Difference between revisions of "Classes: Rank & File"
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|swimmingbase=35 | |swimmingbase=35 | ||
|healthbonus=0 | |healthbonus=0 | ||
+ | |agilitybonus=0 | ||
+ | |swimmingbonus=0 | ||
+ | |weapon_british= | ||
+ | |weapon_prussian= | ||
+ | |weapon_french= | ||
+ | |h===}} | ||
+ | |||
+ | {{Class | ||
+ | |enum=Guard | ||
+ | |name=Guards | ||
+ | |description=The guards are the Elite Infantry of the ranks. Their primary job is to guard the [[Classes:_Command|Command]], helping them to survive where the common man may fall. Their additional training makes them unparalleled combatants in melee. | ||
+ | |traits=EliteInfantry | ||
+ | |abilities=RankAndFile, Guardsman | ||
+ | |factions=British,French,Prussian | ||
+ | |healthbase=100 | ||
+ | |agilitybase=80 | ||
+ | |swimmingbase=35 | ||
+ | |healthbonus=0 | ||
+ | |agilitybonus=0 | ||
+ | |swimmingbonus=0 | ||
+ | |weapon_british= | ||
+ | |weapon_prussian= | ||
+ | |weapon_french= | ||
+ | |h===}} | ||
+ | |||
+ | {{Class | ||
+ | |enum=Grenadier | ||
+ | |name=Grenadiers | ||
+ | |description=The grenadiers are the largest of the soldiers, able to take far more punishment in melee than their fellow men. As a result, they are also highly proficient in melee combat. | ||
+ | |traits=Resilient, BayonetSpecialisation | ||
+ | |abilities=RankAndFile | ||
+ | |factions=British,French,Prussian | ||
+ | |healthbase=100 | ||
+ | |agilitybase=80 | ||
+ | |swimmingbase=35 | ||
+ | |healthbonus=25 | ||
|agilitybonus=0 | |agilitybonus=0 | ||
|swimmingbonus=0 | |swimmingbonus=0 |
Revision as of 16:43, 16 August 2019
The Rank & File make up the bulk of the fighting forces on each side. On land these men stand shoulder to shoulder with to fire volleys at the enemy, while at sea they man the cannons and take boarding action.
The Army
Line Infantry (Standard)
Factions: | British Empire, French Empire, Kingdom Of Prussia |
Health: |
100 (+0) |
Agility: |
80 (+0) |
Swimming: |
35 (+0) |
The stalwart line infantryman. Armed with a musket and bayonet, he is motivated by the orders of the Officers and the patriotic encouragement of the Morale Boosters to perform above and beyond the capabilities of a single man.
Traits and Abilities
Traits:
Musket Specialisation | Excels with the use of muskets. Your damage when firing a musket is increased by 15%. You also deal 5% more damage when striking with a bayonet. |
Rank Discipline | Drilled and disciplined in the art of firing whilst in formation. Your accuracy when crouched and shooting with a firearm is increased by 7%. |
Abilities:
Weapons
Other Equipment
No added equipment
Line Infantry (Variant)
Factions: | British Empire, French Empire, Kingdom Of Prussia |
Health: |
100 (+0) |
Agility: |
80 (+0) |
Swimming: |
35 (+0) |
In addition to the standard line infantry, each faction has a variant line infantry class. The British have the 92nd Gordon Highlanders, the French the Légion de la Vistule, and the Prussians the Lützow Freikorps.
Traits and Abilities
Traits:
Musket Specialisation | Excels with the use of muskets. Your damage when firing a musket is increased by 15%. You also deal 5% more damage when striking with a bayonet. |
Rank Discipline | Drilled and disciplined in the art of firing whilst in formation. Your accuracy when crouched and shooting with a firearm is increased by 7%. |
Abilities:
Weapons
Other Equipment
No added equipment
Guards
Factions: | British Empire, French Empire, Kingdom Of Prussia |
Health: |
100 (+0) |
Agility: |
80 (+0) |
Swimming: |
35 (+0) |
The guards are the Elite Infantry of the ranks. Their primary job is to guard the Command, helping them to survive where the common man may fall. Their additional training makes them unparalleled combatants in melee.
Traits and Abilities
Traits:
Elite Infantry | Heavily trained and experienced. The damage that you deal with melee weapons is increased by 20%. You wield a musket with greater melee range than others. |
Abilities:
Guardsman | Duty bound to guard the high-command. You reduce the damage dealt to nearby allied officers and surgeons by 17% (Stacks 3 times). |
Weapons
Other Equipment
No added equipment
Grenadiers
Factions: | British Empire, French Empire, Kingdom Of Prussia |
Health: |
100 (+25) |
Agility: |
80 (+0) |
Swimming: |
35 (+0) |
The grenadiers are the largest of the soldiers, able to take far more punishment in melee than their fellow men. As a result, they are also highly proficient in melee combat.
Traits and Abilities
Traits:
Resilient | A strong sense of duty. Melee damage dealt to you by other players is reduced by 15%. |
Bayonet Specialisation | Excels with the use of bayonets. Your damage when striking with a bayonet is increased by 10%. |
Abilities:
Weapons
Other Equipment
No added equipment
Marines
Factions: | British Empire, French Empire |
Health: |
100 (+0) |
Agility: |
80 (+0) |
Swimming: |
35 (+0) |
The marines repel boarders and lead coastal invasions.
Traits and Abilities
Traits:
Musket Specialisation | Excels with the use of muskets. Your damage when firing a musket is increased by 15%. You also deal 5% more damage when striking with a bayonet. |
Rank Discipline | Drilled and disciplined in the art of firing whilst in formation. Your accuracy when crouched and shooting with a firearm is increased by 7%. |
Abilities:
Weapons
Other Equipment
No added equipment
The Coast Guard
Coast Guards
Factions: | British Empire, French Empire |
Health: |
100 (+0) |
Agility: |
80 (+0) |
Swimming: |
35 (+0) |
These men guard fortifications, skilled in the use of all forms of projectiles, both small arms and those considerably larger!
Traits and Abilities
Traits:
Musket Specialisation | Excels with the use of muskets. Your damage when firing a musket is increased by 15%. You also deal 5% more damage when striking with a bayonet. |
Cannon Specialisation | Excels with the use and firing of cannons and mortars. Your ramming and pushing speed is increased by 15%. |
Abilities:
55x55px |
Weapons
Other Equipment
No added equipment