Difference between revisions of "Voice Commands"

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== Voice Commands ==
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== Voice Communication & Command Systems ==
This page compiles essential information regarding in-game voice communication and key controls for the Musician class, optimized for both PC and Console (Xbox / PS5) platforms.
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This guide provides a comprehensive overview of the communication protocols in '''Holdfast: Nations At War'''. Effective communication—whether through proximity chat or standardized tactical commands—is essential for coordination on the battlefield.
----
 
  
== I. Proximity Voice Chat (Push-to-Talk) ==
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== I. Proximity Voice Chat (VoIP) ==
''Holdfast'' uses a proximity-based voice chat system. Your voice can be heard by any player—friend or foe—who is near your physical location in the game world. The system is always '''Push-to-Talk (PTT)'''; there is no open microphone or toggle option.
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Holdfast utilizes a '''spatialized proximity voice system'''. Audio volume scales based on your physical distance from other players; notably, this includes enemy combatants.<blockquote>'''Important:''' The game strictly utilizes '''Push-to-Talk (PTT)'''. There is no "Open Mic" or "Toggle" functionality available to ensure a clean acoustic environment.</blockquote>
 
{| class="wikitable"
 
{| class="wikitable"
|Action
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|'''Action'''
|PC Control (Default)
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|'''PC (Default)'''
|Xbox Control (Default)
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|'''Xbox (Default)'''
|PS5 Control (Default)
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|'''PS5 (Default)'''
|Notes
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|'''Indicator'''
 
|-
 
|-
|'''Speak (Push-to-Talk)'''
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|'''Transmit Voice'''
|'''Hold Y'''
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|Hold '''Y'''
|'''Hold Y'''
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|Hold '''Y'''
|'''Hold Triangle (△)'''
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|Hold '''Triangle'''
|The microphone icon will appear above your health bar while the button is held.
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|Microphone icon appears above the health bar.
 
|-
 
|-
|'''Mute All In-Game Voice'''
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|'''Global Mute'''
|'''Press K'''
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|Press '''K'''
|N/A (Use Settings Menu)
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|Settings Menu
|N/A (Use Settings Menu)
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|Settings Menu
|Toggles on/off all incoming player voice chat. A disabled audio icon will appear on the HUD.
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|Speaker icon with a strike-through appears on HUD.
 
|-
 
|-
|'''Mute Individual Players'''
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|'''Mute Individual'''
|'''Press P'''
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|Press '''P'''
|'''Menu Button''' (then navigate to <code>Scoreboard</code> > <code>Mute Player</code>)
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|Menu > Scoreboard
|'''Options Button''' (then navigate to <code>Scoreboard</code> > <code>Mute Player</code>)
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|Options > Scoreboard
|Opens the scoreboard/mute menu to silence players individually.
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|Used to silence specific players via the scoreboard.
 
|}
 
|}
  
=== Console Voice Chat Troubleshooting ===
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=== Console Troubleshooting: Party Chat Conflicts ===
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If you are currently in an '''Xbox Live Party''' or '''PlayStation Party''', the in-game PTT system may be overridden by the console's OS. To resolve this:
  
* '''Party Chat Conflict:''' If you are in an Xbox Live Party or a PlayStation Party, your in-game Push-to-Talk may not work. You may need to switch your console's party settings from "Party Chat" to '''"Game Chat (Priority)"''' or adjust the in-game audio settings to ensure the microphone is routed to the game. On some consoles, simply holding the PTT button (<code>Y</code> / <code>△</code>) may allow you to bypass the party chat and speak in-game without changing priority.
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* '''Priority Settings:''' Switch the console party setting from "Party Chat" to "Game Chat."
 +
* '''System Override:''' On certain firmware versions, holding the PTT button ('''Y''' / '''Triangle''') may bypass party chat, but switching to Game Chat is the most reliable method for consistent communication.
  
 
----
 
----
  
== II. Musician Class Controls ==
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== II. Tactical Voice Commands (Order Wheel) ==
Musicians provide critical buffs (accuracy/reload speed) to nearby allies by playing music. This section details how to select and play tunes.
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The Voice Command system allows players to issue pre-recorded, period-accurate tactical orders. These commands are audible to nearby players and often include a text notification in the chat log. These do not require a microphone.
{| class="wikitable"
+
 
|Action
+
=== Command Execution ===
|PC Control (Default)
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To issue an order, follow the inputs below based on your platform:
|Xbox Control (Default)
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|PS5 Control (Default)
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* '''PC:''' Hold '''V''' to bring up the menu, then use the mouse to select the desired command.
|Notes
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* '''Xbox:''' Hold the '''View Button''', navigate the wheel with the '''Analog Stick''', and press '''A''' to confirm.
|-
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* '''PS5:''' Hold the '''Touchpad''', navigate with the '''Analog Stick''', and press '''Cross (X)''' to confirm.
|'''Open Tunes Menu'''
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|'''Hold Q'''
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=== Class-Specific Variations ===
|'''Hold Right Bumper (RB)'''
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Commands are dynamically updated based on your selected class:
|'''Hold R1'''
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|This opens a menu wheel displaying available songs.
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* '''Officers/Sergeants:''' Focus on tactical maneuvers (e.g., "Fire!", "Form Line!", "Fix Bayonets!").
|-
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* '''Sailors:''' Focus on naval operations (e.g., "Raise Sails!", "Man the Cannons!").
|'''Select & Play a Tune'''
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* '''General Infantry:''' Standardized responses and shouts (e.g., "Cheers," "Retreat!").
|Select a tune and '''Release Q'''
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|Select a tune with the Right Stick, then '''Release RB'''
 
|Select a tune with the Right Stick, then '''Release R1'''
 
|The song begins playing when the button is released.
 
