Difference between revisions of "Classes: Support"

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|traits=
 
|traits=
 
|abilities=StandardBearer
 
|abilities=StandardBearer
|factions=British,French,Prussian
+
|factions=British,French,Prussian,Russian
 
|healthbase=100
 
|healthbase=100
 
|agilitybase=80
 
|agilitybase=80
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|agilitybonus=0
 
|agilitybonus=0
 
|swimmingbonus=0
 
|swimmingbonus=0
|weapon_british=
+
|weapon_british=BearingFlagBritish
|weapon_prussian=
+
|weapon_prussian=BearingFlagPrussian
|weapon_french=  
+
|weapon_french=BearingFlagFrench
 +
|weapon_russian=BearingFlagRussian
 
|h===}}
 
|h===}}
  
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|traits=
 
|traits=
 
|abilities=Musician
 
|abilities=Musician
|factions=British,French,Prussian
+
|factions=British,French,Prussian,Russian
 
|healthbase=100
 
|healthbase=100
 
|agilitybase=80
 
|agilitybase=80
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|agilitybonus=0
 
|agilitybonus=0
 
|swimmingbonus=0
 
|swimmingbonus=0
|weapon_british=
+
|weapon_british=Pistol_NewLandPattern,Sword_Bayonet
|weapon_prussian=
+
|weapon_prussian=Pistol_XIII,Sabre_Briquet
|weapon_french=  
+
|weapon_french=Pistol_XIII,Sabre_Briquet
 +
|weapon_russian=Pistol_Russian_1809_Pistol,Sword_1796_Epee
 +
|equipment=MarchingDrumBritish,MarchingDrumFrench,MarchingDrumPrussian,MarchingDrumRussian
 
|h===}}
 
|h===}}
  
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|traits=
 
|traits=
 
|abilities=Musician
 
|abilities=Musician
|factions=French,Prussian
+
|factions=British,French,Prussian,Russian
 
|healthbase=100
 
|healthbase=100
 
|agilitybase=80
 
|agilitybase=80
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|agilitybonus=0
 
|agilitybonus=0
 
|swimmingbonus=0
 
|swimmingbonus=0
|weapon_british=
+
|weapon_british=Pistol_NewLandPattern,Sword_Bayonet
|weapon_prussian=
+
|weapon_prussian=Pistol_XIII,Sabre_Briquet
|weapon_french=  
+
|weapon_french= Pistol_XIII,Sabre_Briquet
 +
|weapon_russian=Pistol_Russian_1809_Pistol,Sword_1796_Epee
 +
|equipment=FifeBritish,FifeFrench,FifePrussian
 
|h===}}
 
|h===}}
  
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|agilitybonus=0
 
|agilitybonus=0
 
|swimmingbonus=0
 
|swimmingbonus=0
|weapon_british=
+
|weapon_british=Pistol_NewLandPattern,Sword_Bayonet
|weapon_prussian=
+
|weapon_prussian=Pistol_XIII,Sabre_Briquet
|weapon_french=  
+
|weapon_french=Pistol_XIII,Sabre_Briquet
 +
|equipment=Bagpipes
 
|h===}}
 
|h===}}
  
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|name=Violinists
 
|name=Violinists
 
|description=The violinists provide musical accompaniment aboard the vessels of their country's navy.
 
|description=The violinists provide musical accompaniment aboard the vessels of their country's navy.
|traits=Distinguishable
+
|traits=AbleSwimmer
|abilities=Medicine
+
|abilities=Musician
 
|factions=British,French
 
|factions=British,French
 
|healthbase=100
 
|healthbase=100
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|healthbonus=0
 
|healthbonus=0
 
|agilitybonus=0
 
|agilitybonus=0
|swimmingbonus=0
+
|swimmingbonus=12
|weapon_british=
+
|weapon_british=Pistol_SeaService,Cutlass_YearIXBoardingSabre
 
|weapon_prussian=
 
|weapon_prussian=
|weapon_french=  
+
|weapon_french=Pistol_XIII,Cutlass_1804PatternNaval
 +
|equipment=Violin
 
|h===}}
 
|h===}}
  
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|description=Surgeons selflessly run across the battlefield to tend to the wounds of injured comrades.  A health bar appears above any injured men, allowing them to prioritise their triage.  Don't be fooled, however, in thinking that these men have taken an oath to do no harm.  Armed with a pistol and sabre, they can rapidly turn their white coats red with the blood of their foes.  Surgeons stand out on the mini-map with a different icon.
 
