Difference between revisions of "Traits & Abilities"

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==Traits==  
 
==Traits==  
<span id=Trait></span>{{TraitAbility|enum=AbleSwimmer}}{{TraitAbility|enum=Distinguishable}}{{TraitAbility|enum=Resilient}}{{TraitAbility|enum=LightFooted}}{{TraitAbility|enum=Marksman}}{{TraitAbility|enum=Skirmisher}}{{TraitAbility|enum=EliteInfantry}}{{TraitAbility|enum=MusketSpecialisation}}{{TraitAbility|enum=BayonetSpecialisation}}{{TraitAbility|enum=PikeSpecialisation}}{{TraitAbility|enum=SwordSpecialisation}}{{TraitAbility|enum=AxeSpecialisation}}{{TraitAbility|enum=ChosenMan}}{{TraitAbility|enum=CannonSpecialisation}}{{TraitAbility|enum=RocketSpecialisation}}{{TraitAbility|enum=RankDiscipline}}{{TraitAbility|enum=BlunderbussSpecialisation}}{{TraitAbility|enum=PistolSpecialisation}}{{TraitAbility|enum=ExplosivesSpecialist}}{{TraitAbility|enum=SkilfulRider}}{{TraitAbility|enum=MountedFirearmSpecialisation}}{{TraitAbility|enum=MountedSwordSpecialisation}}
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<span id=Trait></span>{{TraitAbility|enum=AbleSwimmer}}{{TraitAbility|enum=Distinguishable}}{{TraitAbility|enum=Resilient}}{{TraitAbility|enum=LightFooted}}{{TraitAbility|enum=Marksman}}{{TraitAbility|enum=Skirmisher}}{{TraitAbility|enum=EliteInfantry}}{{TraitAbility|enum=MusketSpecialisation}}{{TraitAbility|enum=BayonetSpecialisation}}{{TraitAbility|enum=PikeSpecialisation}}{{TraitAbility|enum=SwordSpecialisation}}{{TraitAbility|enum=AxeSpecialisation}}{{TraitAbility|enum=ChosenMan}}{{TraitAbility|enum=CannonSpecialisation}}{{TraitAbility|enum=RocketSpecialisation}}{{TraitAbility|enum=RankDiscipline}}{{TraitAbility|enum=BlunderbussSpecialisation}}{{TraitAbility|enum=PistolSpecialisation}}{{TraitAbility|enum=ExplosivesSpecialist}}{{TraitAbility|enum=SkilfulRider}}{{TraitAbility|enum=MountedFirearmSpecialisation}}{{TraitAbility|enum=MountedSwordSpecialisation}}{{TraitAbility|enum=Orderly}}
  
 
==Abilities==  
 
==Abilities==  
 
<span id=Ability></span>{{TraitAbility|enum=HighCommandArmy|name=High Command (Army)|description=Inform the high-command and other gentlemen in the ranks that you’re in dire need of reinforcements. A beacon will be placed on your location.}}{{TraitAbility|enum=HighCommandNaval}}{{TraitAbility|enum=Medicine}}{{TraitAbility|enum=EngineeringSpecialist}}{{TraitAbility|enum=ArtilleryOperator}}{{TraitAbility|enum=RocketOperator}}{{TraitAbility|enum=RankAndFile}}{{TraitAbility|enum=Guardsman}}{{TraitAbility|enum=Musician}}{{TraitAbility|enum=StandardBearer|name=Standard Bearer|description=Parade your faction’s colours in the field of battle. You improve the rate at which firearms are reloaded for the rank and file by 10% when your flag is equipped.}}{{TraitAbility|enum=ExplosivesHandling}}{{TraitAbility|enum=HorsebackRiding}}
 
<span id=Ability></span>{{TraitAbility|enum=HighCommandArmy|name=High Command (Army)|description=Inform the high-command and other gentlemen in the ranks that you’re in dire need of reinforcements. A beacon will be placed on your location.}}{{TraitAbility|enum=HighCommandNaval}}{{TraitAbility|enum=Medicine}}{{TraitAbility|enum=EngineeringSpecialist}}{{TraitAbility|enum=ArtilleryOperator}}{{TraitAbility|enum=RocketOperator}}{{TraitAbility|enum=RankAndFile}}{{TraitAbility|enum=Guardsman}}{{TraitAbility|enum=Musician}}{{TraitAbility|enum=StandardBearer|name=Standard Bearer|description=Parade your faction’s colours in the field of battle. You improve the rate at which firearms are reloaded for the rank and file by 10% when your flag is equipped.}}{{TraitAbility|enum=ExplosivesHandling}}{{TraitAbility|enum=HorsebackRiding}}

Revision as of 21:55, 6 March 2020

Classes in Holdfast can have Traits and Abilities. Traits define characteristics that affect the characteristics your abilities, for example they might increase character speed or reduce your melee effectiveness. Abilities control what you can do in game, such as the ability to give orders to your fellow soldiers.

