Difference between revisions of "Organised Events"
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*'''Join a regiment''': Private events allocate slots by regiment and generally don't allow non-regimental players. Regiments handle their own rosters, sign-ups, and rule enforcement. | *'''Join a regiment''': Private events allocate slots by regiment and generally don't allow non-regimental players. Regiments handle their own rosters, sign-ups, and rule enforcement. | ||
*'''Public events''': Anyone can join public events by checking the [https://discord.gg/DrsTkrn5Ps Event Noticeboard] in the Official Holdfast Discord. | *'''Public events''': Anyone can join public events by checking the [https://discord.gg/DrsTkrn5Ps Event Noticeboard] in the Official Holdfast Discord. | ||
| − | ** Players are not required to sign up individually, but large regiments are encouraged to do so to help admins with balancing and special allocations. | + | ** Players are not required to sign up individually, but large regiments are encouraged to do so to help admins with balancing and special allocations. |
** Regiment leaders may request the "Events Enjoyer – Regiment" tag in the Holdfast Official Discord. See: [https://discord.com/channels/306195621373542400/613784269713834034 Enlistment]. | ** Regiment leaders may request the "Events Enjoyer – Regiment" tag in the Holdfast Official Discord. See: [https://discord.com/channels/306195621373542400/613784269713834034 Enlistment]. | ||
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; Private Events | ; Private Events | ||
: Organized by regiments or communities with their own admins, rules, and optional mod use. These can vary widely in style and format. | : Organized by regiments or communities with their own admins, rules, and optional mod use. These can vary widely in style and format. | ||
| − | |||
==Hosting an Event== | ==Hosting an Event== | ||
Communities can host official or unofficial events. At minimum, plan for: | Communities can host official or unofficial events. At minimum, plan for: | ||
Revision as of 08:11, 17 September 2025
Organized events are community-run battles that bring regiments and public players together across multiple regions (NA, EU, AU, AS).
For public event announcements see: Event Noticeboard.
Event Formats
- Line Battle 🪖
- Infantry, skirmishers, cavalry, and artillery fight in massive engagements emphasizing teamwork, volleys, and tactical movement.
- Naval Battle ⚓
- Ship-versus-ship engagements. Players crew vessels together, firing broadsides, managing sails, and boarding opponents.
- Siege 🏰
- Attackers storm a fortified position while defenders hold the walls. Heavy use of fortifications, choke points, and artillery.
- Skirmisher Only 🎯
- Light infantry–only battles with looser formations, faster movement, and an emphasis on ranged fire and maneuver.
- Artillery Only 💥
- Events focused entirely on cannons, mortars, and rockets, where artillery crews dominate the battlefield.
- Cavalry Only 🐎
- Fast-paced, horse-based combat with dragoons and hussars, emphasis on cavalry charges.
- Naval Siege ⚓🏰
- A hybrid mode where ships assault fortified coastal positions, combining naval gunnery with land defenses.
- Frontlines ⚔️
- A territory-control mode. Teams fight over sequential objectives, pushing the front line forward until one side dominates.
How to Participate
- Join a regiment: Private events allocate slots by regiment and generally don't allow non-regimental players. Regiments handle their own rosters, sign-ups, and rule enforcement.
- Public events: Anyone can join public events by checking the Event Noticeboard in the Official Holdfast Discord.
- Players are not required to sign up individually, but large regiments are encouraged to do so to help admins with balancing and special allocations.
- Regiment leaders may request the "Events Enjoyer – Regiment" tag in the Holdfast Official Discord. See: Enlistment.
- Be on time and ready: Arrive early, be in the correct voice/text channels, and load the server when announced.
Public vs Private Events
- Public Events
- Run by developer-approved server admins under the official developer rules. Mods are not used in public events.
- Private Events
- Organized by regiments or communities with their own admins, rules, and optional mod use. These can vary widely in style and format.
Hosting an Event
Communities can host official or unofficial events. At minimum, plan for:
- Server – Dedicated server with stable performance and correct config (map rotation, max players, pings/regions).
- Staff – Admins; clear escalation for rule breaches.
- Ruleset – Brief, readable, and pinned (formations, firing rules, ship limits, round/time caps).
- Sign-ups – Regiment headcounts, special requests (Artillery, Skirmishers, Cavalry)
- Comms & Briefs – Start-time, server/password, map list, faction balance, and any mod requirements.
- After-Action – Screenshots, results, feedback form.
Player Expectations
- Follow host rules and your officer’s commands.
- Keep comms clear during volleys/boarding; no ear-spam.
- No griefing, teamkilling, or deliberate rule lawyering.
- Bring issues to admins after the round.
Mods & Custom Maps
Some events use Workshop content or SDK-built maps.
- Ensure you’re subscribed/downloaded before start.
- Hosts should publish a mod list and build IDs in advance.