|description=Surgeons selflessly run across the battlefield to tend to the wounds of injured comrades.  A health bar appears above any injured men, allowing them to prioritise their triage.  Don't be fooled, however, in thinking that these men have taken an oath to do no harm.  Armed with a pistol and sabre, they can rapidly turn their white coats red with the blood of their foes.  Surgeons stand out on the mini-map with a different icon.
 
|traits=Distinguishable
 
|traits=Distinguishable
|abilities=Medicine
+
|abilities=Medicine, Bandage
|factions=British,French,Prussian
+
|factions=British,French,Prussian,Russian
 
|healthbase=100
 
|healthbase=100
 
|agilitybase=80
 
|agilitybase=80
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|agilitybonus=0
 
|agilitybonus=0
 
|swimmingbonus=0
 
|swimmingbonus=0
|weapon_british=
+
|weapon_british=Pistol_NewLandPattern,Sword_Bayonet
|weapon_prussian=
+
|weapon_prussian=Pistol_XIII,Sabre_Briquet
|weapon_french=  
+
|weapon_french=Pistol_XIII,Sabre_Briquet
 +
|weapon_russian=Pistol_Russian_1809_Pistol,Sword_1796_Epee
 +
|equipment=Lantern
 
|h===}}
 
|h===}}
  
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|traits=ExplosivesSpecialist
 
|traits=ExplosivesSpecialist
 
|abilities=EngineeringSpecialist, ExplosivesHandling
 
|abilities=EngineeringSpecialist, ExplosivesHandling
|factions=British
+
|factions=British,French,Prussian,Russian
 
|healthbase=100
 
|healthbase=100
 
|agilitybase=80
 
|agilitybase=80
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|agilitybonus=0
 
|agilitybonus=0
 
|swimmingbonus=0
 
|swimmingbonus=0
|weapon_british=
+
|weapon_british=Carbine_Elliot,Sword_Bayonet,ConstructingHammer,DeconstructingHammer,DiggingSpade
|weapon_prussian=
+
|weapon_prussian=Carbine_CharlevilleCavalryIXXIII,Sabre_Briquet,ConstructingHammer,DeconstructingHammer,DiggingSpade
|weapon_french=  
+
|weapon_french=Carbine_CharlevilleCavalryIXXIII,Sabre_Briquet,ConstructingHammer,DeconstructingHammer,DiggingSpade
 +
|weapon_russian=Carbine_Russian_Cuirassier,Sword_1796_Epee,ConstructingHammer,DeconstructingHammer,DiggingSpade
 
|h===}}
 
|h===}}
  
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|traits=AxeSpecialisation, BlunderbussSpecialisation, ExplosivesSpecialist
 
|traits=AxeSpecialisation, BlunderbussSpecialisation, ExplosivesSpecialist
 
|abilities=ExplosivesHandling
 
|abilities=ExplosivesHandling
|factions=British,French,Prussian
+
|factions=British,French,Prussian,Russian
 
|healthbase=100
 
|healthbase=100
 
|agilitybase=80
 
|agilitybase=80
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|agilitybonus=0
 
|agilitybonus=0
 
|swimmingbonus=0
 
|swimmingbonus=0
|weapon_british=
+
|weapon_british=Blunderbuss_Variation1,Sword_Bayonet,Axe2H_Variation1
|weapon_prussian=
+
|weapon_prussian=Blunderbuss_Variation2,Sabre_Briquet,Axe2H_Variation2
|weapon_french=  
+
|weapon_french=Blunderbuss_Variation2,Sabre_Briquet,Axe2H_Variation2
 +
|weapon_russian=Blunderbuss_Variation2,Sabre_Briquet,Axe2H_Variation2
 +
|equipment=Lantern
 
|h===}}
 
|h===}}

Latest revision as of 20:55, 28 June 2021

Support classes are the glue that holds the battle together, providing buffs, healing, and tactical support.

Morale Boosters

Flag Bearers

Class Stats

Class Portrait British FlagBearer.png Class Portrait French FlagBearer.png Class Portrait Prussian FlagBearer.png Class Portrait Russian FlagBearer.png

Factions: British Empire, French Empire, Kingdom Of Prussia,
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British FlagBearer.png Class Full French FlagBearer.png Class Full Prussian FlagBearer.png Class Full Russian FlagBearer.png

The flag bearers carry the standard of their faction into battle, motivating the Rank & File to pour shots into the enemy at an ever increasing pace. Their flags provide an AoE bonus that extends to approximately compass range. Armed with a pistol and sabre, they can defend themselves if need be, or humiliate their enemies by slicing them up with their flags.

