Artillery

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This page will cover the basics on how to use artillery
Keep in mind this page is not yet finished and will be updated soon.

Cannons

French Cannoneer aiming a cannon in a grassy map

Cannons are the backbone of the artillery, they are the most versatile and most used artillery pieces.
They can be loaded with either grapeshot or round shot from an ammo box.

You can load a cannon by holding the desired ammuntion type and holding "E" on the barrel.
When the ammuntion is loaded hold "E" again to ram the shot , even though only the cannoneer has a ramming rod weapon any class can ram the shot.

Grapeshot and round shot, found in every ammo box


You can aim the cannon by first pressing "E" when you are looking at the cannon from behind and then moving the barrel using the WASD keys.
To fire press mouse1 or the fire firearm button.
Keep in mind that a cannoneer or rocketeer can override your aiming procedure if you are firing as a different class.

Aiming a cannon

Aiming a cannon

When aiming a cannon you will only have to worry about bullet drop when you are firing at a distance above 100+ meters.
Though 100 meters definitely isn't the maximum range (around 500 metres), it will prove difficult to find the best position to aim your cannon.

If you find it too difficult you can always move up your cannon , this is done by pressing "E" on the wheels of an unloaded cannon.
You can move up the cannon with 2 people for increased speed which can prove useful in tense situations.
Keep in mind you will probably have to move up an ammo box aswell , this can only be done by a cannoneer but a sapper can build one for no material cost if he is available.
During the moving process a cannoneer can override the person moving it so they can move it wherever they want.
If 2 non artillery classes or 2 artillery classes move up the cannon at the same time the first that started moving the cannon will always be favoured.