SDK User Guide

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Equipping the community with the ability to design, create, and bring to life their very own maps, uniforms, and flags within the game. The Holdfast SDK is fully integrated with Steam Workshop, making the content you create easily accessible.

Refer to the Documentation or Video Guides below to get started.

Documentation

Covering over 100 pages worth of information, you will surely find a good use for this User Guide as you're going around the Holdfast SDK. It takes you through the basic steps to get things started, best practices, working with the level editor, uploading to the Steam workshop, optimisations and more.

You can access it by going to the link below.

View The SDK Documentation

Video Guides

Collection of video guides by big British fellow Stan simplifying the use of the Holdfast SDK.

Holdfast: SDK Tutorial #1 - Getting Started

Holdfast: SDK Tutorial #2 - Creating A New Mod

Holdfast: SDK Tutorial #3 - Map Scene Hierarchy

Holdfast: SDK Tutorial #4 - Editing The Terrain

Holdfast: SDK Tutorial #5 - Placing Objects

Holdfast: SDK Tutorial #6 - Setting Up Gamemodes

Holdfast: SDK Tutorial #7 - Play Testing Your Map

Holdfast: SDK Tutorial #8 - Uploading Mods

Holdfast: SDK Tutorial #9 - Custom Map Images

Holdfast: SDK Tutorial #10 - Map Script Settings

Holdfast: SDK Tutorial #11 - Client Clutter

Holdfast: SDK Tutorial #12 - Using Particles

Holdfast: SDK Tutorial #13 - Custom Assets

Holdfast: SDK Tutorial #14 - Object Destruction

Holdfast: SDK Tutorial #15 - Custom Ladders

Holdfast: SDK Tutorial #16 - Custom LODs

Holdfast: SDK Tutorial #17 - Custom Tools

Holdfast: SDK Tutorial #18 - Terrain Texture Replacer

Holdfast: SDK Tutorial #19 - Out Of Bounds

Holdfast: SDK Tutorial #20 - Scene Camera Views

Holdfast: SDK Tutorial #21 - Nature Preset Objects

Holdfast: SDK Tutorial #22 - Faction Objects


Video guide by Apex detailing uniform editing for the Holdfast SDK.

Holdfast SDK Tool Tutorial #1 - Uniform Guide

Support

Got a question that's not covered in these guides?

We will gladly give you a helping hand should you require, so don't shy away from asking any questions. You will also find members within the community familiar with the toolset willing to do so. Join the Official Discord then apply for the 'Artisan' role by selecting the art emoji in the #getting-started channel. This will unlock all channels concerning the discussion of modifications and scripting.

Discord - Holdfast Workshop