Classes: Skirmisher
The Skirmisher classes are intended to operate away from the lines, and as such do not benefit from any of the buffs one might get from being in the line or in proximity to auxilliary classes. Their effectiveness comes from their speed and deadly accuracy, striking lines with the element of surprise.
Light Infantry
Factions: | British Empire, French Empire, Kingdom Of Prussia |
Health: |
100 (+0) |
Agility: |
85 (+0) |
Swimming: |
35 (+0) |
Quick footed skirmisher. Moves about at a greater pace.
Traits and Abilities
Traits:
Light Footed | Fast and nimble. Your running speed is increased by 7% but you deal less damage with melee weapons. |
Skirmisher | Drilled with knowledge on skirmishing tactics. Your accuracy when using firearms while crouching is increased by 15% but you receive more damage when stricken by melee weapons. |
Weapons
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Other Equipment
No added equipment
Rifleman
Factions: | British Empire, French Empire, Kingdom Of Prussia |
Health: |
100 (+0) |
Agility: |
80 (+0) |
Swimming: |
35 (+0) |
Sharpshooter. Picks infantryman from a distance.
Traits and Abilities
Traits:
Marksman | Crack-shot. Your accuracy when using firearms is increased by 25% but your reload speed is decreased by 15%. |
Chosen Man | The prestigious 95th. You're a chosen man! It makes you feel special. |
Weapons
Other Equipment
No added equipment