Difference between revisions of "MegaPage"

From Holdfast: Nations At War
Jump to navigation Jump to search
(41 intermediate revisions by 3 users not shown)
Line 1: Line 1:
===Hotfix (5)===
+
==[https://store.steampowered.com/news/app/589290/view/4584188879514575719 2.23]==
* Added support for modded maps to adjust the depth of field. See HoldfastMapModOverload.depthOfFieldDistance.
+
 
* Fixed FSR3 screen flicker whilst aiming artillery pieces.
+
===Optimisations (3)===
* Solved a texture quality issue with Russian uniforms.
+
 
* Experimental fix for antlers appearing on horses. It's well-known that horses only magically transform into deer during Christmas.
+
* A smoother gameplay experience thanks to optimisations in CPU, GPU, and RAM utilisation.
* Fixed player banners being too big whilst using the captain's wheel.
+
* Reduced the game’s file size.
 +
* Fewer instances of memory leaks. Work is ongoing on this front.
 +
 
 +
===Features & Improvements (7)===
 +
 
 +
* You can now report other players through the ‘P’ menu.
 +
* Updated localisation thanks to the assistance of our beloved community. Translations are still ongoing.
 +
::» Chinese - Lengka, Aimee
 +
::» Czech - Dry, Kermit Froggson, Mollie, MaggMark and Schnitzel
 +
::» Danish - Jona and FishFish
 +
::» Dutch - Trainboy and Strator
 +
::» French - Teonino, Scapin and Thegame
 +
::» German - DasGesundeBrot, Piccabo and Van Baden
 +
::» Greek - Turtles
 +
::» Italian - Carlous Rex, Frog Arsonist, Dusty
 +
::» Japanese - Gooba
 +
::» Korean - SNG and Rooftop Korean
 +
::» Polish - Miloszig, TheJacob, M4F1N, Krupiz and Espada
 +
::» Portuguese - Figurante, OCurta, Kooldan and Dekictl
 +
::» Romanian - Alexaroth
 +
::» Russian - Wilhelm, Anna, Turkmenbashy, Tengen and Yavik
 +
::» Spanish - SirTosky, Ruddy, Fale, Airok, Plasticwolf, Major Lorenzo and Andres
 +
::» Swedish - Uni
 +
::» Turkish - Crontz and MrShark
 +
* A community feat unlock for individuals who join a regiment.
 +
* A community feat unlock for individuals who join the wider community on the official Discord.
 +
* Introduced additional feats and rewards for outstanding contributions to the Holdfast community. Join us on discord.gg/holdfastgame to get involved.
 +
* Reorganised the game settings for easier access and introduced controller deadzone visibility.
 +
* Introduced support for additional characters to improve localisation.
 +
 
 +
===Graphical (2)===
 +
 
 +
* New loading screens for maps that previously featured outdated graphics.
 +
* Upgraded FSR 3.0.
 +
 
 +
===Bug Fixes (7)===
 +
* Solved several exceptions on the client-side.
 +
* Solved issues with the admin kill log panel.
 +
* Solved an issue where the join squad notification was overlaying the kill feed.
 +
* Experimental fix towards an issue which sometimes causes the firearm to stop responding to mouse movement.
 +
* Experimental fix towards an issue where sometimes a player would temporarily spawn with a backpack they haven’t equipped.
 +
* Experimental fix towards an issue which sometimes caused overhead banners to flash.
 +
* Solved an exploit which allowed players to change size, colour and other rich-text functions in custom player names. We’ve quite enjoyed what the community has done with this unintended feature, so we’ve decided to retain functionality for colour edits in regiment names.

Revision as of 11:56, 3 April 2025

2.23

Optimisations (3)

  • A smoother gameplay experience thanks to optimisations in CPU, GPU, and RAM utilisation.
  • Reduced the game’s file size.
  • Fewer instances of memory leaks. Work is ongoing on this front.

Features & Improvements (7)

  • You can now report other players through the ‘P’ menu.
  • Updated localisation thanks to the assistance of our beloved community. Translations are still ongoing.
» Chinese - Lengka, Aimee
» Czech - Dry, Kermit Froggson, Mollie, MaggMark and Schnitzel
» Danish - Jona and FishFish
» Dutch - Trainboy and Strator
» French - Teonino, Scapin and Thegame
» German - DasGesundeBrot, Piccabo and Van Baden
» Greek - Turtles
» Italian - Carlous Rex, Frog Arsonist, Dusty
» Japanese - Gooba
» Korean - SNG and Rooftop Korean
» Polish - Miloszig, TheJacob, M4F1N, Krupiz and Espada
» Portuguese - Figurante, OCurta, Kooldan and Dekictl
» Romanian - Alexaroth
» Russian - Wilhelm, Anna, Turkmenbashy, Tengen and Yavik
» Spanish - SirTosky, Ruddy, Fale, Airok, Plasticwolf, Major Lorenzo and Andres
» Swedish - Uni
» Turkish - Crontz and MrShark
  • A community feat unlock for individuals who join a regiment.
  • A community feat unlock for individuals who join the wider community on the official Discord.
  • Introduced additional feats and rewards for outstanding contributions to the Holdfast community. Join us on discord.gg/holdfastgame to get involved.
  • Reorganised the game settings for easier access and introduced controller deadzone visibility.
  • Introduced support for additional characters to improve localisation.

Graphical (2)

  • New loading screens for maps that previously featured outdated graphics.
  • Upgraded FSR 3.0.

Bug Fixes (7)

  • Solved several exceptions on the client-side.
  • Solved issues with the admin kill log panel.
  • Solved an issue where the join squad notification was overlaying the kill feed.
  • Experimental fix towards an issue which sometimes causes the firearm to stop responding to mouse movement.
  • Experimental fix towards an issue where sometimes a player would temporarily spawn with a backpack they haven’t equipped.
  • Experimental fix towards an issue which sometimes caused overhead banners to flash.
  • Solved an exploit which allowed players to change size, colour and other rich-text functions in custom player names. We’ve quite enjoyed what the community has done with this unintended feature, so we’ve decided to retain functionality for colour edits in regiment names.