Difference between revisions of "Template:Map/GameModes"

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| PortNile = ArmyAssault, ArmyBattleField, ArmyDeathmatch, ArmyConquest
 
| PortNile = ArmyAssault, ArmyBattleField, ArmyDeathmatch, ArmyConquest
 
| SacredValley = ArmyAssault, ArmyBattleField, ArmyDeathmatch, ArmyConquest
 
| SacredValley = ArmyAssault, ArmyBattleField, ArmyDeathmatch, ArmyConquest
| Freurlund = Offensive
+
| Freurlund = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
| Marre = Offensive
+
| Marre = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
| Mansion = Offensive
+
| Mansion = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
| Countryside = Offensive
+
| Countryside = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
| StPeters = Offensive
+
| StPeters = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
| Foxhole = Offensive
+
| Foxhole = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
| Wasteland = Offensive
+
| Wasteland = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
 
| HeroesLanding = Invasion
 
| HeroesLanding = Invasion
| Sacrifice = Offensive
+
| Sacrifice = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
| BerktonGreen = Offensive
+
| BerktonGreen = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
| AlUddinRuins = ArmyAssault
+
| AlUddinRuins = ArmyAssault, Conquest, Deathmatch, ArmyBattlefield
 
| default = }}</includeonly>
 
| default = }}</includeonly>

Revision as of 20:20, 18 April 2022