Difference between revisions of "Artillery"

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(Introduction and tips to field artillery)
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<big>This page will cover the basics on how to use artillery</big><br>
 
<big>This page will cover the basics on how to use artillery</big><br>
 
Keep in mind this page is not yet finished and will be updated soon.
 
Keep in mind this page is not yet finished and will be updated soon.
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<h1>Ammunition types</h1>
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[[File:Ammoboxinsides.jpg|thumb|Grapeshot and round shot, found in every ammo box]]
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[[File:RocketStackInsides.jpg|thumb|A rocket stack with Long range and Short range rockets]]
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There are 4 types of ammunition (not including chain shots in naval combat) and they each have their uses.
 +
<h2>Round Shot</h2>
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Often called the cannonball this ammunition is used in cannons and mortars.<br>
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The most commonly used type of ammunition is the round shot, this is a solid iron ball used mostly for long range to medium range combat. <br>
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This ammunition is almost always used in linebattles , it has the potential to wipe out entire lines due to the shot being able to '''pierce''' players and defenses.<br>
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This ammunition can destroy sapper built defences and enemy artillery, if it strikes upon a loaded artillery piece , the piece will blow up which can often result in the death of the entire crew manning it.
 +
<h2>Grape Shot</h2>
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Sometimes called canister shot this ammunition is used in cannons and swivel guns.<br>
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This ammunition shoots a bag of small metal pellets which can shred through any close range infantry or cavalry.<br>
 +
It is an ammunition used almost exclusively in short ranges due to the inacurracy, it is effective up to 50 meters but can be shot to 100 meters. <br>
 +
Though not often used it still has the potential to wipe entire lines in one shot and can be incredibly useful to a cornered cannoneer.
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<h2>Long Range Shell Rocket</h2>
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This ammunition can only be used inside of a rocket launcher, and can shoot incredibly far.<br>
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They have a range of about 100-250m  and explode upon impact when hitting any surface (includes trees so watch out!)<br>
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When fired from the rocket launcher , they usually don't fly straight , they will go left and right in the air and
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They are refered to as "Shell Rocket(L)" ingame.
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<h2>Short Range Shell Rocket</h2>
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This is a long range rocket but only useful from about 35-55 metres and can be useful to defend artillery or friendly lines.<br>
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They are also rumoured to have a larger exploding radius than long range rockets.
 
<h1>Cannons</h1>
 
<h1>Cannons</h1>
 
[[File:French cannoneer.jpg|thumb|French Cannoneer aiming a cannon in a grassy map]]
 
[[File:French cannoneer.jpg|thumb|French Cannoneer aiming a cannon in a grassy map]]
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You can '''load a cannon''' by holding the desired ammuntion type and holding "E" on the barrel.<br>
 
You can '''load a cannon''' by holding the desired ammuntion type and holding "E" on the barrel.<br>
 
When the ammuntion is loaded hold "E" again to ram the shot , even though only the cannoneer has a ramming rod weapon any class can ram the shot.
 
When the ammuntion is loaded hold "E" again to ram the shot , even though only the cannoneer has a ramming rod weapon any class can ram the shot.
[[File:Ammoboxinsides.jpg|thumb|Grapeshot and round shot, found in every ammo box]]<br>
 
 
*You can '''aim the cannon''' by first pressing "E" when you are looking at the cannon from behind and then moving the barrel using the WASD keys.<br>
 
*You can '''aim the cannon''' by first pressing "E" when you are looking at the cannon from behind and then moving the barrel using the WASD keys.<br>
 
*To fire press mouse1 or the fire firearm button. <br> Keep in mind that a cannoneer or rocketeer can override your aiming procedure if you are firing as a different class.  
 
*To fire press mouse1 or the fire firearm button. <br> Keep in mind that a cannoneer or rocketeer can override your aiming procedure if you are firing as a different class.  
[[File:Cannon Aiming.jpg|1600px|thumb|Aiming a cannon]]
+
[[File:Cannon Aiming.jpg|1650px|thumb|Aiming a cannon]]
 
<h2>Aiming a cannon</h2>
 
<h2>Aiming a cannon</h2>
 
When aiming a cannon you will only have to worry about bullet drop when you are firing at a distance above 100+ meters.<br>
 
When aiming a cannon you will only have to worry about bullet drop when you are firing at a distance above 100+ meters.<br>
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During the moving process a cannoneer can override the person moving it so they can move it wherever they want. <br>
 
During the moving process a cannoneer can override the person moving it so they can move it wherever they want. <br>
 
If 2 non artillery classes or 2 artillery classes move up the cannon at the same time the first that started moving the cannon will always be favoured.
 