Traits and Abilities

Abilities:

Ability StandardBearer.png Standard Bearer Parade your faction's colours in the field of battle. You improve the rate at which firearms are reloaded for the rank and file by 10% when your flag is equipped. You also further increase the chance of survival to those in the ranks sporting the 'orderly' trait when shot at by firearms.

Weapons

British French Prussian Russian
Flag: British
Weapon BearingFlagBritish.png
Rally the troops. Fly your faction's standard to support the rank and file.
Base Weapon Stats
Damage:

30

Reach:

100

Speed:

50

BearingFlagFrench
Weapon BearingFlagFrench.png
Rally the troops. Fly your faction's standard to support the rank and file.
Base Weapon Stats
Damage:

30

Reach:

80

Speed:

50

BearingFlagPrussian
Weapon BearingFlagPrussian.png
Rally the troops. Fly your faction's standard to support the rank and file.
Base Weapon Stats
Damage:

30

Reach:

100

Speed:

50

Russian Flag
Weapon BearingFlagRussian.png
Rally the troops. Fly your faction's standard to support the rank and file.
Base Weapon Stats
Damage:

30

Reach:

100

Speed:

50

Other Equipment

No added equipment



Drummers

Class Stats

Class Portrait British Drummer.png Class Portrait French Drummer.png Class Portrait Prussian Drummer.png Class Portrait Russian Drummer.png

Factions: British Empire, French Empire, Kingdom Of Prussia,
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Drummer.png Class Full French Drummer.png Class Full Prussian Drummer.png Class Full Russian Drummer.png

Drummers and other musician classes play songs to keep the ranks firing in sync with each other. They provide a stackable bonus to accuracy for all Rank & File in range.

Traits and Abilities

Abilities:

Ability Musician.png Musician Pomp and circumstance. You increase firearm accuracy of the rank and file by 8%. Bonus stacks upwards to 12% if another musician plays a tune with you.

Weapons

British French Prussian Russian
New Land-Pattern Pistol
Weapon Pistol NewLandPattern.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sword Bayonet
Weapon Sword Bayonet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

35

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

1809 Pattern Pistol
Weapon Pistol Russian 1809 Pistol.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
1796 Epee Sword
230px
Base Weapon Stats

Other Equipment

Marching Drum (British)
Equipment MarchingDrumBritish.png
Pomp and circumstance. Gloriously drum your way through the field of battle and support the rank and file. Press 'Q' to equip this instrument.
Marching Drum (French)
Equipment MarchingDrumFrench.png
Pomp and circumstance. Gloriously drum your way through the field of battle and support the rank and file. Press 'Q' to equip this instrument.
Marching Drum (Prussian)
Equipment MarchingDrumPrussian.png
Pomp and circumstance. Gloriously drum your way through the field of battle and support the rank and file. Press 'Q' to equip this instrument.
Equipment MarchingDrumRussian.png



Fifers

Class Stats

Class Portrait British Fifer.png Class Portrait French Fifer.png Class Portrait Prussian Fifer.png Class Portrait Russian Fifer.png

Factions: British Empire, French Empire, Kingdom Of Prussia,
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Fifer.png Class Full French Fifer.png Class Full Prussian Fifer.png Class Full Russian Fifer.png

Fifers and other musician classes play songs to keep the ranks firing in sync with each other. They provide a stackable bonus to accuracy for all Rank & File in range.

Traits and Abilities

Abilities:

Ability Musician.png Musician Pomp and circumstance. You increase firearm accuracy of the rank and file by 8%. Bonus stacks upwards to 12% if another musician plays a tune with you.

Weapons

British French Prussian Russian
New Land-Pattern Pistol
Weapon Pistol NewLandPattern.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sword Bayonet
Weapon Sword Bayonet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

35

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

1809 Pattern Pistol
Weapon Pistol Russian 1809 Pistol.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
1796 Epee Sword
230px
Base Weapon Stats

Other Equipment

Fife (British)
Equipment FifeBritish.png
Pomp and circumstance. Gloriously fife your way through the field of battle and support the rank and file. Press 'Q' to equip this instrument.
Fife (French)
Equipment FifeFrench.png
Pomp and circumstance. Gloriously fife your way through the field of battle and support the rank and file. Press 'Q' to equip this instrument.
Fife (Prussian)
Equipment FifePrussian.png
Pomp and circumstance. Gloriously fife your way through the field of battle and support the rank and file. Press 'Q' to equip this instrument.



