Difference between revisions of "Spawnable Props"

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m (Fixed broken description on church)
m (Added howitzer spawnable object to wiki page)
 
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==Artillery==
 
==Artillery==
 +
=== Nations At War ===
 
<gallery mode=nolines widths=240px heights=240px>
 
<gallery mode=nolines widths=240px heights=240px>
 
File:Cannon_24Pdr_Large.jpg|'''Cannon_24Pdr'''<br />  24 Pounder Cannon|alt=Cannon_24Pdr
 
File:Cannon_24Pdr_Large.jpg|'''Cannon_24Pdr'''<br />  24 Pounder Cannon|alt=Cannon_24Pdr
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File:Swivelgun_Large.jpg|'''Swivelgun'''<br />  A swivel gun with no mount|alt=Swivelgun
 
File:Swivelgun_Large.jpg|'''Swivelgun'''<br />  A swivel gun with no mount|alt=Swivelgun
 
File:Swivlegun_Stand_Large.jpg|'''Swivlegun_Stand'''<br />  Swivel gun mounted on a stand|alt=Swivlegun_Stand
 
File:Swivlegun_Stand_Large.jpg|'''Swivlegun_Stand'''<br />  Swivel gun mounted on a stand|alt=Swivlegun_Stand
 +
File:CannonFieldGun9PDRMoveable_Large.jpg|'''CannonFieldHowitzerMoveable'''<br />  Field Howitzer (Moveable)|alt=CannonFieldHowitzerMoveable
 
</gallery>
 
</gallery>
 +
 +
=== Frontlines ===
 +
<gallery mode=nolines widths=240px heights=240px>
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesMoveableHeavyMortar'''<br />  Heavy Mortar (Moveable)|alt=FrontlinesMoveableHeavyMortar
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesHeavyMortar'''<br />  Heavy Mortar (Static)|alt=FrontlinesHeavyMortar
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesLightHowitzer'''<br />  Light Howitzer|alt=FrontlinesLightHowitzer
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesHeavyHowitzer'''<br />  Heavy Howitzer|alt=FrontlinesHeavyHowitzer
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesHowitzerAmmoboxMoveable'''<br />  Howitzer Ammobox (Moveable)|alt=FrontlinesHowitzerAmmoboxMoveable
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesHowitzerAmmobox'''<br />  Howitzer Ammobox (Static)|alt=FrontlinesHowitzerAmmobox
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesMortarAmmoboxMoveable'''<br />  Mortar Ammobox (Moveable)|alt=FrontlinesMortarAmmoboxMoveable
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesMortarAmmobox'''<br />  Mortar Ammobox (Static)|alt=FrontlinesMortarAmmobox
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesStaticMachineGunAllied'''<br />  Machine Gun Allied (Static)|alt=FrontlinesStaticMachineGunAllied
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesStaticMachineGunCentral'''<br />  Machine Gun Central (Static)|alt=FrontlinesStaticMachineGunCentral
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesMachineGunAmmoboxMoveable'''<br />  Machine Gun Ammobox (Moveable)|alt=FrontlinesMachineGunAmmoboxMoveable
 +
File:Swivlegun_Stand_Large.jpg|'''FrontlinesMachineGunAmmobox'''<br />  Machine Gun Ammobox (Static)|alt=FrontlinesMachineGunAmmobox
 +
</gallery>
 +
 
==Small Buildings==
 
==Small Buildings==
 
<gallery mode=nolines widths=240px heights=240px>
 
<gallery mode=nolines widths=240px heights=240px>
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File:Barn1_Brittany_Broken_Large.jpg|'''Barn1_Brittany_Broken'''<br />  Broken barn|alt=Barn1_Brittany_Broken
 
File:Barn1_Brittany_Broken_Large.jpg|'''Barn1_Brittany_Broken'''<br />  Broken barn|alt=Barn1_Brittany_Broken
 
File:Blockhouse_Large.jpg|'''Blockhouse'''<br />  A blockhouse fortification|alt=Blockhouse
 
