.
+
* Restructured game options menu.
* A hit will show when the player switches combat modes while holding a firearm (Can be disabled via the 'Reload Indicator' property).
+
* Updated method of viewing regiments using controller to increase responsiveness.
* Created a separate property for controller invert camera Y.
+
* Character preview camera (Barracks and Spawn Menu) will no longer read inputs if the on-screen keyboard is showing.
* Updated method of viewing regiments using controller to significantly reduce the amount of API calls.
+
* Improved the experience when using the regiment registry banner colour pickers when using controllers.
* Character preview camera (Barracks and Spawn Menu) will no longer read inputs if the on screen keyboard is showing.
 
* Improved the experience when using the regiment registry banner colour pickers with controllers.
 
 
* Increased opacity of regiment registry popups.
 
* Increased opacity of regiment registry popups.
 
* Mouse input is now disabled while using controller (This fixes an issue specifically when using DualSense, DualShock 4 or any controller that has an integrated touch pad).
 
* Mouse input is now disabled while using controller (This fixes an issue specifically when using DualSense, DualShock 4 or any controller that has an integrated touch pad).

Revision as of 15:20, 16 June 2025

2.32

Features & Improvements (14)

  • Players will now start receiving squad camp notification if the camp of your current squad is destroyed or not set up.
  • On Spawn: Player will now get recommended to join a random spawn camp, if one exists.
  • Player will now receive a one time notification to open the controls panel when spawning in.
  • Added gameplay hint when the player switching combat modes while holding a firearm (Can be disabled via the 'Reload Indicator' game option).
  • Created a separate controls option for controller invert camera Y.
  • Aim sensitivity will now kick in faster when aiming.
  • Pressing 'Esc' or 'Cancel' while spectating will now open the pause menu instead of directly taking you to the faction selection screen.
  • Adjusted the collider of the frontlines squad camp tables.
  • Fixed flipped head rewards for regiment and discord feats.
  • Improved responsiveness of the store page grid.
  • Restructured game options menu.
  • Updated method of viewing regiments using controller to increase responsiveness.
  • Character preview camera (Barracks and Spawn Menu) will no longer read inputs if the on-screen keyboard is showing.
  • Improved the experience when using the regiment registry banner colour pickers when using controllers.
  • Increased opacity of regiment registry popups.
  • Mouse input is now disabled while using controller (This fixes an issue specifically when using DualSense, DualShock 4 or any controller that has an integrated touch pad).

Gameplay (2)

  • Reduced default squad camp ability cooldown to 2 minutes.
  • Updated squad camp allowed classes.
 * Light Infantry [3 to Unlimited]
 * [NEW] Rifleman [3]
 * Musician [2 to 3]
 * Flag Bearer [1 to 2]
 * Surgeon [1 to 2]
 * Carpenter [1 to 2]
 * Sergeant [1 to 2]

Optimisations (3)

Bug Fixes (4)

  • Fixed exception that caused mod maps with capture points to fail to load.
  • Fixed cases where certain barracks items would not immediately refresh upon purchasing DLC.
  • Blocked players will now not receive any communication from the players that blocked them.
  • Fixed an issue with music player tracks not being able to be removed from the playlist on controller.
  • Trimmed excessively long regiment tags, ranks and name formats when displaying player names.
  • Ensured that regiment tags and ranks can only be displayed once in a regiment name format.
  • Ensured that the player name is always displayed even if it's not included in the regiment name format.
  • The player name will now be easily distinguishable in a regiment name format by adding spaces where necessary.
  • Fixed corpses not being effected by the corpse lifetime property.
  • Fixed an XP exploit where players can rack up XP by disconnecting from a server while healing themselves as a surgeon and then connecting back in.
  • Fixed missing kill log sprite icons when killing mounted cavalry with certain artillery ammo.
  • Fixed players being able to navigate to disabled menu tabs by using controller.
  • Fixed leaderboard background inconsistencies.
  • Fixed a UI issue when joining in the middle of the round end phase.
  • Fixed several controller navigation issues while in the Regiment Registry.
  • Fixed regiment name format preview not changing when updating the format text field.
  • Fixed multiple instances where pressing certain controller buttons would remove navigation from the on screen keyboard.
  • Fixed store diamond notification not hiding when navigating to the store using controller in the main menu.
  • Fixed being able to map vote while the pause menu is opened.
  • Fixed character animation stuttering when scrolling through the regiment registry members.
  • Fixed an exception that occurred if the healing target disconnects.

Misc (3)