Difference between revisions of "Template:Map/GameModes"
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| PortNile = ArmyAssault, ArmyBattleField, ArmyDeathmatch, ArmyConquest | | PortNile = ArmyAssault, ArmyBattleField, ArmyDeathmatch, ArmyConquest | ||
| SacredValley = ArmyAssault, ArmyBattleField, ArmyDeathmatch, ArmyConquest | | SacredValley = ArmyAssault, ArmyBattleField, ArmyDeathmatch, ArmyConquest | ||
− | | Freurlund = Offensive | + | | Freurlund = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
− | | Marre = Offensive | + | | Marre = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
− | | Mansion = Offensive | + | | Mansion = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
− | | Countryside = Offensive | + | | Countryside = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
− | | StPeters = Offensive | + | | StPeters = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
− | | Foxhole = Offensive | + | | Foxhole = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
− | | Wasteland = Offensive | + | | Wasteland = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
| HeroesLanding = Invasion | | HeroesLanding = Invasion | ||
− | | Sacrifice = Offensive | + | | Sacrifice = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
− | | BerktonGreen = Offensive | + | | BerktonGreen = Offensive, ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
− | | AlUddinRuins = ArmyAssault | + | | AlUddinRuins = ArmyAssault, Conquest, Deathmatch, ArmyBattlefield |
| default = }}</includeonly> | | default = }}</includeonly> |