|-
 
|'''Match a Tune'''
 
|Select a tune highlighted in '''Yellow''' on the menu.
 
|Select a tune highlighted in '''Yellow''' on the menu.
 
|Select a tune highlighted in '''Yellow''' on the menu.
 
|Playing the same tune as another friendly musician stacks the buff.
 
|-
 
|'''Toggle Auto-Walk'''
 
|'''Hold Down on D-Pad'''
 
|'''Hold Down on D-Pad'''
 
|'''Hold Down on D-Pad'''
 
|Allows the musician to move forward in a straight line while playing without continuous stick input.
 
|-
 
|'''Crouch (Fifer Only)'''
 
|'''C'''
 
|'''B'''
 
|'''Circle (O)'''
 
|The Fifer is the only musician capable of playing while crouched.
 
|}
 
 
----
 
----
  
== III. Officer/Sailor Order Voice Commands ==
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== III. Musician Interface (PC & Console) ==
This system uses a menu to select pre-recorded voice lines to issue commands to your unit or fellow crew. These commands do '''not''' use your microphone.
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While Musicians use the same movement controls as infantry, their primary "communication" is through morale-boosting instruments.
{| class="wikitable"
+
 
|Action
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* '''Selection:''' Access your instrument via the weapon scroll/selection wheel.
|PC Control (Default)
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* '''Activation:''' Use the '''Primary Attack''' (Left Click / RT / R2) to begin playing.
|Xbox Control (Default)
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* '''Song Selection:''' While the instrument is equipped, use the '''Reload''' key ('''R''' / '''X''' / '''Square''') to cycle through available tunes.
|PS5 Control (Default)
 
|Notes
 
|-
 
|'''Open Voice Command Menu'''
 
|'''Hold V'''
 
|'''Hold View Button''' (or equivalent on your controller)
 
|'''Hold Touchpad Button''' (or equivalent on your controller)
 
|This opens the wheel/list of pre-recorded orders.
 
|-
 
|'''Issue Command'''
 
|'''Click''' on the desired command.
 
|'''Press A''' (Xbox) or '''X''' (PS5) to select a command.
 
|Commands are class-specific (Officer/Sailor/Sergeant).
 
|
 
|}
 

Latest revision as of 07:20, 21 January 2026

Voice Communication & Command Systems

This guide provides a comprehensive overview of the communication protocols in Holdfast: Nations At War. Effective communication—whether through proximity chat or standardized tactical commands—is essential for coordination on the battlefield.

I. Proximity Voice Chat (VoIP)

Holdfast utilizes a spatialized proximity voice system. Audio volume scales based on your physical distance from other players; notably, this includes enemy combatants.

Important: The game strictly utilizes Push-to-Talk (PTT). There is no "Open Mic" or "Toggle" functionality available to ensure a clean acoustic environment.

Action PC (Default) Xbox (Default) PS5 (Default) Indicator
Transmit Voice Hold Y Hold Y Hold Triangle Microphone icon appears above the health bar.
Global Mute Press K Settings Menu Settings Menu Speaker icon with a strike-through appears on HUD.
Mute Individual Press P Menu > Scoreboard Options > Scoreboard Used to silence specific players via the scoreboard.

Console Troubleshooting: Party Chat Conflicts

If you are currently in an Xbox Live Party or PlayStation Party, the in-game PTT system may be overridden by the console's OS. To resolve this:

  • Priority Settings: Switch the console party setting from "Party Chat" to "Game Chat."
  • System Override: On certain firmware versions, holding the PTT button (Y / Triangle) may bypass party chat, but switching to Game Chat is the most reliable method for consistent communication.

II. Tactical Voice Commands (Order Wheel)

The Voice Command system allows players to issue pre-recorded, period-accurate tactical orders. These commands are audible to nearby players and often include a text notification in the chat log. These do not require a microphone.

Command Execution

To issue an order, follow the inputs below based on your platform:

  • PC: Hold V to bring up the menu, then use the mouse to select the desired command.
  • Xbox: Hold the View Button, navigate the wheel with the Analog Stick, and press A to confirm.
  • PS5: Hold the Touchpad, navigate with the Analog Stick, and press Cross (X) to confirm.

Class-Specific Variations

Commands are dynamically updated based on your selected class:

  • Officers/Sergeants: Focus on tactical maneuvers (e.g., "Fire!", "Form Line!", "Fix Bayonets!").
  • Sailors: Focus on naval operations (e.g., "Raise Sails!", "Man the Cannons!").
  • General Infantry: Standardized responses and shouts (e.g., "Cheers," "Retreat!").

III. Musician Interface (PC & Console)

While Musicians use the same movement controls as infantry, their primary "communication" is through morale-boosting instruments.

  • Selection: Access your instrument via the weapon scroll/selection wheel.
  • Activation: Use the Primary Attack (Left Click / RT / R2) to begin playing.
  • Song Selection: While the instrument is equipped, use the Reload key (R / X / Square) to cycle through available tunes.