Difference between revisions of "Organised Events"

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Organized events are community-run battles that bring regiments and public players together across multiple regions (NA, EU, AU, AS).
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| welcome = Organized Events
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| blurb  = Community-run battles across NA, EU, AU, and AS — formats, participation, hosting, and expectations.
  
For public event announcements see: [https://discord.com/channels/306195621373542400/613794041850626049 Event Noticeboard].
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| sections_title  = On this page
==Event Formats==
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| sections_content =
;Line Battle 🪖
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* [[#Guide|Events Guide]]
:Infantry, skirmishers, cavalry, and artillery fight in massive engagements emphasizing teamwork, volleys, and tactical movement.
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* [[#Event Formats|Event Formats]]
;Naval Battle ⚓
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* [[#How to Participate|How to Participate]]
:Ship-versus-ship engagements. Players crew vessels together, firing broadsides, managing sails, and boarding opponents.
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* [[#Public vs Private Events|Public vs Private Events]]
;Siege 🏰
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* [[#Hosting an Event|Hosting an Event]]
:Attackers storm a fortified position while defenders hold the walls. Heavy use of fortifications, choke points, and artillery.
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* [[#Player Expectations|Player Expectations]]
;Skirmisher Only 🎯
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* [[#Mods & Custom Maps|Mods & Custom Maps]]
:Light infantry–only battles with looser formations, faster movement, and an emphasis on ranged fire and maneuver.
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* [[#See Also|See Also]]
;Artillery Only 💥
 
:Events focused entirely on cannons, mortars, and rockets, where artillery crews dominate the battlefield.
 
;Cavalry Only 🐎
 
:Fast-paced, horse-based combat with dragoons and hussars, emphasis on cavalry charges.
 
;Naval Siege ⚓🏰
 
:A hybrid mode where ships assault fortified coastal positions, combining naval gunnery with land defenses.
 
;Frontlines ⚔️
 
:A territory-control mode. Teams fight over sequential objectives, pushing the front line forward until one side dominates.
 
==How to Participate==
 
*'''Join a regiment''': Private events allocate slots by regiment and generally don't allow non-regimental players. Regiments handle their own rosters, sign-ups, and rule enforcement.
 
*'''Public events''': Anyone can join public events by checking the [https://discord.gg/DrsTkrn5Ps Event Noticeboard] in the Official Holdfast Discord. 
 
  
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| featured_title  = Guide to Organized Events
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| featured_content =
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== What are organized events? ==
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Large-scale, community-run battles bringing regiments and public players together across global regions (NA, EU, AU, AS).
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Public event announcements are posted on the Event Noticeboard in the Official Holdfast Discord.
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== What type of events are there? ==
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; Line Battle 🪖
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: Massive engagements with infantry, cavalry, and artillery focusing on volleys and tactical movement.
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; Naval Battle ⚓
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: Ship-versus-ship combat where players crew vessels to fire broadsides.
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; Siege 🏰
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: Attackers storm a fortified position held by defenders.
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; Skirmisher Only 🎯
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: Light infantry battles emphasizing ranged fire and fast movement.
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; Artillery Only 💥
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: Events focused entirely on cannons, mortars, and rockets to dominate the battlefield.
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; Cavalry Only 🐎
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: Fast-paced, horse-based combat with dragoons and hussars, emphasis on cavalry charges.
 +
; Naval Siege ⚓🏰
 +
: A hybrid mode where ships assault fortified coastal positions, combining naval gunnery with land defenses.
 +
; Frontlines ⚔️
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: Territory-control mode where teams fight over sequential objectives.
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== How do I participate? ==
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* '''Join a regiment''': Private events allocate slots by regiment and generally don't allow non-regimental players. Regiments handle their own rosters, sign-ups, and rule enforcement.
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* '''Public events''': Anyone can join public events by checking the Event Noticeboard in the Official Holdfast Discord.
 
** Players are not required to sign up individually, but large regiments are encouraged to do so to help admins with balancing and special allocations.
 
** Players are not required to sign up individually, but large regiments are encouraged to do so to help admins with balancing and special allocations.
 
 
** Regiment leaders may request the "Events Enjoyer – Regiment" tag in the Holdfast Official Discord. See: [https://discord.com/channels/306195621373542400/613784269713834034 Enlistment].
 
** Regiment leaders may request the "Events Enjoyer – Regiment" tag in the Holdfast Official Discord. See: [https://discord.com/channels/306195621373542400/613784269713834034 Enlistment].
 
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* '''Be on time and ready''': Arrive early and load the server when announced.
*'''Be on time and ready''': Arrive early, be in the correct voice/text channels, and load the server when announced.
 
  
 
== Public vs Private Events ==
 
== Public vs Private Events ==
 
; Public Events
 
; Public Events
 
: Run by developer-approved server admins under the official developer rules. Mods are not used in public events.
 
: Run by developer-approved server admins under the official developer rules. Mods are not used in public events.
 
 
; Private Events
 
; Private Events
 
: Organized by regiments or communities with their own admins, rules, and optional mod use. These can vary widely in style and format.
 
: Organized by regiments or communities with their own admins, rules, and optional mod use. These can vary widely in style and format.
==Hosting an Event==
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Communities can host official or unofficial events. At minimum, plan for:
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== What is required to host an event? ==
*'''Server''' – Dedicated server with stable performance and correct config (map rotation, max players, pings/regions).
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Communities can host official or unofficial events. Hosts need to plan for a minimum of:
*'''Staff''' – Admins; clear escalation for rule breaches.
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* '''Server''' – Dedicated and stable with the correct configuration.
*'''Ruleset''' – Brief, readable, and pinned (formations, firing rules, ship limits, round/time caps).
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* '''Staff''' – Admins; clear escalation for rule breaches.
*'''Sign-ups''' – Regiment headcounts, special requests (Artillery, Skirmishers, Cavalry)  
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* '''Ruleset''' – Brief, readable, and clearly posted.
*'''Comms & Briefs''' – Start-time, server/password, map list, faction balance, and any mod requirements.
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* '''Sign-ups''' – Regiment headcounts and special unit requests (e.g., Artillery).
*'''After-Action''' – Screenshots, results, feedback form.
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* '''Comms & Briefs''' – Clearly communicating server details, start time, and mod requirements.
==Player Expectations==
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* '''After-Action''' – Screenshots, results, feedback form.
*Follow host rules and your officer’s commands.
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*Keep comms clear during volleys/boarding; no ear-spam.
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== Player Expectations ==
*No griefing, teamkilling, or deliberate rule lawyering.
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* Follow host rules and your officer's commands.
*Bring issues to admins after the round.
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* Keep communications clear (no "ear-spam").
==Mods & Custom Maps==
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* Do not grief, teamkill, or deliberately exploit rules.
Some events use Workshop content or SDK-built maps.
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* Report issues to admins after the current round is over.
*Ensure you’re subscribed/downloaded before start.
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*Hosts should publish a mod list and build IDs in advance.
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== Are mods or custom maps used? ==
==See Also==
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* Yes, but only in Private Events.
*[[Server_Hosting]]
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* Players must ensure they are subscribed to and have downloaded all required Workshop content before the start time.
*[https://discord.gg/holdfastgame Official Holdfast Discord]
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* Hosts must publish a list of mods and their build IDs in advance.
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== See Also ==
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* [[Server_Hosting]]
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* [https://discord.gg/holdfastgame Official Holdfast Discord]
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Latest revision as of 20:37, 11 October 2025

Organized Events

Community-run battles across NA, EU, AU, and AS — formats, participation, hosting, and expectations.

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