If 2 non artillery classes or 2 artillery classes move up the cannon at the same time the first that started moving the cannon will always be favoured.
 +
<h1>Rockets</h1>
 +
<h1>Mortars</h1>
 +
These incredible artillery pieces are notoriously difficult to master but can shoot incredible distances (50-900 metres!) and can be incredibly dangerous in the right hands.
 +
<h1>Swivel guns</h1>

Revision as of 19:06, 5 February 2020

This page will cover the basics on how to use artillery
Keep in mind this page is not yet finished and will be updated soon.

Ammunition types

Grapeshot and round shot, found in every ammo box
A rocket stack with Long range and Short range rockets

There are 4 types of ammunition (not including chain shots in naval combat) and they each have their uses.

Round Shot

Often called the cannonball this ammunition is used in cannons and mortars.
The most commonly used type of ammunition is the round shot, this is a solid iron ball used mostly for long range to medium range combat.
This ammunition is almost always used in linebattles , it has the potential to wipe out entire lines due to the shot being able to pierce players and defenses.
This ammunition can destroy sapper built defences and enemy artillery, if it strikes upon a loaded artillery piece , the piece will blow up which can often result in the death of the entire crew manning it.

Grape Shot

Sometimes called canister shot this ammunition is used in cannons and swivel guns.
This ammunition shoots a bag of small metal pellets which can shred through any close range infantry or cavalry.
It is an ammunition used almost exclusively in short ranges due to the inacurracy, it is effective up to 50 meters but can be shot to 100 meters.
Though not often used it still has the potential to wipe entire lines in one shot and can be incredibly useful to a cornered cannoneer.

Long Range Shell Rocket

This ammunition can only be used inside of a rocket launcher, and can shoot incredibly far.
They have a range of about 100-250m and explode upon impact when hitting any surface (includes trees so watch out!)
When fired from the rocket launcher , they usually don't fly straight , they will go left and right in the air and They are refered to as "Shell Rocket(L)" ingame.

Short Range Shell Rocket

This is a long range rocket but only useful from about 35-55 metres and can be useful to defend artillery or friendly lines.
They are also rumoured to have a larger exploding radius than long range rockets.

Cannons

French Cannoneer aiming a cannon in a grassy map

Cannons are the backbone of the artillery, they are the most versatile and most used artillery pieces.
They can be loaded with either grapeshot or round shot from an ammo box.

You can load a cannon by holding the desired ammuntion type and holding "E" on the barrel.
When the ammuntion is loaded hold "E" again to ram the shot , even though only the cannoneer has a ramming rod weapon any class can ram the shot.

  • You can aim the cannon by first pressing "E" when you are looking at the cannon from behind and then moving the barrel using the WASD keys.
  • To fire press mouse1 or the fire firearm button.
    Keep in mind that a cannoneer or rocketeer can override your aiming procedure if you are firing as a different class.
Aiming a cannon

Aiming a cannon

When aiming a cannon you will only have to worry about bullet drop when you are firing at a distance above 100+ meters.
Though 100 meters definitely isn't the maximum range (around 500 metres), it will prove difficult to find the best position to aim your cannon.

If you find it too difficult you can always move up your cannon , this is done by pressing "E" on the wheels of an unloaded cannon.
You can move up the cannon with 2 people for increased speed which can prove useful in tense situations.
Keep in mind you will probably have to move up an ammo box aswell , this can only be done by a cannoneer but a sapper can build one for no material cost if he is available.
During the moving process a cannoneer can override the person moving it so they can move it wherever they want.
If 2 non artillery classes or 2 artillery classes move up the cannon at the same time the first that started moving the cannon will always be favoured.

Rockets

Mortars

These incredible artillery pieces are notoriously difficult to master but can shoot incredible distances (50-900 metres!) and can be incredibly dangerous in the right hands.

Swivel guns