Difference between revisions of "Classes: Skirmisher"
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Revision as of 23:16, 15 August 2019
Light Infantry
Factions: | British Empire, French Empire, Kingdom Of Prussia |
Health: |
100 (+0) |
Agility: |
85 (+0) |
Swimming: |
35 (+0) |
Quick footed skirmisher. Moves about at a greater pace.
Traits and Abilities
Traits:
Light Footed | Fast and nimble. Your running speed is increased by 7% but you deal less damage with melee weapons. |
Skirmisher | Drilled with knowledge on skirmishing tactics. Your accuracy when using firearms while crouching is increased by 15% but you receive more damage when stricken by melee weapons. |
Weapons
British | French | Prussian | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Other Equipment
No added equipment
Rifleman
Factions: | British Empire, French Empire, Kingdom Of Prussia |
Health: |
100 (+0) |
Agility: |
80 (+0) |
Swimming: |
35 (+0) |
Sharpshooter. Picks infantryman from a distance.
Traits and Abilities
Traits:
Marksman | Crack-shot. Your accuracy when using firearms is increased by 25% but your reload speed is decreased by 15%. |
Chosen Man | The prestigious 95th. You're a chosen man! It makes you feel special. |
Weapons
Other Equipment
No added equipment