<?xml version="1.0"?>
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	<id>https://wiki.holdfastgame.com/index.php?action=history&amp;feed=atom&amp;title=Template%3AWeapon%2FWeaponType</id>
	<title>Template:Weapon/WeaponType - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.holdfastgame.com/index.php?action=history&amp;feed=atom&amp;title=Template%3AWeapon%2FWeaponType"/>
	<link rel="alternate" type="text/html" href="https://wiki.holdfastgame.com/index.php?title=Template:Weapon/WeaponType&amp;action=history"/>
	<updated>2026-05-10T10:13:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>https://wiki.holdfastgame.com/index.php?title=Template:Weapon/WeaponType&amp;diff=1759&amp;oldid=prev</id>
		<title>Alan: added russian</title>
		<link rel="alternate" type="text/html" href="https://wiki.holdfastgame.com/index.php?title=Template:Weapon/WeaponType&amp;diff=1759&amp;oldid=prev"/>
		<updated>2021-06-22T13:56:15Z</updated>

		<summary type="html">&lt;p&gt;added russian&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:56, 22 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Sword_Pattern1803FlankOfficerCavalry = Melee&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Sword_Pattern1803FlankOfficerCavalry = Melee&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Sabre_1796PatternLightCavalry = Melee&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Sabre_1796PatternLightCavalry = Melee&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|BearingFlagRussian = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Sword_Russian_Epee = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Sword_Russian_Epee_Officer = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Sword_Russian_Hussar = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Sword_Russian_Cuirassier = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Sword_Russian_Rifle = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Pistol_Russian_1809_Pistol = Firearm &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Musket_Russian_1808 = Firearm &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Musket_Russian_1808_Guard = Firearm &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Musket_Russian_1808_Light = Firearm &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Rifle_Russian_1806 = Firearm &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Carbine_Russian_Cuirassier = Firearm &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| default = Unknown }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| default = Unknown }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alan</name></author>
	</entry>
	<entry>
		<id>https://wiki.holdfastgame.com/index.php?title=Template:Weapon/WeaponType&amp;diff=1341&amp;oldid=prev</id>
		<title>Falo at 18:39, 31 December 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.holdfastgame.com/index.php?title=Template:Weapon/WeaponType&amp;diff=1341&amp;oldid=prev"/>
		<updated>2019-12-31T18:39:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:39, 31 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#switch: {{{1|unknown}}} | Unarmed =  | CannonRamRodRammingObject = Melee | BroadsideCannon =  | CarronadeCannon =  | SwivelCannon =  | CoastalCannon =  | Cannon24Pounder =  | MortarCannon =  | Cannon4Pounder =  | BearingFlagBritish = Melee | FieldCannon9Pounder =  | Cannon4PounderWheelCarriage =  | Carronade_RotatingCannonCarriage =  | CannonRamRod =  | CannonRoundShot =  | BuckShot =  | RocketArtillery =  | DeconstructingHammer = Melee | ConstructingHammer = Melee | DiggingSpade = Melee | BearingFlagFrench = Melee | BearingFlagPrussian = Melee | Musket_SeaServiceBrownBess = Firearm | Musket_CharlevilleMarinePatternANIX = Firearm | Musket_IndiaPatternBrownBess = Firearm | Musket_CharlevilleIXXII = Firearm | Musket_NewLandPatternBrownBess = Firearm | Musket_CharlevilleGuardPattern = Firearm | Musket_NewLandLightInfantryPatternBrownBess = Firearm | Musket_CharlevilleDragoonPattern = Firearm | Carbine_Elliot = Firearm | Carbine_CharlevilleCavalryIXXIII = Firearm | Rifle_Pattern1800Infantry = Firearm | Rifle_CharlevilleDragoonPattern_NoBayonet = Firearm | Pistol_SeaService = Firearm | Pistol_XIII = Firearm | Pistol_NewLandPattern = Firearm | Blunderbuss_Variation1 = Firearm | Blunderbuss_Variation2 = Firearm | Axe2H_Variation1 = Melee | Axe2H_Variation2 = Melee | Carpenter_Adze =  | Carpenter_Axe =  | Sword_Pattern1803FlankOfficer = Melee | Sabre_AnXILight = Melee | Sabre_1715Pattern = Melee | Sabre_1796PatternLight = Melee | Sword_Bayonet = Melee | Sabre_Briquet = Melee | Hanger_Variation1 = Melee | Hanger_Variation2 = Melee | Cutlass_1804PatternNaval = Melee | Cutlass_YearIXBoardingSabre = Melee | Dagger_Variation1 =  | Dagger_Variation2 =  | Knife_Variation1 =  | Knife_Variation2 =  | BoardingPike_Variation1 = Melee | BoardingPike_Variation2 = Melee | ExplosiveBarrel =  | default = Unknown }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#switch: {{{1|unknown}}} | Unarmed =  | CannonRamRodRammingObject = Melee | BroadsideCannon =  | CarronadeCannon =  | SwivelCannon =  | CoastalCannon =  | Cannon24Pounder =  | MortarCannon =  | Cannon4Pounder =  | BearingFlagBritish = Melee | FieldCannon9Pounder =  | Cannon4PounderWheelCarriage =  | Carronade_RotatingCannonCarriage =  | CannonRamRod =  | CannonRoundShot =  | BuckShot =  | RocketArtillery =  | DeconstructingHammer = Melee | ConstructingHammer = Melee | DiggingSpade = Melee | BearingFlagFrench = Melee | BearingFlagPrussian = Melee | Musket_SeaServiceBrownBess = Firearm | Musket_CharlevilleMarinePatternANIX = Firearm | Musket_IndiaPatternBrownBess = Firearm | Musket_CharlevilleIXXII = Firearm | Musket_NewLandPatternBrownBess = Firearm | Musket_CharlevilleGuardPattern = Firearm | Musket_NewLandLightInfantryPatternBrownBess = Firearm | Musket_CharlevilleDragoonPattern = Firearm | Carbine_Elliot = Firearm | Carbine_CharlevilleCavalryIXXIII = Firearm | Rifle_Pattern1800Infantry = Firearm | Rifle_CharlevilleDragoonPattern_NoBayonet = Firearm | Pistol_SeaService = Firearm | Pistol_XIII = Firearm | Pistol_NewLandPattern = Firearm | Blunderbuss_Variation1 = Firearm | Blunderbuss_Variation2 = Firearm | Axe2H_Variation1 = Melee | Axe2H_Variation2 = Melee | Carpenter_Adze =  | Carpenter_Axe =  | Sword_Pattern1803FlankOfficer = Melee | Sabre_AnXILight = Melee | Sabre_1715Pattern = Melee | Sabre_1796PatternLight = Melee | Sword_Bayonet = Melee | Sabre_Briquet = Melee | Hanger_Variation1 = Melee | Hanger_Variation2 = Melee | Cutlass_1804PatternNaval = Melee | Cutlass_YearIXBoardingSabre = Melee | Dagger_Variation1 =  | Dagger_Variation2 =  | Knife_Variation1 =  | Knife_Variation2 =  | BoardingPike_Variation1 = Melee | BoardingPike_Variation2 = Melee | ExplosiveBarrel =   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| Sabre_AnXILightCavalry = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| Sword_Pattern1803FlankOfficerCavalry = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| Sabre_1796PatternLightCavalry = Melee&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| default = Unknown }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Falo</name></author>
	</entry>
	<entry>
		<id>https://wiki.holdfastgame.com/index.php?title=Template:Weapon/WeaponType&amp;diff=1004&amp;oldid=prev</id>
		<title>Falo: Created page with &quot;&lt;includeonly&gt; {{#switch: {{{1|unknown}}} | Unarmed =  | CannonRamRodRammingObject = Melee | BroadsideCannon =  | CarronadeCannon =  | SwivelCannon =  | CoastalCannon =  | Cann...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.holdfastgame.com/index.php?title=Template:Weapon/WeaponType&amp;diff=1004&amp;oldid=prev"/>
		<updated>2019-08-17T18:49:22Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;includeonly&amp;gt; {{#switch: {{{1|unknown}}} | Unarmed =  | CannonRamRodRammingObject = Melee | BroadsideCannon =  | CarronadeCannon =  | SwivelCannon =  | CoastalCannon =  | Cann...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch: {{{1|unknown}}} | Unarmed =  | CannonRamRodRammingObject = Melee | BroadsideCannon =  | CarronadeCannon =  | SwivelCannon =  | CoastalCannon =  | Cannon24Pounder =  | MortarCannon =  | Cannon4Pounder =  | BearingFlagBritish = Melee | FieldCannon9Pounder =  | Cannon4PounderWheelCarriage =  | Carronade_RotatingCannonCarriage =  | CannonRamRod =  | CannonRoundShot =  | BuckShot =  | RocketArtillery =  | DeconstructingHammer = Melee | ConstructingHammer = Melee | DiggingSpade = Melee | BearingFlagFrench = Melee | BearingFlagPrussian = Melee | Musket_SeaServiceBrownBess = Firearm | Musket_CharlevilleMarinePatternANIX = Firearm | Musket_IndiaPatternBrownBess = Firearm | Musket_CharlevilleIXXII = Firearm | Musket_NewLandPatternBrownBess = Firearm | Musket_CharlevilleGuardPattern = Firearm | Musket_NewLandLightInfantryPatternBrownBess = Firearm | Musket_CharlevilleDragoonPattern = Firearm | Carbine_Elliot = Firearm | Carbine_CharlevilleCavalryIXXIII = Firearm | Rifle_Pattern1800Infantry = Firearm | Rifle_CharlevilleDragoonPattern_NoBayonet = Firearm | Pistol_SeaService = Firearm | Pistol_XIII = Firearm | Pistol_NewLandPattern = Firearm | Blunderbuss_Variation1 = Firearm | Blunderbuss_Variation2 = Firearm | Axe2H_Variation1 = Melee | Axe2H_Variation2 = Melee | Carpenter_Adze =  | Carpenter_Axe =  | Sword_Pattern1803FlankOfficer = Melee | Sabre_AnXILight = Melee | Sabre_1715Pattern = Melee | Sabre_1796PatternLight = Melee | Sword_Bayonet = Melee | Sabre_Briquet = Melee | Hanger_Variation1 = Melee | Hanger_Variation2 = Melee | Cutlass_1804PatternNaval = Melee | Cutlass_YearIXBoardingSabre = Melee | Dagger_Variation1 =  | Dagger_Variation2 =  | Knife_Variation1 =  | Knife_Variation2 =  | BoardingPike_Variation1 = Melee | BoardingPike_Variation2 = Melee | ExplosiveBarrel =  | default = Unknown }}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Falo</name></author>
	</entry>
</feed>