Traits

Trait AbleSwimmer.png Able Swimmer Lightly equipped. Your swimming speed is increased by 35%.
Trait Distinguishable.png Distinguishable Stand out from the rank and file. You appear differently on the mini-map.
Trait Resilient.png Resilient A strong sense of duty. Melee damage dealt to you by other players is reduced by 15%.
Trait LightFooted.png Light Footed Fast and nimble. Your running speed is increased by 7% but you deal less damage with melee weapons.
Trait Marksman.png Marksman Crack-shot. Your accuracy when using firearms is increased by 25% but your reload speed is decreased by 15%.
Trait Skirmisher.png Skirmisher Drilled with knowledge on skirmishing tactics. Your accuracy when using firearms while crouching is increased by 15% but you receive more damage when stricken by melee weapons.
Trait EliteInfantry.png Elite Infantry Heavily trained and experienced. The damage that you deal with melee weapons is increased by 20%. You wield a musket with greater melee range than others.
Trait MusketSpecialisation.png Musket Specialisation Excels with the use of muskets. Your damage when firing a musket is increased by 15%. You also deal 5% more damage when striking with a bayonet.
Trait BayonetSpecialisation.png Bayonet Specialisation Excels with the use of bayonets. Your damage when striking with a bayonet is increased by 10%.
Trait PikeSpecialisation.png Pike Specialisation Excels with the use of boarding pikes. Your damage when wielding a pike increased by 10%.
Trait SwordSpecialisation.png Sword Specialisation Excels with the use of swords. Your damage when wielding a sword is increased by 5%.
Trait AxeSpecialisation.png Axe Specialisation Excels with the use of axes. Your damage when wielding an axe is increased by 5%. Your damage is also significantly increased when destroying player-built defences, doors and other military works.
Trait ChosenMan.png Chosen Man The prestigious 95th. You're a chosen man! It makes you feel special.
Trait CannonSpecialisation.png Cannon Specialisation Excels with the use and firing of cannons and mortars. Your ramming and pushing speed is increased by 15%.
Trait RocketSpecialisation.png Rocket Specialisation Excels with the use and firing of rockets. Your loading speed is increased by 15%.
Trait RankDiscipline.png Rank Discipline Drilled and disciplined in the art of firing whilst in formation. Your accuracy when crouched and shooting with a firearm is increased by 7%.
Trait BlunderbussSpecialisation.png Blunderbuss Specialisation Excels with the use of blunderbusses. Your damage when firing a blunderbuss is increased by 5% and accuracy by 10%.
Trait PistolSpecialisation.png Pistol Specialisation Excels with the use of pistols. Your damage when firing a pistol is increased by 25% and accuracy by 10%.
Trait ExplosivesSpecialist.png Explosives Specialist Trained with the use of volatile explosives. The rate at which you move while carrying explosives is increased by 25%.
Trait SkilfulRider.png Skilful Rider Your speed while riding a horse is increased by 10%.
Trait MountedFirearmSpecialisation.png Mounted Firearm Specialisation Experienced with the use of firearms while on horseback. Your damage while firing pistols and carbines from horseback is increased by 10% and accuracy by 10%.
Trait MountedSwordSpecialisation.png Mounted Sword Specialisation Drilled in various sword combat techniques while on horseback. Your damage when wielding a sword while on horseback is increased by 20%.
Trait Orderly.png Orderly Strength in numbers. You significantly increase your chances of surviving shots from firearms at longer distances while standing in formation. You must be standing in line for this to become active.

Abilities

Ability HighCommandArmy.png Army High Command An officer in command. You are able to issue orders to the rank and file.
Ability HighCommandNaval.png Naval High Command A captain in command. You have priority over sailing a naval vessel.
Ability Medicine.png Medicine Well versed in the field of medicine. You are able to heal wounded players.
Ability EngineeringSpecialist.png Engineering Specialist Well versed in the construction of military works. You are able to enact various defensive emplacements and repair cannon.
Ability ArtilleryOperator.png Artillery Operator Well versed in the operation of various artillery pieces. You have priority over the use of field guns, siege guns and mortars.
Ability RocketOperator.png Rocket Operator Well versed in the operation of rockets. You have priority over the use of rocket launchers.
Ability RankAndFile.png Rank & File Drills, drills and more drills. Your extensive discipline allows you to receive firearm accuracy and melee damage bonuses from orders given by officers. You also gather benefits from musicians and flag bearers. Additional score is given for killing or maiming someone while standing in line.
Ability Guardsman.png Guardsman Duty bound to guard the high-command. You reduce the damage dealt to nearby allied officers and surgeons by 17% (Stacks 3 times).
Ability Musician.png Musician Pomp and circumstance. You increase firearm accuracy of the rank and file by 8%. Bonus stacks upwards to 12% if another musician plays a tune with you.
Ability StandardBearer.png Standard Bearer Parade your faction's colours in the field of battle. You improve the rate at which firearms are reloaded for the rank and file by 10% when your flag is equipped. You also further increase the chance of survival to those in the ranks sporting the 'orderly' trait when shot at by firearms.
Ability ExplosivesHandling.png Explosives Handling Well versed in the handling of explosives. You are able to carry explosives.
Ability HorsebackRiding.png Horseback Riding Trained in the art of horseback riding. You are able to mount and ride glorious steeds of war.