Difference between revisions of "Server Configuration"
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'''Spawn Point''' correlates to the spawn present in the spawn menu for instance Barricade (A) on Spanish Farm. | '''Spawn Point''' correlates to the spawn present in the spawn menu for instance Barricade (A) on Spanish Farm. | ||
− | Values are defined as letters for <Spawn Point> | + | Values are defined as letters for <Spawn Point> A B C D E F G H I etc... |
'''Class''' | '''Class''' |
Revision as of 22:26, 21 May 2019
Override Commands For Roleplay Scenarios
Server administrators are able to create and customise their own roleplay scenarios through various server-side configuration settings. Override commands can be used to create a unique experience that is not limited by the usual confines of Holdfast: NaWâs original gameplay design.
Configure limits for classes, define the allowed spawn-able classes per spawn point, select the equipment they spawn with, equip weapons from racks, replenish ammunition, spawn various props, interactable objects and artillery pieces per map rotation and more.
Hereâs how you can make use of override commands and any other related commands that can prove useful to help you get started or create your own scenarios.
Class Spawn Override On Land Spawn Points
Spawn override commands provide administrators with the ability to define which classes to spawn on which spawn location and their limitations as well. By using the following override, you can also have classes that are only playable on naval and coastal scenarios be present on army-based game modes.
For example these commands will give 1 team 200 of the carpenter class and the other team 200 Rifleman.
spawn_override A Carpenter 200
spawn_override B Rifleman 200
To use this command for yourself it must be added after !map_rotation start and before !map_rotation end in the following format...
spawn_override <Spawn Point> <Class> <Class Limit>
Spawn Point correlates to the spawn present in the spawn menu for instance Barricade (A) on Spanish Farm. Values are defined as letters for <Spawn Point> A B C D E F G H I etc...
Class The name of the class you want to spawn <Class> =
Command Input | Result |
---|---|
ArmyInfantryOfficer | Infantry Officer |
ArmyLineInfantry | Line Infantry |
ArmyLineInfantry2 | ALine Infantry 92nd, Vistula or Friekorps |
Grenadier | Grenadier |
Guard | Guard |
LightInfantry | Light Infantry |
Rifleman | Rifleman |
FlagBearer | Flag Bearer |
Drummer | Drummer |
Fifer | Fifer |
Bagpiper | Bagpiper (Only available for the British Empire) |
Surgeon | Surgeon |
Carpenter | Carpenter |
Cannoneer | Cannoneer |
Rocketeer | Rocketeer (Only available for the British Empire) |
NavalCaptain | Captain |
NavalMarine | Marine |
NavalSailor | Sailor |
NavalSailor2 | Adept Sailor |
CoastGuard | Coast Guard |
Customs | Customs |
Violinist | Violinist |