File:Blockhouse_Large.jpg|'''Blockhouse'''<br />  A blockhouse fortification|alt=Blockhouse
File:Church_Brittany_Large.jpg|'''Church_Brittany'''<br />  The church (as feautred in [[Maps:Training Grounds|Training Grounds]] and [[Maps:Canyon|Canyon]])|alt=Church_Brittany
+
File:Church_Brittany_Large.jpg|'''Church_Brittany'''<br />  The church (as feautred in [[Maps: Training Grounds|Training Grounds]] and [[Maps: Canyon|Canyon]])|alt=Church_Brittany
 
File:House_Dutch1_Large.jpg|'''House_Dutch1'''<br />  Dutch house variant 1|alt=House_Dutch1
 
File:House_Dutch1_Large.jpg|'''House_Dutch1'''<br />  Dutch house variant 1|alt=House_Dutch1
 
File:House_Dutch2_Kitchen_Large.jpg|'''House_Dutch2_Kitchen'''<br />  Dutch house variant 2 (kitchen)|alt=House_Dutch2_Kitchen
 
File:House_Dutch2_Kitchen_Large.jpg|'''House_Dutch2_Kitchen'''<br />  Dutch house variant 2 (kitchen)|alt=House_Dutch2_Kitchen
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File:Ruins_Coloumn5_Large.jpg|'''Ruins_Coloumn5'''<br />  Stone column complete|alt=Ruins_Coloumn5
 
File:Ruins_Coloumn5_Large.jpg|'''Ruins_Coloumn5'''<br />  Stone column complete|alt=Ruins_Coloumn5
 
File:Ruins_Coloumn7_Large.jpg|'''Ruins_Coloumn7'''<br />  Stone column base|alt=Ruins_Coloumn7
 
File:Ruins_Coloumn7_Large.jpg|'''Ruins_Coloumn7'''<br />  Stone column base|alt=Ruins_Coloumn7
File:Ruins_TempleRound_Large.jpg|'''Ruins_TempleRound'''<br />  Round ruined temple (as seen in [[Maps:Egypt|Tahir Desert]])|alt=Ruins_TempleRound
+
File:Ruins_TempleRound_Large.jpg|'''Ruins_TempleRound'''<br />  Round ruined temple (as seen in [[Maps: Egypt|Tahir Desert]])|alt=Ruins_TempleRound
 
File:Ruins_TempleRoundPiece_Large.jpg|'''Ruins_TempleRoundPiece'''<br />  Top of ruined temple|alt=Ruins_TempleRoundPiece
 
File:Ruins_TempleRoundPiece_Large.jpg|'''Ruins_TempleRoundPiece'''<br />  Top of ruined temple|alt=Ruins_TempleRoundPiece
File:Ruins_Theater_Large.jpg|'''Ruins_Theater'''<br />  Outer walls of ruined temple  (as seen in [[Maps:Egypt|Tahir Desert]])|alt=Ruins_Theater
+
File:Ruins_Theater_Large.jpg|'''Ruins_Theater'''<br />  Outer walls of ruined temple  (as seen in [[Maps: Egypt|Tahir Desert]])|alt=Ruins_Theater
 
File:Ruins_Wall1_Large.jpg|'''Ruins_Wall1'''<br />  Ruined walls, variant 1|alt=Ruins_Wall1
 
File:Ruins_Wall1_Large.jpg|'''Ruins_Wall1'''<br />  Ruined walls, variant 1|alt=Ruins_Wall1
 
File:Ruins_Wall2_Large.jpg|'''Ruins_Wall2'''<br />  Ruined walls, variant 2|alt=Ruins_Wall2
 
File:Ruins_Wall2_Large.jpg|'''Ruins_Wall2'''<br />  Ruined walls, variant 2|alt=Ruins_Wall2
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File:WoodStack2_Group_Large.jpg|'''WoodStack2_Group'''<br />  Stack of timber, variant 2|alt=WoodStack2_Group
 
File:WoodStack2_Group_Large.jpg|'''WoodStack2_Group'''<br />  Stack of timber, variant 2|alt=WoodStack2_Group
 
File:WoodWorkStack_Group_Large.jpg|'''WoodWorkStack_Group'''<br />  Stack of timber, variant 3|alt=WoodWorkStack_Group
 
