Difference between revisions of "Musician Tunes"
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| + | = Musician Tunes = | ||
| + | The Musician class in ''Holdfast: Nations At War'' is a crucial support unit, providing battlefield buffs to nearby allies and adding to the game's atmosphere through period-appropriate music. | ||
| + | == 1. The Musician Class Overview == | ||
| + | Musicians are auxiliary support units that utilize their instruments to inspire troops and provide tactical advantages. | ||
| + | |||
| + | === Core Musician Traits & Buffs === | ||
| + | |||
| + | * '''Musician - Inspiring Presence:''' Playing music grants nearby allied line infantry, guards, and grenadiers a substantial '''accuracy buff'''. | ||
| + | * '''Buff Stacking:''' | ||
| + | ** One musician playing a song provides an '''8% accuracy buff'''. | ||
| + | ** Two or more musicians playing the '''same song in unison''' increase the buff to '''12% accuracy'''. (The buff will not exceed 12%, even with more than two musicians.) | ||
| + | * '''Equipment:''' All musician classes are equipped with a '''Pistol''' (a short-range defensive weapon) and a '''Sword''' or '''Sabre Briquet''' (for close-quarters combat). | ||
| + | |||
| + | === Musician Class Variations === | ||
| + | {| class="wikitable" | ||
| + | |Class | ||
| + | |Available Nations | ||
| + | |Instrument | ||
| + | |Key Feature | ||
| + | |- | ||
| + | |'''Fifer''' | ||
| + | |All Nations (Default Land Maps) | ||
| + | |Fife | ||
| + | |Can '''crouch''' while playing their instrument, offering a lower profile under fire. | ||
| + | |- | ||
| + | |'''Drummer''' | ||
| + | |All Nations (Default Land Maps) | ||
| + | |Drums | ||
| + | |Provides the percussion of war, supporting Fifer/Bagpiper buffs. | ||
| + | |- | ||
| + | |'''Bagpiper''' | ||
| + | |British Faction Only | ||
| + | |Bagpipes | ||
| + | |Unique instrument for the British. | ||
| + | |- | ||
| + | |'''Violinist''' | ||
| + | |French and British Factions Only (Naval Maps) | ||
| + | |Violin | ||
| + | |Naval-unique class. Gains the '''Light Swimmer''' trait, increasing swimming speed by 35%. | ||
| + | |} | ||
| + | |||
| + | == 2. Playing Music In-Game (PC) == | ||
| + | |||
| + | # '''Select Class:''' Choose any Musician class (Fifer, Drummer, Bagpiper, or Violinist). | ||
| + | # '''Open Menu:''' Press the '''<code>Q</code>''' key (default) to bring up the Musician Tunes menu. | ||
| + | # '''Choose a Tune:''' The menu displays a list of available period-appropriate tunes. | ||
| + | #* '''Green Text:''' Indicates the song you are currently playing. | ||
| + | #* '''Yellow Text:''' Indicates the song being played by other friendly musicians nearby. '''If you wish to stack the buff, click the tune displayed in Yellow.''' | ||
| + | |||
| + | == Console Controls for Musician (Xbox / PlayStation 5) == | ||
| + | The interface for selecting and playing music is the same, but the controls to open the menu and trigger the action are mapped to controller buttons. | ||
| + | {| class="wikitable" | ||
| + | |PC Function | ||
| + | |Controller Action (Xbox) | ||
| + | |Controller Action (PS5) | ||
| + | |Notes | ||
| + | |- | ||
| + | |'''Open Tunes Menu''' | ||
| + | |'''Hold Right Bumper (RB)''' | ||
| + | |'''Hold R1''' | ||
| + | |This opens the menu displaying the list of available songs. | ||
| + | |- | ||
| + | |'''Select a Tune''' | ||
| + | |'''Move Right Stick''' | ||
| + | |'''Move Right Stick''' | ||
| + | |Use the right stick to highlight a song in the menu, and release the '''Hold Button''' (RB/R1) to select and begin playing. | ||
| + | |- | ||
| + | |'''Play/Start Tune''' | ||
| + | |'''Release Right Bumper (RB)''' | ||
| + | |'''Release R1''' | ||
| + | |The song begins once a tune is selected and the menu button is released. | ||
| + | |- | ||
| + | |'''Auto-Walk''' | ||
| + | |'''Hold Down on D-Pad''' | ||
| + | |'''Hold Down on D-Pad''' | ||
| + | |This toggles the auto-walk function, allowing the musician to move in a straight line while playing without continuous stick input. | ||
| + | |- | ||
| + | |'''Crouch (Fifer Only)''' | ||
| + | |'''B''' | ||
| + | |'''Circle''' | ||
| + | |As the Fifer, you can crouch while playing. | ||
| + | |} | ||
| + | |||
| + | === How to Play a Tune: === | ||
| + | |||
| + | # Select the Musician class at the spawn screen. | ||
| + | # In-game, '''Hold Down RB (Xbox) or R1 (PS5)''' to open the Musician Tunes menu. | ||
| + | # Highlight the desired tune using the '''Right Stick'''. | ||
| + | #* '''Tip:''' Look for the '''Yellow''' text to play the same tune as another nearby friendly musician to stack the accuracy buff. | ||
| + | # '''Release RB / R1''' to begin playing the selected tune. | ||
| + | |||
| + | ⚠️ '''Community Courtesy:''' It is highly recommended to use any VoIP music sparingly, in order to, avoid excessive loud or distorted audio) and only play music that is period-appropriate or used during charges/last stands. | ||
Latest revision as of 01:07, 12 October 2025
Musician Tunes
The Musician class in Holdfast: Nations At War is a crucial support unit, providing battlefield buffs to nearby allies and adding to the game's atmosphere through period-appropriate music.
