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- 08:30, 10 October 2025 Wiki/MediaWiki:Common.css (hist | edit) [0 bytes] Xarkanoth (talk | contribs) (Created page with "→EMERGENCY: disable header overlays & reset height: .vector-header-container::before, .vector-sticky-header::before, #mw-head::before { display: none !important; } .vecto...")
- 16:48, 24 September 2025 Maps/Body (hist | edit) [19,337 bytes] Xarkanoth (talk | contribs) (Created page with "<big>All official maps in Holdfast: Nations at War as of v2.15</big> <!-- A–F --> == A–F == <div class="mw-collapsible mw-collapsed" data-expandtext="Show A–F" data-col...")
- 15:28, 24 September 2025 Tech Support/Body (hist | edit) [44,194 bytes] Xarkanoth (talk | contribs) (Created page with "1") originally created as "Known Issues & Solutions/Body"
- 18:40, 20 September 2025 Classes: Support/Body (hist | edit) [6,006 bytes] Xarkanoth (talk | contribs) (Created page with "== Overview == Support classes are the glue that holds the battle together, providing buffs, healing, and tactical support. == Morale Boosters == {{Class |enum=FlagBearer |na...")
- 18:35, 20 September 2025 Classes: Artillery/Body (hist | edit) [1,441 bytes] Xarkanoth (talk | contribs) (Created page with "== Overview == The Artillery man the cannons and rocket frames across the battlefield, raining destruction upon fortifications and soldiers alike. {{Class |enum...")
- 18:32, 20 September 2025 Classes: Cavalry/Body (hist | edit) [1,852 bytes] Xarkanoth (talk | contribs) (Created page with "= Overview = The Cavalry classes specialise in Horseback Riding to scatter lines, chase down skirmishers, and disrupt artillery. * '''Hussars''' are swift, sabre-focused...")
- 18:23, 20 September 2025 Classes: Crewman/Body (hist | edit) [1,179 bytes] Xarkanoth (talk | contribs) (Created page with "= Overview = Crewmen form the backbone of every warship. Standard Sailors excel in close-quarters boarding with the cutlass, while Adept Sailors bring longer-reach pikes and f...")
- 18:21, 20 September 2025 Linebattles/Body (hist | edit) [4,896 bytes] Xarkanoth (talk | contribs) (Created page with "= Overview = Linebattles are a more formal style of Holdfast play than you’ll encounter on public servers. These events revolve around officer-led lines of infantry who may...")
- 18:15, 20 September 2025 Crews & Regiments/Body (hist | edit) [3,810 bytes] Xarkanoth (talk | contribs) (Created page with "Rise through the ranks, support your fellow soldiers as a musician, artillery crewman, or surgeon, or stand firm as a line infantryman while your regiment clashes against othe...")
- 18:11, 20 September 2025 SDK User Guide/Body (hist | edit) [4,310 bytes] Xarkanoth (talk | contribs) (Created page with "Equipping the community with the ability to design, create, and bring to life their own maps, uniforms, and flags in-game. The Holdfast SDK is fully integrated with Steam Work...")
- 18:08, 20 September 2025 Map Editing/Body (hist | edit) [7,186 bytes] Xarkanoth (talk | contribs) (Created page with "Holdfast allows server owners to customise existing maps to create a whole new experience. You can add props, change spawns, weapon setup, class limits, and more until you’v...")
- 19:44, 19 September 2025 Spawnable Props/Body (hist | edit) [26,684 bytes] Xarkanoth (talk | contribs) (Created page with "There are many spawnable props that server admins can add to maps using the instructions in Server Configuration. The text i...")
- 19:34, 19 September 2025 Mods and Consoles/Body (hist | edit) [4,753 bytes] Xarkanoth (talk | contribs) (Created page with "== AGS Foreword == Starting with version v3.0, PS5 and Xbox Series players will join the Holdfast community via cross-platform play. Players on both consoles cannot load mods...")
- 09:52, 19 September 2025 Remote Console Commands/Body (hist | edit) [23,825 bytes] Xarkanoth (talk | contribs) (Created page with "This guide covers settings that can be reached through the in-game console (bound to F1 by default). While there are more console commands possible, these are the most commonl...")
- 09:40, 19 September 2025 Workshop Discord/Body (hist | edit) [1,958 bytes] Xarkanoth (talk | contribs) (Created page with "= Join the Discord = Looking for likeminded people focused on the SDK? Join the official Discord and help spread the word to anyone interested in modding. = Get the Artisan r...")
- 09:24, 19 September 2025 Server Configuration/Body (hist | edit) [17,094 bytes] Xarkanoth (talk | contribs) (Created page with "\= Server Configuration Files = \[\[File\:Hfconfig.png|thumb|right|Example Configuration File]] Server configuration files are plain text files containing settings defining th...")
- 08:49, 19 September 2025 Server Hosting/Body (hist | edit) [7,675 bytes] Xarkanoth (talk | contribs) (Created page with "The following documentation details how to host a public or private game server for Holdfast: Nations At War. The game offers an anonymous dedicated server for both Linux...")
- 08:35, 19 September 2025 Server Configuration Enums/Body (hist | edit) [29,808 bytes] Xarkanoth (talk | contribs) (Created page with "= Map-Specific Enums = == Gamemodes == {| style="width:100%" | width="50%" valign="top" | {| class="wikitable sortable" |+ Nations at War gamemodes ! Input !! Gametype outpu...")
- 10:50, 18 September 2025 Script Modding Guide/Body (hist | edit) [29,898 bytes] Xarkanoth (talk | contribs) (Created page with "= Getting Started = '''''Basic knowledge of C# and Unity is required.''''' == Setting Up Your Environment == === Connecting Unity to your editor === Make sure your Unity Edi...")
- 10:31, 18 September 2025 Getting Started/Body (hist | edit) [1,589 bytes] Xarkanoth (talk | contribs) (Created page with "{{ContentTemplateModernInline | welcome = Getting Started | blurb = Set up your environment, understand core concepts, and ship your first Holdfast script mod. | sections...")