File:WoodWorkStack_Group_Large.jpg|'''WoodWorkStack_Group'''<br />  Stack of timber, variant 3|alt=WoodWorkStack_Group
 +
File:MusketStack_Large.jpg|'''MusketStack'''<br />  A stack of muskets|alt=MusketStack
 +
File:CrateLong_Red_Large.jpg|'''CrateLong_Red'''<br />  Red crate|alt=CrateLong_Red
 +
File:CrateLong_Brown_Large.jpg|'''CrateLong_Brown'''<br />  Brown crate|alt=CrateLong_Brown
 
</gallery>
 
</gallery>
 
==Furniture==
 
==Furniture==
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File:White_Oak_Desktop2_Yellow_Large.jpg|'''White_Oak_Desktop2_Yellow'''<br />  A tree|alt=White_Oak_Desktop2_Yellow
 
File:White_Oak_Desktop2_Yellow_Large.jpg|'''White_Oak_Desktop2_Yellow'''<br />  A tree|alt=White_Oak_Desktop2_Yellow
 
File:White_Oak_Desktop3_Large.jpg|'''White_Oak_Desktop3'''<br />  A tree|alt=White_Oak_Desktop3
 
File:White_Oak_Desktop3_Large.jpg|'''White_Oak_Desktop3'''<br />  A tree|alt=White_Oak_Desktop3
 +
File:Palmetto_1_Large.jpg|'''Palmetto_1'''<br />  A palm tree|alt=Palmetto_1
 +
File:Palmetto_2_Large.jpg|'''Palmetto_2'''<br />  Also a palm tree|alt=Palmetto_2
 +
File:CoconutPalm_1_Large.jpg|'''CoconutPalm_1'''<br />  A coconut tree|alt=CoconutPalm_1
 +
File:CoconutPalm_2_Large.jpg|'''CoconutPalm_2'''<br />  A leaning coconut tree|alt=CoconutPalm_2
 
</gallery>
 
</gallery>
 
==Plants==
 
==Plants==
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File:Spyglassbox_Large.jpg|'''Spyglassbox'''<br />  Spyglass box (Fixed)|alt=Spyglassbox
 
File:Spyglassbox_Large.jpg|'''Spyglassbox'''<br />  Spyglass box (Fixed)|alt=Spyglassbox
 
File:SpyglassboxMoveable_Large.jpg|'''SpyglassboxMoveable'''<br />  Spyglass box (Moveable)|alt=SpyglassboxMoveable
 
File:SpyglassboxMoveable_Large.jpg|'''SpyglassboxMoveable'''<br />  Spyglass box (Moveable)|alt=SpyglassboxMoveable
 +
File:Greenscreen_Large.jpg|'''Greenscreen'''<br />  A large greenscreen for chroma keying|alt=Greenscreen
 +
File:Bluescreen_Large.jpg|'''Bluescreen'''<br />  A large bluescreen for chroma keying|alt=Bluescreen
 
</gallery>
 
</gallery>
 +
==Changelog==
 +
===[[Game_Version_0.3X#0.35|Version 0.35]]===
 +
Added:
 +
* Palmetto_1
 +
* Palmetto_2
 +
* CoconutPalm_1
 +
* CoconutPalm_2
 +
* MusketStack
 +
* CrateLong_Red
 +
* CrateLong_Brown
 +
* Greenscreen
 +
* Bluescreen

Latest revision as of 12:26, 5 September 2023

There are many spawnable props that server admins can add to maps using the instructions in Server Configuration. The text in Bold in the galleries below is the Enum for the configuration files.

Updated as of version 0.34

Artillery

Nations At War

Frontlines

Small Buildings

Large Buildings

Structures & Ruins

Emplacements & Accessories

Decorations

Furniture

Trees

Plants

Terrain

Particle Effects

Miscellaneous

Changelog

Version 0.35

Added:

  • Palmetto_1
  • Palmetto_2
  • CoconutPalm_1
  • CoconutPalm_2
  • MusketStack
  • CrateLong_Red
  • CrateLong_Brown
  • Greenscreen
  • Bluescreen