Bagpipers

Class Stats

Class Portrait British Bagpiper.png

Factions: British Empire
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Bagpiper.png

Bagpipers are the replacement of Fifers for the British army. They and other musician classes play songs to keep the ranks firing in sync with each other. They provide a stackable bonus to accuracy for all Rank & File in range. Many a man has retreated in horror at the approach of the bagpipes.

Traits and Abilities

Abilities:

Ability Musician.png Musician Pomp and circumstance. You increase firearm accuracy of the rank and file by 8%. Bonus stacks upwards to 12% if another musician plays a tune with you.

Weapons

British French Prussian
New Land-Pattern Pistol
Weapon Pistol NewLandPattern.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sword Bayonet
Weapon Sword Bayonet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

35

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

Other Equipment

Bagpipes
Equipment Bagpipes.png
A true scotsman weapon of choice. Gloriously pipe your way through the field of battle and support the rank and file. Press 'Q' to equip this instrument.



Violinists

Class Stats

Class Portrait British Violinist.png Class Portrait French Violinist.png

Factions: British Empire, French Empire
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+12)

Class Full British Violinist.png Class Full French Violinist.png

The violinists provide musical accompaniment aboard the vessels of their country's navy.

Traits and Abilities

Traits:

Trait AbleSwimmer.png Able Swimmer Lightly equipped. Your swimming speed is increased by 35%.

Abilities:

Ability Musician.png Musician Pomp and circumstance. You increase firearm accuracy of the rank and file by 8%. Bonus stacks upwards to 12% if another musician plays a tune with you.

Weapons

British French


Sea Service Pistol
Weapon Pistol SeaService.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Cutlass_YearIXBoardingSabre
Weapon Cutlass YearIXBoardingSabre.png
A brutal slashing weapon primarily associated with naval troops. A scary choice for a close encounter.
Base Weapon Stats
Damage:

60

Reach:

40

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
1804 Pattern Naval Cutlass
Weapon Cutlass 1804PatternNaval.png
A brutal slashing weapon primarily associated with naval troops. A scary choice for a close encounter.
Base Weapon Stats
Damage:

60

Reach:

40

Speed:

70


Other Equipment

Violin
Equipment Violin.png
A slender neck, gracefully curved body and smooth finish. In the hands of a master, it sings like the haunting siren's call. Press 'Q' to equip this instrument.


Healers

Surgeons

Class Stats

Class Portrait British Surgeon.png Class Portrait French Surgeon.png Class Portrait Prussian Surgeon.png Class Portrait Russian Surgeon.png

Factions: British Empire, French Empire, Kingdom Of Prussia,
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Surgeon.png Class Full French Surgeon.png Class Full Prussian Surgeon.png Class Full Russian Surgeon.png

Surgeons selflessly run across the battlefield to tend to the wounds of injured comrades. A health bar appears above any injured men, allowing them to prioritise their triage. Don't be fooled, however, in thinking that these men have taken an oath to do no harm. Armed with a pistol and sabre, they can rapidly turn their white coats red with the blood of their foes. Surgeons stand out on the mini-map with a different icon.

Traits and Abilities

Traits:

Trait Distinguishable.png Distinguishable Stand out from the rank and file. You appear differently on the mini-map.

Abilities:

Ability Medicine.png Medicine Well versed in the field of medicine. You are able to heal wounded players.
Ability Bandage.png Bandage Experienced in healing wartime injuries. You can utilise the same knowledge to bandage your own by pressing the 'Q' key.

Weapons

British French Prussian Russian
New Land-Pattern Pistol
Weapon Pistol NewLandPattern.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sword Bayonet
Weapon Sword Bayonet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

35

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

Pistol XIII
Weapon Pistol XIII.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

1809 Pattern Pistol
Weapon Pistol Russian 1809 Pistol.png
Single-shot muzzle loaded firearm limited by its short range and damage, but quick to reload. A solid defensive choice for a front-line unit.
Base Weapon Stats
Damage:

85

Range:

40

Accuracy:

60

Reload Speed: 6s
Starting Ammo: 25s
1796 Epee Sword
230px
Base Weapon Stats

Other Equipment

Lantern
Equipment Lantern.png
Light your way through the dark or make known your position. Press 'H' to equip the lantern.