1. The Musician Class Overview
Musicians are auxiliary support units that utilize their instruments to inspire troops and provide tactical advantages.
Core Musician Traits & Buffs
- Musician - Inspiring Presence: Playing music grants nearby allied line infantry, guards, and grenadiers a substantial accuracy buff.
- Buff Stacking:
- One musician playing a song provides an 8% accuracy buff.
- Two or more musicians playing the same song in unison increase the buff to 12% accuracy. (The buff will not exceed 12%, even with more than two musicians.)
- Equipment: All musician classes are equipped with a Pistol (a short-range defensive weapon) and a Sword or Sabre Briquet (for close-quarters combat).
Musician Class Variations
| Class | Available Nations | Instrument | Key Feature |
| Fifer | All Nations (Default Land Maps) | Fife | Can crouch while playing their instrument, offering a lower profile under fire. |
| Drummer | All Nations (Default Land Maps) | Drums | Provides the percussion of war, supporting Fifer/Bagpiper buffs. |
| Bagpiper | British Faction Only | Bagpipes | Unique instrument for the British. |
| Violinist | French and British Factions Only (Naval Maps) | Violin | Naval-unique class. Gains the Light Swimmer trait, increasing swimming speed by 35%. |
2. Playing Music In-Game (PC)
- Select Class: Choose any Musician class (Fifer, Drummer, Bagpiper, or Violinist).
- Open Menu: Press the
Qkey (default) to bring up the Musician Tunes menu. - Choose a Tune: The menu displays a list of available period-appropriate tunes.
- Green Text: Indicates the song you are currently playing.
- Yellow Text: Indicates the song being played by other friendly musicians nearby. If you wish to stack the buff, click the tune displayed in Yellow.
Console Controls for Musician (Xbox / PlayStation 5)
The interface for selecting and playing music is the same, but the controls to open the menu and trigger the action are mapped to controller buttons.
| PC Function | Controller Action (Xbox) | Controller Action (PS5) | Notes |
| Open Tunes Menu | Hold Right Bumper (RB) | Hold R1 | This opens the menu displaying the list of available songs. |
| Select a Tune | Move Right Stick | Move Right Stick | Use the right stick to highlight a song in the menu, and release the Hold Button (RB/R1) to select and begin playing. |
| Play/Start Tune | Release Right Bumper (RB) | Release R1 | The song begins once a tune is selected and the menu button is released. |
| Auto-Walk | Hold Down on D-Pad | Hold Down on D-Pad | This toggles the auto-walk function, allowing the musician to move in a straight line while playing without continuous stick input. |
| Crouch (Fifer Only) | B | Circle | As the Fifer, you can crouch while playing. |
How to Play a Tune:
- Select the Musician class at the spawn screen.
- In-game, Hold Down RB (Xbox) or R1 (PS5) to open the Musician Tunes menu.
- Highlight the desired tune using the Right Stick.
- Tip: Look for the Yellow text to play the same tune as another nearby friendly musician to stack the accuracy buff.
- Release RB / R1 to begin playing the selected tune.
⚠️ Community Courtesy: It is highly recommended to use any VoIP music sparingly, in order to, avoid excessive loud or distorted audio) and only play music that is period-appropriate or used during charges/last stands.