Classes: Support

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Support classes are the glue that holds the battle together, providing buffs, healing, and tactical support.

Morale Boosters

Flag Bearers

Class Stats

Class Portrait British FlagBearer.png Class Portrait French FlagBearer.png Class Portrait Prussian FlagBearer.png

Factions: British Empire, French Empire, Kingdom Of Prussia
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British FlagBearer.png Class Full French FlagBearer.png Class Full Prussian FlagBearer.png

The flag bearers carry the standard of their faction into battle, motivating the Rank & File to pour shots into the enemy at an ever increasing pace. Their flags provide an AoE bonus that extends to approximately compass range. Armed with a pistol and sabre, they can defend themselves if need be, or humiliate their enemies by slicing them up with their flags.

Traits and Abilities

Abilities:

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Standard Bearer Parade your faction’s colours in the field of battle. You improve the rate at which firearms are reloaded for the rank and file by 10% when your flag is equipped.

Weapons

Other Equipment

No added equipment



Drummers

Class Stats

Class Portrait British Drummer.png Class Portrait French Drummer.png Class Portrait Prussian Drummer.png

Factions: British Empire, French Empire, Kingdom Of Prussia
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Drummer.png Class Full French Drummer.png Class Full Prussian Drummer.png

Drummers and other musician classes play songs to keep the ranks firing in sync with each other. They provide a stackable bonus to accuracy for all Rank & File in range.

Traits and Abilities

Abilities:

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Musician Pomp and circumstance. You increase firearm accuracy of the rank and file by 7%. Bonus stacks upwards to 10% if another musician plays a tune with you.

Weapons

Other Equipment

No added equipment



Fifers

Class Stats

Class Portrait French Fifer.png Class Portrait Prussian Fifer.png

Factions: French Empire, Kingdom Of Prussia
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full French Fifer.png Class Full Prussian Fifer.png

Fifers and other musician classes play songs to keep the ranks firing in sync with each other. They provide a stackable bonus to accuracy for all Rank & File in range.

Traits and Abilities

Abilities:

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Musician Pomp and circumstance. You increase firearm accuracy of the rank and file by 7%. Bonus stacks upwards to 10% if another musician plays a tune with you.

Weapons

Other Equipment

No added equipment



Bagpipers

Class Stats

Class Portrait British Bagpiper.png

Factions: British Empire
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Bagpiper.png

Bagpipers are the replacement of Fifers for the British army. They and other musician classes play songs to keep the ranks firing in sync with each other. They provide a stackable bonus to accuracy for all Rank & File in range. Many a man has retreated in horror at the approach of the bagpipes.

Traits and Abilities

Abilities:

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Musician Pomp and circumstance. You increase firearm accuracy of the rank and file by 7%. Bonus stacks upwards to 10% if another musician plays a tune with you.

Weapons

Other Equipment

No added equipment



Violinists

Class Stats

Class Portrait British Violinist.png Class Portrait French Violinist.png

Factions: British Empire, French Empire
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Violinist.png Class Full French Violinist.png

The violinists provide musical accompaniment aboard the vessels of their country's navy.

Traits and Abilities

Traits:

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Distinguishable Stand out from the rank and file. You appear differently on the mini-map.

Abilities:

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Medicine Well versed in the field of medicine. You are able to heal wounded players.

Weapons

Other Equipment

No added equipment


Healers

Surgeons

Class Stats

Class Portrait British Surgeon.png Class Portrait French Surgeon.png Class Portrait Prussian Surgeon.png

Factions: British Empire, French Empire, Kingdom Of Prussia
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Surgeon.png Class Full French Surgeon.png Class Full Prussian Surgeon.png

Surgeons selflessly run across the battlefield to tend to the wounds of injured comrades. A health bar appears above any injured men, allowing them to prioritise their triage. Don't be fooled, however, in thinking that these men have taken an oath to do no harm. Armed with a pistol and sabre, they can rapidly turn their white coats red with the blood of their foes. Surgeons stand out on the mini-map with a different icon.

Traits and Abilities

Traits:

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Distinguishable Stand out from the rank and file. You appear differently on the mini-map.

Abilities:

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Medicine Well versed in the field of medicine. You are able to heal wounded players.

Weapons

Other Equipment

No added equipment


Builders and Breakers

Sappers

Class Stats

Class Portrait British Sapper.png

Factions: British Empire
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Sapper.png

Sappers provide support for the fighting forces by building defensive structures and emplacements to establish a secure position for both infantry fire and artillery bombardment.

Traits and Abilities

Traits:

Trait ExplosivesSpecialist.png Explosives Specialist Trained with the use of volatile explosives. The rate at which you move while carrying explosives is increased by 25%.

Abilities:

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Engineering Specialist Well versed in the construction of military works. You are able to enact various defensive emplacements and repair cannon.
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Explosives Handling Well versed in the handling of explosives. You are able to carry explosives.

Weapons

Other Equipment

No added equipment



Carpenters

Class Stats

Class Portrait British Carpenter.png

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Factions: British Empire, French Empire, Kingdom Of Prussia
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Carpenter.png Class Full French Carpenter.png Class Full Prussian Carpenter.png

The carpenters, in contrast to the sappers, are a destructive force who excel at destroying enemy emplacements.

Traits and Abilities

Traits:

Trait AxeSpecialisation.png Axe Specialisation Excels with the use of axes. Your damage when wielding an axe is increased by 5%. Your damage is also significantly increased when destroying player-built defences, doors and other military works.
Trait BlunderbussSpecialisation.png Blunderbuss Specialisation Excels with the use of blunderbusses. Your damage when firing a blunderbuss is increased by 5% and accuracy by 10%.
Trait ExplosivesSpecialist.png Explosives Specialist Trained with the use of volatile explosives. The rate at which you move while carrying explosives is increased by 25%.

Abilities:

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Explosives Handling Well versed in the handling of explosives. You are able to carry explosives.

Weapons

Other Equipment

No added equipment