Builders and Breakers

Sappers

Class Stats

Class Portrait British Sapper.png Class Portrait French Sapper.png Class Portrait Prussian Sapper.png Class Portrait Russian Sapper.png

Factions: British Empire, French Empire, Kingdom Of Prussia,
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Sapper.png Class Full French Sapper.png Class Full Prussian Sapper.png Class Full Russian Sapper.png

Sappers provide support for the fighting forces by building defensive structures and emplacements to establish a secure position for both infantry fire and artillery bombardment.

Traits and Abilities

Traits:

Trait ExplosivesSpecialist.png Explosives Specialist Trained with the use of volatile explosives. The rate at which you move while carrying explosives is increased by 25%.

Abilities:

Ability EngineeringSpecialist.png Engineering Specialist Well versed in the construction of military works. You are able to enact various defensive emplacements and repair cannon.
Ability ExplosivesHandling.png Explosives Handling Well versed in the handling of explosives. You are able to carry explosives.

Weapons

British French Prussian Russian
Elliot Carbine
Weapon Carbine Elliot.png
Shorter, lighter and much easier to handle than a musket. It is preferred by units riding on horseback or those carrying heavy loads.
Base Weapon Stats
Damage:

100

Range:

60

Accuracy:

50

Reload Speed: 12s
Starting Ammo: 25s
Sword Bayonet
Weapon Sword Bayonet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

35

Speed:

70

Hammer
Weapon ConstructingHammer.png
Construct player -built defences, repair artillery or gently tap an unsuspecting fellow's head. Press 'Q' to equip the hammer and start constructing defences.
Base Weapon Stats
Damage:

50

Reach:

10

Speed:

70

Sledgehammer
Weapon DeconstructingHammer.png
Topple down enemy defences or deconstruct your own. Its relatively efficient at gathering back materials to construct defences with.
Base Weapon Stats
Damage:

120

Reach:

40

Speed:

40

Spade
Weapon DiggingSpade.png
Digging tool. Make use of it to raise earthworks and bolster your team's defences.
Base Weapon Stats
Damage:

50

Reach:

55

Speed:

50

Charleville Cavalry Carbine IX/XIII
Weapon Carbine CharlevilleCavalryIXXIII.png
Shorter, lighter and much easier to handle than a musket. It is preferred by units riding on horseback or those carrying heavy loads.
Base Weapon Stats
Damage:

100

Range:

60

Accuracy:

50

Reload Speed: 12s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

Hammer
Weapon ConstructingHammer.png
Construct player -built defences, repair artillery or gently tap an unsuspecting fellow's head. Press 'Q' to equip the hammer and start constructing defences.
Base Weapon Stats
Damage:

50

Reach:

10

Speed:

70

Sledgehammer
Weapon DeconstructingHammer.png
Topple down enemy defences or deconstruct your own. Its relatively efficient at gathering back materials to construct defences with.
Base Weapon Stats
Damage:

120

Reach:

40

Speed:

40

Spade
Weapon DiggingSpade.png
Digging tool. Make use of it to raise earthworks and bolster your team's defences.
Base Weapon Stats
Damage:

50

Reach:

55

Speed:

50

Charleville Cavalry Carbine IX/XIII
Weapon Carbine CharlevilleCavalryIXXIII.png
Shorter, lighter and much easier to handle than a musket. It is preferred by units riding on horseback or those carrying heavy loads.
Base Weapon Stats
Damage:

100

Range:

60

Accuracy:

50

Reload Speed: 12s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

Hammer
Weapon ConstructingHammer.png
Construct player -built defences, repair artillery or gently tap an unsuspecting fellow's head. Press 'Q' to equip the hammer and start constructing defences.
Base Weapon Stats
Damage:

50

Reach:

10

Speed:

70

Sledgehammer
Weapon DeconstructingHammer.png
Topple down enemy defences or deconstruct your own. Its relatively efficient at gathering back materials to construct defences with.
Base Weapon Stats
Damage:

120

Reach:

40

Speed:

40

Spade
Weapon DiggingSpade.png
Digging tool. Make use of it to raise earthworks and bolster your team's defences.
Base Weapon Stats
Damage:

50

Reach:

55

Speed:

50

1809 Pattern Carbine
230px
Shorter, lighter and much easier to handle than a musket. It is preferred by units riding on horseback or those carrying heavy loads.
Base Weapon Stats
Damage:

100

Range:

60

Accuracy:

50

Reload Speed: 12s
Starting Ammo: 25s
1796 Epee Sword
230px
Base Weapon Stats
Hammer
Weapon ConstructingHammer.png
Construct player -built defences, repair artillery or gently tap an unsuspecting fellow's head. Press 'Q' to equip the hammer and start constructing defences.
Base Weapon Stats
Damage:

50

Reach:

10

Speed:

70

Sledgehammer
Weapon DeconstructingHammer.png
Topple down enemy defences or deconstruct your own. Its relatively efficient at gathering back materials to construct defences with.
Base Weapon Stats
Damage:

120

Reach:

40

Speed:

40

Spade
Weapon DiggingSpade.png
Digging tool. Make use of it to raise earthworks and bolster your team's defences.
Base Weapon Stats
Damage:

50

Reach:

55

Speed:

50

Other Equipment

No added equipment



Carpenters

Class Stats

Class Portrait British Carpenter.png Class Portrait French Carpenter.png Class Portrait Prussian Carpenter.png Class Portrait Russian Carpenter.png

Factions: British Empire, French Empire, Kingdom Of Prussia,
Health:

100 (+0)

Agility:

80 (+0)

Swimming:

35 (+0)

Class Full British Carpenter.png Class Full French Carpenter.png Class Full Prussian Carpenter.png Class Full Russian Carpenter.png

The carpenters, in contrast to the sappers, are a destructive force who excel at destroying enemy emplacements.

Traits and Abilities

Traits:

Trait AxeSpecialisation.png Axe Specialisation Excels with the use of axes. Your damage when wielding an axe is increased by 5%. Your damage is also significantly increased when destroying player-built defences, doors and other military works.
Trait BlunderbussSpecialisation.png Blunderbuss Specialisation Excels with the use of blunderbusses. Your damage when firing a blunderbuss is increased by 5% and accuracy by 10%.
Trait ExplosivesSpecialist.png Explosives Specialist Trained with the use of volatile explosives. The rate at which you move while carrying explosives is increased by 25%.

Abilities:

Ability ExplosivesHandling.png Explosives Handling Well versed in the handling of explosives. You are able to carry explosives.

Weapons

British French Prussian Russian
Blunderbuss (Variation 1)
Weapon Blunderbuss Variation1.png
Shotgun. Capable of ending multiple infantrymen in one go.
Base Weapon Stats
Damage:

100

Range:

20

Accuracy:

30

Reload Speed: 12s
Starting Ammo: 25s
Sword Bayonet
Weapon Sword Bayonet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

35

Speed:

70

2 Handed Axe (Variation 1)
Weapon Axe2H Variation1.png
Its sheer force makes this weapon's use ideal when going against player-built defences.
Base Weapon Stats
Damage:

120

Reach:

40

Speed:

40

Blunderbuss (Variation 2)
Weapon Blunderbuss Variation2.png
Shotgun. Capable of ending multiple infantrymen in one go.
Base Weapon Stats
Damage:

100

Range:

20

Accuracy:

30

Reload Speed: 12s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

2 Handed Axe (Variation 2)
Weapon Axe2H Variation2.png
Its sheer force makes this weapon's use ideal when going against player-built defences.
Base Weapon Stats
Damage:

120

Reach:

40

Speed:

40

Blunderbuss (Variation 2)
Weapon Blunderbuss Variation2.png
Shotgun. Capable of ending multiple infantrymen in one go.
Base Weapon Stats
Damage:

100

Range:

20

Accuracy:

30

Reload Speed: 12s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

2 Handed Axe (Variation 2)
Weapon Axe2H Variation2.png
Its sheer force makes this weapon's use ideal when going against player-built defences.
Base Weapon Stats
Damage:

120

Reach:

40

Speed:

40

Blunderbuss (Variation 2)
Weapon Blunderbuss Variation2.png
Shotgun. Capable of ending multiple infantrymen in one go.
Base Weapon Stats
Damage:

100

Range:

20

Accuracy:

30

Reload Speed: 12s
Starting Ammo: 25s
Sabre Briquet
Weapon Sabre Briquet.png
Short-bladed sword. Equip this when things get up close and personal.
Base Weapon Stats
Damage:

50

Reach:

40

Speed:

70

2 Handed Axe (Variation 2)
Weapon Axe2H Variation2.png
Its sheer force makes this weapon's use ideal when going against player-built defences.
Base Weapon Stats
Damage:

120

Reach:

40

Speed:

40

Other Equipment

Lantern
Equipment Lantern.png
Light your way through the dark or make known your position. Press 'H' to equip the lantern.